mirror of
https://github.com/Artemis-RGB/Artemis
synced 2025-12-13 05:48:35 +00:00
Created first working version of an ambilight (WIP)
This commit is contained in:
parent
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commit
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@ -250,6 +250,14 @@
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<HintPath>..\packages\Process.NET.1.0.5\lib\Process.NET.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="SharpDX, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\packages\SharpDX.3.1.1\lib\net45\SharpDX.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="SharpDX.Direct3D9, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\packages\SharpDX.Direct3D9.3.1.1\lib\net45\SharpDX.Direct3D9.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="Splat, Version=1.6.2.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Splat.1.6.2\lib\Net45\Splat.dll</HintPath>
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<Private>True</Private>
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@ -392,6 +400,18 @@
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<Compile Include="Profiles\Layers\Animations\NoneAnimation.cs" />
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<Compile Include="Profiles\Layers\Models\EventPropertiesModel.cs" />
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<Compile Include="Profiles\Layers\Models\KeyboardEventPropertiesModel.cs" />
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<Compile Include="Profiles\Layers\Types\AmbientLight\AmbienceCreator\AmbienceCreatorMirror.cs" />
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<Compile Include="Profiles\Layers\Types\AmbientLight\AmbienceCreator\AvgColor.cs" />
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<Compile Include="Profiles\Layers\Types\AmbientLight\AmbienceCreator\IAmbienceCreator.cs" />
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<Compile Include="Profiles\Layers\Types\AmbientLight\AmbientLightPropertiesModel.cs" />
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<Compile Include="Profiles\Layers\Types\AmbientLight\AmbientLightPropertiesView.xaml.cs">
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<DependentUpon>AmbientLightPropertiesView.xaml</DependentUpon>
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</Compile>
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<Compile Include="Profiles\Layers\Types\AmbientLight\AmbientLightPropertiesViewModel.cs" />
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<Compile Include="Profiles\Layers\Types\AmbientLight\AmbientLightType.cs" />
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<Compile Include="Profiles\Layers\Types\AmbientLight\ScreenCapturing\DX9ScreenCapture.cs" />
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<Compile Include="Profiles\Layers\Types\AmbientLight\ScreenCapturing\IScreenCapture.cs" />
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<Compile Include="Profiles\Layers\Types\AmbientLight\ScreenCapturing\ScreenCaptureManager.cs" />
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<Compile Include="Profiles\Layers\Types\Audio\AudioPropertiesModel.cs" />
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<Compile Include="Profiles\Layers\Types\Audio\AudioPropertiesView.xaml.cs">
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<DependentUpon>AudioPropertiesView.xaml</DependentUpon>
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@ -746,6 +766,10 @@
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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<Page Include="Profiles\Layers\Types\AmbientLight\AmbientLightPropertiesView.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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<Page Include="Profiles\Layers\Types\Audio\AudioPropertiesView.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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@ -1,6 +1,7 @@
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using Artemis.Profiles.Layers.Animations;
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using Artemis.Profiles.Layers.Conditions;
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using Artemis.Profiles.Layers.Interfaces;
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using Artemis.Profiles.Layers.Types.AmbientLight;
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using Artemis.Profiles.Layers.Types.Audio;
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using Artemis.Profiles.Layers.Types.Folder;
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using Artemis.Profiles.Layers.Types.Generic;
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@ -41,10 +42,12 @@ namespace Artemis.InjectionModules
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Bind<ILayerType>().To<GenericType>();
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Bind<ILayerType>().To<KeyPressType>();
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Bind<ILayerType>().To<AudioType>();
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Bind<ILayerType>().To<AmbientLightType>();
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// Bind some Layer Types to self as well in order to allow JSON.NET injection
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Bind<KeyPressType>().ToSelf();
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Bind<AudioType>().ToSelf();
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Bind<AmbientLightType>().ToSelf();
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}
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}
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}
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@ -0,0 +1,101 @@
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using System;
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namespace Artemis.Profiles.Layers.Types.AmbientLight.AmbienceCreator
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{
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public class AmbienceCreatorMirror : IAmbienceCreator
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{
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#region Properties & Fields
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#endregion
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#region Constructors
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#endregion
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#region Methods
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public byte[] GetAmbience(byte[] data, int sourceWidth, int sourceHeight, int targetWidth, int targetHeight)
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{
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int heightPixelCount = (int)Math.Round(sourceHeight * 0.1);
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int sourceHeightOffset = sourceHeight - heightPixelCount;
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AvgColor[] avgData = new AvgColor[targetWidth * targetHeight];
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double widthPixels = (sourceWidth / (double)targetWidth);
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double heightPixels = (heightPixelCount / (double)targetHeight);
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int targetHeightIndex = 0;
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double heightCounter = heightPixels;
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for (int y = 0; y < heightPixelCount; y += 2)
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{
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if (y >= heightCounter)
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{
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heightCounter += heightPixels;
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targetHeightIndex++;
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}
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int targetWidthIndex = 0;
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double widthCounter = widthPixels;
