70 Commits
Author SHA1 Message Date
DarthAffe bedf1f5f38 Bumped System-Text.Json to 8.0.4 2024-08-10 22:49:45 +02:00
DarthAffe 5d82c159e1 Replaced the quantization code and with the HPPH implementation 2024-07-22 23:52:50 +02:00
DarthAffe db84f1dc75 Major upgrade of RGB.NET to v3 2024-07-22 23:26:53 +02:00
DarthAffe ef3e349da4 Splitted the ProcessMonitor to have a cleaner separation of windows-specific and corss-platform code 2023-09-01 01:46:44 +02:00
DarthAffe abeb6885ce Added more low level process-monitoring to reduce allocations and cpu-time 2023-09-01 01:20:54 +02:00
DarthAffe 8cb551ebc2 Added aggresive inline to GetColor in SKTexture 2023-04-23 18:33:01 +02:00
DarthAffe 1b23607d92 Meta: Updated RGB.NET to 2.0.0-prerelease.53 and adapted the SKTexture to the changes 2023-04-23 18:30:34 +02:00
DarthAffe 3cdd62ab12 Merge branch 'development' into RGB.NET-Update 2023-03-05 19:26:26 +01:00
DarthAffe a5159401e6 Updated RGB.NET to 2.0.0-prerelease.17 2023-03-05 19:26:08 +01:00
DarthAffe f1c5b2c14f Updated RGB.NET to stay in sync with plugins 2023-02-12 17:44:03 +01:00
DarthAffe eb4003cec8 Removed the need for enabled unsafe blocks in Core; Added try/finally blocks for ArrayPool rents 2022-11-20 23:02:26 +01:00
DarthAffe 1c6e7bde46 Added extension to organize node-graphs 2022-09-13 21:29:02 +02:00
DarthAffe 36f996eb1a Added some nodes 2022-08-25 19:44:46 +02:00
DarthAffe 3f9de63b06 Aded operators to create numerics 2022-08-25 19:44:42 +02:00
DarthAffe 72ae587909 Changed events in VisualScripting relating things to weak references 2021-08-31 21:00:55 +02:00
DarthAffe 7422a9667d VisualScripting: Fixed Preview; Added auto-fit mode 2021-08-21 21:48:09 +02:00
DarthAffe 51541b4e6e Visual Scripting: Fixed cables not beeing shown after changing the script 2021-07-16 16:21:10 +02:00
DarthAffe 1e67c1c567 Visual Scripting: Improved cable creation 2021-07-16 16:17:15 +02:00
DarthAffe d27ce2bdf9 Added missing methods from earlier commit 2021-07-15 19:49:02 +02:00
DarthAffe e3a0323383 Added methods to remove pins at runtime 2021-07-15 17:38:35 +02:00
DarthAffe a45dd094a0 Added first visual-scripting draft [WIP] 2021-07-15 00:20:08 +02:00
DarthAffe 6ffa53f6ee Added Utilities to change DPIAwareness 2021-04-07 16:39:35 +02:00
DarthAffe 2e859bc84c Small RGB.NET update 2021-02-25 00:42:25 +01:00
DarthAffe b1d54a2ea9 Merge branch 'RGB.NET_update' of https://github.com/SpoinkyNL/Artemis into RGB.NET_update 2021-02-24 13:06:40 +01:00
DarthAffe 62497fa188 Updated to use a simpler texture 2021-02-24 13:05:50 +01:00
DarthAffe e58c0f20bb Updated to work with the new RGB.NET rendering 2021-02-24 00:45:31 +01:00
DarthAffe c5219bd224 Prevented an possible deadlock when moving devices in the surface editor 2020-07-17 22:54:30 +02:00
DarthAffe 7d7d4298d3 Added Timer-Based ActiveWindow-detection 2017-04-23 13:00:23 +02:00
DarthAffe 4be8735ca6 Fixed an issue in the DX9ScreenCapture caused by windows-dpi-scaling 2017-04-08 15:27:54 +02:00
DarthAffe e028467bbb Renamed AngularBrush to ConicalBrush 2017-01-15 13:22:25 +01:00
DarthAffe 04c28e2951 Updated dirty-flag if center is changed 2017-01-14 23:23:10 +01:00
DarthAffe f7b945cc65 Fixed hash-calculation 2017-01-14 23:21:06 +01:00
DarthAffe 0db7448f15 Fixed Thumbnail, prevented rendering without changes to improve performance, made render-center-point potential adjustable 2017-01-14 23:18:43 +01:00
DarthAffe d9d828ab21 Fixed brush-save and adjusted render-resolution 2017-01-14 17:45:41 +01:00
DarthAffe e9d3040b64 Added AngularBrush 2017-01-14 16:48:06 +01:00
