SpoinkyNL
|
0ff71c9d3b
|
Implemented keyframe easing
|
2020-01-12 23:49:10 +01:00 |
|
Robert
|
bda77b12f0
|
Added timeline caret keyframe snapping
|
2020-01-10 20:43:27 +01:00 |
|
SpoinkyNL
|
ecee78141d
|
Re-enabled timeline scrolling and fixed the issues with it
|
2020-01-09 22:01:41 +01:00 |
|
Robert
|
0958c3af9f
|
Implemented basic keyframes
|
2020-01-09 21:13:29 +01:00 |
|
SpoinkyNL
|
e8570a6dd9
|
Added layer properties and keyframes to persistent storage
|
2020-01-08 21:54:58 +01:00 |
|
Robert
|
d1e0267709
|
Started work on the keyframe engine to tie everything together!
|
2020-01-08 20:36:27 +01:00 |
|
Robert
|
139e1879c1
|
Added generic typing to layer properties and keyframes
Restructured the way property input VMs are created
|
2020-01-08 19:54:27 +01:00 |
|
SpoinkyNL
|
e1a4a155b6
|
Added a few property inputs
|
2020-01-07 22:47:40 +01:00 |
|
SpoinkyNL
|
592af6006b
|
Updated Material Design Nuget packages
Fixed layer property tree height on different DPIs
|
2020-01-06 21:48:05 +01:00 |
|
Robert
|
a2efeb887a
|
Added layer properties to core and hooked it up with the UI
Implemented timeline caret scrolling logic
Added special treeview style for the layer properties tree
|
2020-01-06 22:50:51 +01:00 |
|
SpoinkyNL
|
8f438abe49
|
Started implementing logic behind the timeline UI
|
2020-01-05 22:10:37 +01:00 |
|
SpoinkyNL
|
e67b44b741
|
Some WIP stuff on the timeline
|
2020-01-02 22:54:50 +01:00 |
|
Robert
|
ef205bfa47
|
Updated Corsair US layout
|
2020-01-02 20:15:45 +01:00 |
|
Robert
|
615f5b0b40
|
Added timeline scrolling
Added timeline caret
|
2020-01-02 19:27:16 +01:00 |
|
SpoinkyNL
|
884bd0f03b
|
Added wooting layout images
Added timeline (WIP)
|
2020-01-01 23:12:55 +01:00 |
|
SpoinkyNL
|
ac0655565e
|
Fixed editor freezing on layer updates
|
2019-12-20 23:33:36 +01:00 |
|
Robert
|
62a9c19ae1
|
Removed my 'optimisations' from LED samples and made it a lot faster 😓
Expanded settings
|
2019-12-20 13:43:19 +01:00 |
|
SpoinkyNL
|
b1870e9e64
|
Added configurable LED sample size
|
2019-12-19 23:18:09 +01:00 |
|
Robert
|
2f8671045c
|
Signitifantly reduced build size
Updated project folder names
Show only selected layer in visualization
Added rectangle support
|
2019-12-18 21:54:03 +01:00 |
|
SpoinkyNL
|
8dc15f6894
|
Implemented ellipse shape application
|
2019-12-17 22:42:17 +01:00 |
|
Robert
|
94df1544c5
|
Need this on another PC :))
|
2019-12-17 20:27:50 +01:00 |
|
SpoinkyNL
|
6cf9fb9158
|
Started work on layer visualization
|
2019-12-16 22:57:13 +01:00 |
|
Robert
|
8539f05d90
|
Basic implementation of a few editor tools
|
2019-12-16 22:46:11 +01:00 |
|
SpoinkyNL
|
580db3185e
|
Added layer shapes, editor is still WIP
|
2019-12-15 22:52:04 +01:00 |
|
Robert
|
8ba43ecec1
|
Added Wooting One layout
|
2019-12-13 20:20:58 +01:00 |
|
SpoinkyNL
|
7e324f1b00
|
Merge remote-tracking branch 'origin/master'
|
2019-12-13 20:09:31 +01:00 |
|
SpoinkyNL
|
e87b34a720
|
Added rudimentary Wooting support
|
2019-12-13 19:52:51 +01:00 |
|
Robert
|
8849252e2b
|
Tweaked splash window look & behaviour
|
2019-12-12 23:29:32 +01:00 |
|
Robert
|
e5d7dbae26
|
Avoid debugger crashing the whole app
Cleaned up bitmap brush
|
2019-12-11 19:35:38 +01:00 |
|
SpoinkyNL
|
a2871541b9
|
WIP - Added a BitmapBrush to replace the GraphicsDecorator
|
2019-12-11 00:04:23 +01:00 |
|
Robert
|
fe21bc83da
|
Redesigned sidebar
Removed dependency on Mahapps, ControlzEx and Dragablz
|
2019-12-10 20:24:11 +01:00 |
|
Robert
|
cec6fb45dc
|
Added shared UI library and finished the ColorPicker
|
2019-12-09 19:25:45 +01:00 |
|
SpoinkyNL
|
515348241a
|
ColorPicker WIP
|
2019-12-09 00:19:41 +01:00 |
|
SpoinkyNL
|
c99e549101
|
Optimized noise layer
|
2019-12-07 16:03:14 +01:00 |
|
SpoinkyNL
|
f91ea0f992
|
Added back layer renaming/deleting
Cleaned up VM factories
Surface editor use theme colors
|
2019-12-07 13:00:52 +01:00 |
|
SpoinkyNL
|
8795be2cde
|
Rendering improvements
|
2019-12-06 23:00:30 +01:00 |
|
Robert
|
9e16605e6b
|
Merge remote-tracking branch 'origin/master'
|
2019-12-06 17:34:12 +01:00 |
|
Robert
|
8f3d2f1ff5
|
Added dark mode 🦇
|
2019-12-06 17:34:06 +01:00 |
|
SpoinkyNL
|
1a71b99a36
|
Tweaked the noise layer settings
|
2019-12-06 08:52:31 +01:00 |
|
Robert
|
8430f28fa7
|
Implemented animated simplex noise
|
2019-12-05 20:19:40 +01:00 |
|
SpoinkyNL
|
33d0fca15e
|
Reuse shaders/paint where possible
Added noise test
|
2019-12-05 08:23:00 +01:00 |
|
Robert
|
49cf96e12c
|
Surface resize fixes
|
2019-12-04 19:58:55 +01:00 |
|
Robert
|
8ba2e58c5d
|
Implemented layer element saving
Added a working setting to the brush element
|
2019-12-04 19:54:18 +01:00 |
|
SpoinkyNL
|
3a85563862
|
Added some test animations
|
2019-12-03 23:18:10 +01:00 |
|
Robert
|
2e96d796a8
|
Implemented SkiaSharp layer rendering
|
2019-12-03 23:43:15 +01:00 |
|
SpoinkyNL
|
de45bcb443
|
Optimised the test module for an accurate perf indication
|
2019-12-03 00:25:02 +01:00 |
|
SpoinkyNL
|
96a057df23
|
Implemented most of the rendering pipeline in SkiaSharp
|
2019-12-03 00:09:32 +01:00 |
|
Robert
|
b8a678c97f
|
Skia WIP
|
2019-12-02 20:14:28 +01:00 |
|
SpoinkyNL
|
9148323ad5
|
Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
|
2019-12-01 18:55:49 +01:00 |
|
Robert
|
f32edcf502
|
Implemented layer LED assignment
Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
|
2019-11-29 17:37:22 +01:00 |
|