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for (int x = 0; x < sourceWidth; x += 2)
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{
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if (x >= widthCounter)
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{
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widthCounter += widthPixels;
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targetWidthIndex++;
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}
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int newOffset = (targetHeightIndex * targetWidth) + targetWidthIndex;
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int offset = ((((sourceHeightOffset + y) * sourceWidth) + x) * 4);
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if (avgData[newOffset] == null)
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avgData[newOffset] = new AvgColor();
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AvgColor avgDataObject = avgData[newOffset];
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avgDataObject.AddB(data[offset]);
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avgDataObject.AddG(data[offset + 1]);
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avgDataObject.AddR(data[offset + 2]);
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}
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}
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avgData = FlipVertical(avgData, targetWidth);
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return ToByteArray(avgData, targetWidth, targetHeight);
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}
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private byte[] ToByteArray(AvgColor[] colors, int width, int height)
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{
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byte[] newData = new byte[width * height * 3];
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int counter = 0;
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foreach (AvgColor color in colors)
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{
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newData[counter++] = color.B;
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newData[counter++] = color.G;
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newData[counter++] = color.R;
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}
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return newData;
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}
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private T[] FlipVertical<T>(T[] data, int width)
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{
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T[] flipped = new T[data.Length];
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for (int i = 0, j = data.Length - width; i < data.Length; i += width, j -= width)
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for (int k = 0; k < width; ++k)
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flipped[i + k] = data[j + k];
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return flipped;
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}
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private T[] FlipHorizontal<T>(T[] data, int width)
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{
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T[] flipped = new T[data.Length];
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for (int i = 0; i < data.Length; i += width)
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for (int j = 0, k = width - 1; j < width; ++j, --k)
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flipped[i + j] = data[i + k];
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return flipped;
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}
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#endregion
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}
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}
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@ -0,0 +1,42 @@
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namespace Artemis.Profiles.Layers.Types.AmbientLight.AmbienceCreator
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{
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public class AvgColor
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{
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#region Properties & Fields
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private int _rCount = 0;
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private int _r = 0;
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private int _gCount = 0;
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private int _g = 0;
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private int _bCount = 0;
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private int _b = 0;
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public byte R => (byte)(_r / _rCount);
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public byte G => (byte)(_g / _gCount);
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public byte B => (byte)(_b / _bCount);
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#endregion
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#region Methods
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public void AddR(byte r)
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{
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_r += r;
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_rCount++;
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}
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public void AddG(byte g)
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{
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_g += g;
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_gCount++;
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}
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public void AddB(byte b)
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{
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_b += b;
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_bCount++;
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}
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#endregion
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}
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}
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@ -0,0 +1,7 @@
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namespace Artemis.Profiles.Layers.Types.AmbientLight.AmbienceCreator
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{
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public interface IAmbienceCreator
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{
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byte[] GetAmbience(byte[] data, int sourceWidth, int sourceHeight, int targetWidth, int targetHeight);
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}
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}
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@ -0,0 +1,27 @@
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using System.Windows.Media;
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using Artemis.Profiles.Layers.Models;
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using Newtonsoft.Json;
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namespace Artemis.Profiles.Layers.Types.AmbientLight
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{
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public class AmbientLightPropertiesModel : LayerPropertiesModel
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{
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#region Properties & Fields
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//HACK DarthAffe 30.10.2016: The 'normal' Brush-Property destoys the profile since Drawing-Brushes cannot be deserialized.