DarthAffe 4e8be36174 Changed the update-loop to be a single thread instead of a timer 2017-01-14 16:47:52 +01:00
DarthAffe 75afc1bea8 Fixed wrong ActiveWindow-Parameters through observing window-title-changes and un-minimizing 2016-12-19 11:53:06 +01:00
DarthAffe f32b5b2d78 Removed useless lua-wrapper for ActiveWindows 2016-12-17 17:48:46 +01:00
DarthAffe 4c76153da2 Added windowprofile-conditions and lua-variables to check the currently active window 2016-12-17 11:25:41 +01:00
DarthAffe 83d42084d4 Fixed bug in the ambilight-layer-type causing it to stop working after changing profiles 2016-12-17 11:21:29 +01:00
DarthAffe 2789e5c0e5 Added Qwertz-keymap 2016-11-14 22:57:54 +01:00
DarthAffe f12ec07de0 Fixed wrong buffer size exception caused by an error-case of the AmbienceCreatorExtend 2016-11-01 17:58:56 +01:00
DarthAffe 1464c3ad06 Removed unnecessary flush from corsair-keyboard-update 2016-11-01 17:58:10 +01:00
DarthAffe fabab2755b Added a general-setting to tune the rate of screen-captures 2016-11-01 16:14:38 +01:00
DarthAffe e9cc4ad22c Added Downsampling-option to the ambilight 2016-11-01 15:08:05 +01:00
DarthAffe 3f306ed86d Added enum to allow the selection of ScreenCapturing-Modes 2016-11-01 14:53:40 +01:00
DarthAffe 447adfedc4 Added missing assignment in the AmbienceCreator-caching 2016-11-01 14:53:07 +01:00
DarthAffe 149d65b921 Added new AmbienceCrator (Extended) for smoother but less detailed lightning 2016-11-01 12:21:43 +01:00
DarthAffe 410950ec6b Added ambilight thumbnail 2016-11-01 12:05:59 +01:00
DarthAffe 5efacb381d Added the UI for the AmbientLight-settings 2016-11-01 11:55:31 +01:00
DarthAffe e91b06a28a Added color-blending to ambilight 2016-10-31 18:19:14 +01:00
DarthAffe a46e2096a7 Improved calculation and performance of the ambilight 2016-10-31 16:32:15 +01:00
DarthAffe fc723d8e38 Created first working version of an ambilight (WIP) 2016-10-30 23:03:43 +01:00
DarthAffe 661ffe253d Removed todo - seems to be ok like this 2016-06-14 22:40:08 +02:00
DarthAffe 96f9daff25 Disposed more bitmaps 2016-06-14 21:50:04 +02:00
DarthAffe 2420aa6bc4 Added smoothness-setting to bubbles effect 2016-06-14 21:27:11 +02:00
DarthAffe 83c64d6cc3 Merge upstream/master 2016-06-14 20:32:16 +02:00
DarthAffe 436eb365a1 Changed the way effects are rendered to improve performance 2016-06-13 21:22:59 +02:00
DarthAffe e438340705 Fixed Bubbles Default-Settings 2016-06-13 19:49:00 +02:00
DarthAffe 25a873b5fa Workarounded performance issues in Bubbles-Effect 2016-06-12 11:54:04 +02:00
DarthAffe c61d0ddac3 Fixed possible memoryleak in loopmanager 2016-06-12 11:53:01 +02:00
DarthAffe eba34be67b Added Bouncing-Bubbles-Effect 2016-06-12 04:19:39 +02:00
DarthAffe cd8d3f6765 Fixed lack of randomness in rapid calls of GetRandomRainbowColor 2016-06-12 04:17:46 +02:00
DarthAffe 2c9dc821e5 Fixed possible crash while searching the steam-path 2016-06-04 10:16:04 +02:00
DarthAffe a8f7edeaf5 Added a check to all Corsair-DeviceProviders to prevent loading time if the CueSDK is initialized 2016-06-04 10:09:03 +02:00
DarthAffe 841207225d Updated the Corsair-Headset-DeviceProvider to benefit from CUE.NET 1.0.3 2016-06-04 10:01:07 +02:00
DarthAffe 7ed9114805 Fixed previous changes to the corsair-mice-deviceprovider 2016-06-04 10:00:51 +02:00
DarthAffe f871f9ffde Updated the Corsair-Mice-DeviceProvider to benefit from CUE.NET 1.0.3 2016-06-04 09:56:48 +02:00
DarthAffe 2616179e7f Updated the Corsair-Keyboard-DeviceProvider to benefit from CUE.NET 1.0.3 2016-06-04 09:52:54 +02:00
DarthAffe 47f2bf2c0d Updated CUE.NET to v1.0.3 2016-06-04 09:41:52 +02:00