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GUI
Robert Beekman edited this page 2017-09-12 14:19:44 +02:00
To be done, here's a quick LUA script with GUI stuff though, it'll add an 'options' button to the profile editor and show a window when that button is clicked.
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-------------------------------- Artemis LUA file --------------------------------
----------------------------------------------------------------------------------
function openWindow()
local window = Gui.CreateWindow("Test", 1270, 720)
-- Textbox
local textBox = window.CreateTextBox("", 5, 5, 200, 25)
local textBoxLabel = window.CreateLabel("Type something in the textbox", 210, 5)
function textChangedHandler(textBox)
textBoxLabel.Text = "You typed: " .. textBox.Text
end
textBox.TextChanged.add(textChangedHandler)
-- Button
local button = window.CreateButton("Press me :D", 5, 45, 200, 25)
local buttonLabel = window.CreateLabel("Press the button", 210, 43)
local pressCount = 1
function buttonClickHandler(button)
buttonLabel.Text = "You pressed " .. pressCount .. " time(s)"
pressCount = pressCount + 1
end
button.Click.add(buttonClickHandler)
-- ComboBox
local comboBox = window.CreateComboBox("Value 2", {"Value 1", "Value 2", "Value 3"}, 5, 85, 200, 25)
local comboBoxLabel = window.CreateLabel("Select a value", 210, 83)
function selectionChangedHandler(comboBox)
comboBoxLabel.Text = "You selected: " .. comboBox.Value
end
comboBox.SelectionChanged.add(selectionChangedHandler)
-- CheckBox
local checkBox = window.CreateCheckBox("Checkbox label", true, 5, 125)
local checkBoxLabel = window.CreateLabel("Uncheck the checkbox", 210, 120)
function checkBoxClickHandler(checkBox)
if checkBox.IsChecked then
checkBoxLabel.Text = "Checkbox is checked"
else
checkBoxLabel.Text = "Checkbox is not checked"
end
end
checkBox.Click.add(checkBoxClickHandler)
end
Gui.AddEditorButton("Options", openWindow)