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[JsonIgnore]
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public Brush AmbientLightBrush { get; set; }
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#endregion
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#region Constructors
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public AmbientLightPropertiesModel(LayerPropertiesModel properties)
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: base(properties)
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{
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Brush = new SolidColorBrush(Color.FromRgb(0, 0, 0));
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}
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#endregion
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}
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}
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@ -0,0 +1,11 @@
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<UserControl x:Class="Artemis.Profiles.Layers.Types.AmbientLight.AmbientLightPropertiesView"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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mc:Ignorable="d"
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d:DesignHeight="600" d:DesignWidth="500">
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<Grid>
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<TextBlock Text="TODO - Add some Properties" />
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</Grid>
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</UserControl>
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@ -0,0 +1,12 @@
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using System.Windows.Controls;
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namespace Artemis.Profiles.Layers.Types.AmbientLight
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{
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public partial class AmbientLightPropertiesView : UserControl
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{
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public AmbientLightPropertiesView()
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{
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InitializeComponent();
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}
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}
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}
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@ -0,0 +1,27 @@
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using Artemis.Profiles.Layers.Abstract;
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using Artemis.ViewModels.Profiles;
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namespace Artemis.Profiles.Layers.Types.AmbientLight
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{
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public class AmbientLightPropertiesViewModel : LayerPropertiesViewModel
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{
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#region Properties & Fields
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#endregion
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#region Constructors
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public AmbientLightPropertiesViewModel(LayerEditorViewModel editorVm)
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: base(editorVm)
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{ }
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#endregion
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#region Methods
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public override void ApplyProperties()
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{ }
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#endregion
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}
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}
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@ -0,0 +1,88 @@
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using System;
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using System.Windows;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using Artemis.Models.Interfaces;
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using Artemis.Profiles.Layers.Abstract;
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using Artemis.Profiles.Layers.Interfaces;
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using Artemis.Profiles.Layers.Models;
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using Artemis.Profiles.Layers.Types.AmbientLight.AmbienceCreator;
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using Artemis.Profiles.Layers.Types.AmbientLight.ScreenCapturing;
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using Artemis.ViewModels.Profiles;
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namespace Artemis.Profiles.Layers.Types.AmbientLight
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{
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public class AmbientLightType : ILayerType
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{
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#region Properties & Fields
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public string Name => "Keyboard - Ambient Light";
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public bool ShowInEdtor => true;
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public DrawType DrawType => DrawType.Keyboard;
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private IAmbienceCreator _lastAmbienceCreator;
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private byte[] _lastData;
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#endregion
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#region Methods
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public LayerPropertiesViewModel SetupViewModel(LayerEditorViewModel layerEditorViewModel,
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LayerPropertiesViewModel layerPropertiesViewModel)
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{
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if (layerPropertiesViewModel is AmbientLightPropertiesViewModel)
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return layerPropertiesViewModel;
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return new AmbientLightPropertiesViewModel(layerEditorViewModel);
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}
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public void SetupProperties(LayerModel layerModel)
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{
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if (layerModel.Properties is AmbientLightPropertiesModel)
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return;
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layerModel.Properties = new AmbientLightPropertiesModel(layerModel.Properties);
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}
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public void Update(LayerModel layerModel, IDataModel dataModel, bool isPreview = false)
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{
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int width = (int)Math.Round(layerModel.Properties.Width);
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int height = (int)Math.Round(layerModel.Properties.Height);
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byte[] data = ScreenCaptureManager.GetLastScreenCapture();
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_lastData = GetAmbienceCreator().GetAmbience(data, ScreenCaptureManager.LastCaptureWidth, ScreenCaptureManager.LastCaptureHeight, width, height);
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int stride = (width * ScreenCaptureManager.LastCapturePixelFormat.BitsPerPixel + 7) / 8;
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((AmbientLightPropertiesModel)layerModel.Properties).AmbientLightBrush = new DrawingBrush(
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new ImageDrawing(BitmapSource.Create(width, height, 96, 96, ScreenCaptureManager.LastCapturePixelFormat, null, _lastData, stride), new Rect(0, 0, width, height)));
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}
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public void Draw(LayerModel layer, DrawingContext c)
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{
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Rect rect = new Rect(layer.Properties.X * 4,
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layer.Properties.Y * 4,
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layer.Properties.Width * 4,
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layer.Properties.Height * 4);
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c.DrawRectangle(((AmbientLightPropertiesModel)layer.Properties).AmbientLightBrush, null, rect);
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}
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public ImageSource DrawThumbnail(LayerModel layer)
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{
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//TODO DarthAffe 30.10.2016: Add a real thumbnail
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Rect thumbnailRect = new Rect(0, 0, 18, 18);
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DrawingVisual visual = new DrawingVisual();
