mirror of
https://github.com/DarthAffe/CUE.NET.git
synced 2025-12-12 16:58:29 +00:00
Implemented a reinitialize-functionality
This commit is contained in:
parent
b13a08bdf4
commit
a64d27c5ae
69
CueSDK.cs
69
CueSDK.cs
@ -1,5 +1,6 @@
|
||||
// ReSharper disable MemberCanBePrivate.Global
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using CUE.NET.Devices.Generic;
|
||||
using CUE.NET.Devices.Generic.Enums;
|
||||
@ -124,6 +125,74 @@ namespace CUE.NET
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reinitialize the CUE-SDK and temporarily hand back full control to CUE.
|
||||
/// </summary>
|
||||
public static void Reinitialize()
|
||||
{
|
||||
Reinitialize(HasExclusiveAccess);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reinitialize the CUE-SDK and temporarily hand back full control to CUE.
|
||||
/// </summary>
|
||||
/// <param name="exclusiveAccess">Specifies whether the application should request exclusive access or not.</param>
|
||||
public static void Reinitialize(bool exclusiveAccess)
|
||||
{
|
||||
if (ProtocolDetails == null)
|
||||
throw new WrapperException("CueSDK isn't initialized.");
|
||||
|
||||
KeyboardSDK?.ResetLeds();
|
||||
MouseSDK?.ResetLeds();
|
||||
HeadsetSDK?.ResetLeds();
|
||||
|
||||
_CUESDK.Reload();
|
||||
|
||||
_CUESDK.CorsairPerformProtocolHandshake();
|
||||
|
||||
CorsairError error = LastError;
|
||||
if (error != CorsairError.Success)
|
||||
Throw(error);
|
||||
|
||||
if (ProtocolDetails.BreakingChanges)
|
||||
throw new WrapperException("The SDK currently used isn't compatible with the installed version of CUE.\r\n" +
|
||||
$"CUE-Version: {ProtocolDetails.ServerVersion} (Protocol {ProtocolDetails.ServerProtocolVersion})\r\n" +
|
||||
$"SDK-Version: {ProtocolDetails.SdkVersion} (Protocol {ProtocolDetails.SdkProtocolVersion})");
|
||||
|
||||
if (exclusiveAccess)
|
||||
if (!_CUESDK.CorsairRequestControl(CorsairAccessMode.ExclusiveLightingControl))
|
||||
Throw(LastError);
|
||||
HasExclusiveAccess = exclusiveAccess;
|
||||
|
||||
int deviceCount = _CUESDK.CorsairGetDeviceCount();
|
||||
Dictionary<CorsairDeviceType, GenericDeviceInfo> reloadedDevices = new Dictionary<CorsairDeviceType, GenericDeviceInfo>();
|
||||
for (int i = 0; i < deviceCount; i++)
|
||||
{
|
||||
GenericDeviceInfo info = new GenericDeviceInfo((_CorsairDeviceInfo)Marshal.PtrToStructure(_CUESDK.CorsairGetDeviceInfo(i), typeof(_CorsairDeviceInfo)));
|
||||
if (!info.CapsMask.HasFlag(CorsairDeviceCaps.Lighting))
|
||||
continue; // Everything that doesn't support lighting control is useless
|
||||
|
||||
reloadedDevices.Add(info.Type, info);
|
||||
|
||||
error = LastError;
|
||||
if (error != CorsairError.Success)
|
||||
Throw(error);
|
||||
}
|
||||
|
||||
if (KeyboardSDK != null)
|
||||
if (!reloadedDevices.ContainsKey(CorsairDeviceType.Keyboard)
|
||||
|| KeyboardSDK.KeyboardDeviceInfo.Model != reloadedDevices[CorsairDeviceType.Keyboard].Model)
|
||||
throw new WrapperException("The previously loaded Keyboard got disconnected.");
|
||||
if (MouseSDK != null)
|
||||
if (!reloadedDevices.ContainsKey(CorsairDeviceType.Mouse)
|
||||
|| MouseSDK.MouseDeviceInfo.Model != reloadedDevices[CorsairDeviceType.Mouse].Model)
|
||||
throw new WrapperException("The previously loaded Mouse got disconnected.");
|
||||
if (HeadsetSDK != null)
|
||||
if (!reloadedDevices.ContainsKey(CorsairDeviceType.Headset)
|
||||
|| HeadsetSDK.HeadsetDeviceInfo.Model != reloadedDevices[CorsairDeviceType.Headset].Model)
|
||||
throw new WrapperException("The previously loaded Headset got disconnected.");
|
||||
}
|
||||
|
||||
private static void Throw(CorsairError error)
|
||||
{
|
||||
ProtocolDetails = null;
|
||||
|
||||
@ -296,6 +296,15 @@ namespace CUE.NET.Devices.Generic
|
||||
OnException?.Invoke(this, new OnExceptionEventArgs(ex));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets all loaded LEDs back to default.
|
||||
/// </summary>
|
||||
internal void ResetLeds()
|
||||
{
|
||||
foreach (CorsairLed led in Leds.Values)
|
||||
led.Reset();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@ -54,19 +54,33 @@ namespace CUE.NET.Devices.Generic
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
|
||||
|
||||
internal CorsairLed() { }
|
||||
|
||||
#endregion
|
||||
|
||||
#region Methods
|
||||
|
||||
/// <summary>
|
||||
/// Updates the LED to the requested color.
|
||||
/// </summary>
|
||||
internal void Update()
|
||||
{
|
||||
_color = RequestedColor;
|
||||
IsUpdated = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the LED back to default
|
||||
/// </summary>
|
||||
internal void Reset()
|
||||
{
|
||||
_color = Color.Transparent;
|
||||
RequestedColor = Color.Transparent;
|
||||
IsUpdated = false;
|
||||
IsLocked = false;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@ -44,8 +44,9 @@ namespace SimpleDevTest
|
||||
|
||||
Wait(3);
|
||||
|
||||
keyboard.Brush = CueProfiles.LoadProfileByID()[null];
|
||||
keyboard.Update();
|
||||
CueSDK.Reinitialize();
|
||||
//keyboard.Brush = CueProfiles.LoadProfileByID()[null];
|
||||
//keyboard.Update();
|
||||
|
||||
Wait(3);
|
||||
|
||||
@ -54,8 +55,8 @@ namespace SimpleDevTest
|
||||
// OR work with a key group containing all keys and leave the background black - this should be always the prefered solution
|
||||
keyboard.Brush = new SolidColorBrush(Color.Black);
|
||||
keyboard.Update();
|
||||
keyboard.Brush = CueProfiles.LoadProfileByID()["K95 RGB Default 2"];
|
||||
keyboard.Update();
|
||||
//keyboard.Brush = CueProfiles.LoadProfileByID()["K95 RGB Default 2"];
|
||||
//keyboard.Update();
|
||||
|
||||
Wait(3);
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user