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mirror of https://github.com/DarthAffe/RGB.NET.git synced 2025-12-12 09:38:31 +00:00

40 Commits

Author SHA1 Message Date
5633f82b3b Changed locks to use the new Lock-type for .net9 2025-02-08 12:08:12 +01:00
1d47894dac Added .net9 build target 2025-01-03 15:45:07 +01:00
1396e978db Fixed doc-comment mistake 2024-07-22 00:00:28 +02:00
cfbbdc6069 Changed ImageTexture Image to be public 2024-07-21 23:52:06 +02:00
b1cf26b1e6 Added support for HPPH-images in presets 2024-07-21 23:46:13 +02:00
3e53b51bac Removed support for old .NETs 2024-07-21 23:44:59 +02:00
c39849949a (MAJOR) Removed all in paramters as their performance impact is too hard to predict 2024-07-21 23:10:56 +02:00
f21acbd767 Fixed potential performance issue with for-loops when Spans are passed by reference 2024-06-22 19:48:52 +02:00
d85f1559b3 Applied some C#12 stuff 2023-12-22 20:56:56 +01:00
a0c90029eb Added .NET 8 build-target 2023-11-14 22:34:13 +01:00
93cd8055a2 Simplified span-fixes in Samplers 2023-04-24 23:13:12 +02:00
586734b44a (MAJOR) Improvied sampling performance by removing the need to copy region data to a buffer first 2023-04-23 17:19:51 +02:00
2020992249 Sealed a lot of classes that are not meant to be inherited 2023-04-19 21:19:05 +02:00
ad75707645 Removed SkipLocalInit-Attributes - they're causing issues and are not worth the effort for now 2023-04-13 11:29:22 +02:00
260a820b80 Added SkipLocalsInitAttribute to Sample-Methods 2023-04-13 02:03:13 +02:00
70ccc4d575 Reduced some more allocations 2023-04-13 00:49:29 +02:00
02235a3f7f Fixed some code-issues 2023-04-11 00:15:27 +02:00
aaabbc6a8d (MAJOR): Removed support for .NET 5; Updated nugets; Removed the not even working distribution of the Asus-SDK from the project; Fixed a warning in the OpenRGBServerDefinition 2023-04-11 00:06:17 +02:00
8431a8cb5e (MAJOR) Optimized surface-updating to reduce the amount of allocations 2023-02-11 22:36:59 +01:00
89f4de41c7 Added ReadMe to NuGet 2023-01-06 17:26:18 +01:00
46fdd29735 Added readmes to projects 2023-01-06 15:51:31 +01:00
3f1eb5ca59 Added .net 7 targets 2022-11-13 15:33:52 +01:00
7b591445b6 Added intrinsics to improve sampler-performance 2022-09-02 14:42:58 +02:00
8ae65145fe Bumped copyright to 2022 2022-01-05 15:13:11 +01:00
b0dfbb2c74 Fixed project files to correctly show icon and license 2021-12-27 21:25:32 +01:00
bee329ff4f Added .NET 5 as second build target since it still compiles fine 2021-11-13 23:22:06 +01:00
30624035f1 Changed all namespaces to file-scope 2021-11-13 17:35:08 +01:00
07fde6e31b Updated to .NET 6 2021-11-13 00:54:30 +01:00
e279ea583e Replaced deprecated features and updated nuget packages 2021-08-01 17:22:51 +02:00
4dbeaf802a Fixed code issues 2021-08-01 16:53:21 +02:00
59e11e5b82 Fixed code issues 2021-07-31 16:59:51 +02:00
7b0e9152fd Fixed code issues 2021-06-01 23:53:56 +02:00
f14e3c801d Moved all methods not directly tied to the surface in an extension and refactored led groups 2021-03-05 21:43:12 +01:00
105fdea2d7 Small optimizations 2021-02-25 00:30:09 +01:00
cc7abb63f0 Simplified textures 2021-02-24 13:05:15 +01:00
8ddf0bc734 Moved LedGroupExtension to Core 2021-02-24 13:05:06 +01:00
b857fb2c81 Changed Data-Spans in texture to be readonly 2021-02-23 23:01:04 +01:00
c9634f3913 Optimized Textures and Sampler 2021-02-23 01:38:53 +01:00
b328032df0 Changed everything to use floats instead of doubles 2021-02-22 00:46:18 +01:00
13afc29987 Reworked rendering 2021-02-21 15:49:05 +01:00