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ba80ef9848
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First attempt to rewrite Effects
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2016-08-21 13:11:07 +02:00 |
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d453cdc9bc
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Added deltaTime-parameter to UpdatingEventArgs
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2016-06-03 22:02:35 +02:00 |
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dbdc1c22e8
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Fixed update mechanism
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2016-03-26 20:37:10 +01:00 |
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603c4f72fe
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Added missing files from the last commit
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2016-03-26 19:48:43 +01:00 |
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88ac78f19a
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Renamed Exception-Event
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2016-03-25 18:57:14 +01:00 |
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a64d27c5ae
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Implemented a reinitialize-functionality
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2016-02-20 10:05:33 +01:00 |
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089cada426
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Refactoring
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2016-02-07 10:06:07 +01:00 |
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e49945004f
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Refactored effects into AbstractCueDevice
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2015-10-18 17:12:53 +02:00 |
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5fc7abc9db
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Added even more xml-comments
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2015-10-18 11:41:42 +02:00 |
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6de1087c1f
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Added tons of xml-comments.
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2015-10-17 16:57:50 +02:00 |
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57ad0f30e2
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Added support for mouse and headset devices. This *should* work out of the box but needs to be tested.
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2015-10-15 21:31:45 +02:00 |
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0f402a6ecd
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Added some xml-comments
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2015-10-14 20:32:01 +02:00 |
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2590c4ad2a
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Added pokemon exception handling around effect- and brush-updates to prevent issues with wrong implementations.
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2015-10-10 12:29:35 +02:00 |
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ddbfe5f74c
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Added effect engine
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2015-10-03 15:10:51 +02:00 |
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4e1a1d11bd
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Improved the led update mechanism
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2015-09-20 12:16:24 +02:00 |
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0167828a19
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Introduced "KeyGroups"
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2015-09-19 17:54:38 +02:00 |
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fc66ac0ceb
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Reorganized project into a (hopefully) better structure
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2015-09-19 16:24:14 +02:00 |
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