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using (DrawingContext c = visual.RenderOpen())
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c.DrawRectangle(new SolidColorBrush(Colors.Magenta), new Pen(new SolidColorBrush(Colors.DarkMagenta), 2), thumbnailRect);
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return new DrawingImage(visual.Drawing);
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}
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private IAmbienceCreator GetAmbienceCreator()
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{
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//TODO DarthAffe 30.10.2016: Create from settings
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return _lastAmbienceCreator ?? (_lastAmbienceCreator = new AmbienceCreatorMirror());
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}
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#endregion
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}
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}
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@ -0,0 +1,64 @@
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using System;
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using System.Runtime.InteropServices;
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using System.Windows.Forms;
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using System.Windows.Media;
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using SharpDX;
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using SharpDX.Direct3D9;
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namespace Artemis.Profiles.Layers.Types.AmbientLight.ScreenCapturing
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{
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public class DX9ScreenCapture : IScreenCapture
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{
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#region Properties & Fields
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private Device _device;
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public int Width { get; }
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public int Height { get; }
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public PixelFormat PixelFormat => PixelFormats.Bgr24;
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#endregion
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#region Constructors
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public DX9ScreenCapture()
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{
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Width = Screen.PrimaryScreen.Bounds.Width;
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Height = Screen.PrimaryScreen.Bounds.Height;
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PresentParameters presentParams = new PresentParameters(Width, Height)
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{
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Windowed = true,
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SwapEffect = SwapEffect.Discard
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};
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_device = new Device(new Direct3D(), 0, DeviceType.Hardware, IntPtr.Zero, CreateFlags.SoftwareVertexProcessing, presentParams);
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}
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#endregion
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#region Methods
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public byte[] CaptureScreen()
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{
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using (Surface s = Surface.CreateOffscreenPlain(_device, Width, Height, Format.A8R8G8B8, Pool.Scratch))
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{
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_device.GetFrontBufferData(0, s);
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DataRectangle dr = s.LockRectangle(LockFlags.None);
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byte[] buffer = new byte[Width * Height * 4];
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Marshal.Copy(dr.DataPointer, buffer, 0, buffer.Length);
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s.UnlockRectangle();
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return buffer;
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}
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}
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public void Dispose()
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{
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_device?.Dispose();
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}
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#endregion
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}
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}
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@ -0,0 +1,18 @@
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using System;
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using System.Windows.Media;
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namespace Artemis.Profiles.Layers.Types.AmbientLight.ScreenCapturing
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{
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public interface IScreenCapture : IDisposable
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{
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int Width { get; }
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int Height { get; }
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PixelFormat PixelFormat { get; }
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|
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/// <summary>
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/// As Pixel-Data BGRA
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/// </summary>
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/// <returns>The Pixel-Data</returns>
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byte[] CaptureScreen();
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}
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}
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@ -0,0 +1,93 @@
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using System;
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using System.Diagnostics;
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using System.Threading;
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using System.Windows.Media;
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namespace Artemis.Profiles.Layers.Types.AmbientLight.ScreenCapturing
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{
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public static class ScreenCaptureManager
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{
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#region Properties & Fields
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||||
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// ReSharper disable once InconsistentNaming
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private static readonly IScreenCapture _screenCapture;
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private static Thread _worker;
|
||||
private static DateTime _lastCaptureAccess;
|
||||
private static volatile byte[] _lastScreenCapture;
|
||||
private static volatile bool _isRunning = false;
|
||||
|
||||
public static double StandByTime { get; set; } = 3;
|
||||
public static double UpdateRate { get; set; } = 1f / 20f; // DarthAffe 29.10.2016: I think 20 FPS should be enough as default
|
||||
|
||||
public static int LastCaptureWidth { get; private set; }
|
||||
public static int LastCaptureHeight { get; private set; }
|
||||
public static PixelFormat LastCapturePixelFormat { get; private set; }
|
||||
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
|
||||
static ScreenCaptureManager()
|
||||
{
|
||||
_screenCapture = new DX9ScreenCapture();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Methods
|
||||
|
||||
private static void Update()
|
||||
{
|
||||
while ((DateTime.Now - _lastCaptureAccess).TotalSeconds < StandByTime)
|
||||
{
|
||||
DateTime lastCapture = DateTime.Now;
|
||||
try
|
||||
{
|
||||
CaptureScreen();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine("[CaptureLoop]: " + ex.Message);
|
||||
}
|
||||
|
||||
int sleep = (int)((UpdateRate - (DateTime.Now - lastCapture).TotalSeconds) * 1000);
|
||||
if (sleep > 0)
|
||||
Thread.Sleep(sleep);
|
||||
}
|
||||
|
||||
_isRunning = false;
|
||||
}
|
||||
|
||||
private static void CaptureScreen()
|
||||
{
|
||||
_lastScreenCapture = _screenCapture.CaptureScreen();
|
||||
LastCaptureWidth = _screenCapture.Width;
|
||||
LastCaptureHeight = _screenCapture.Height;
|
||||
LastCapturePixelFormat = _screenCapture.PixelFormat;
|
||||
}
|
||||
|
||||
private static void StartLoop()
|
||||
{
|
||||
if (_isRunning) return;
|
||||
|
||||
_isRunning = true;
|
||||
_worker = new Thread(Update);
|
||||
_worker.Start();
|
||||
}
|
||||
|
||||
public static byte[] GetLastScreenCapture()
|
||||
{
|
||||
_lastCaptureAccess = DateTime.Now;
|
||||
if (!_isRunning)
|
||||
{
|
||||
// DarthAffe 29.10.2016: Make sure, that _lastScreenCapture is newer returned without data.
|
||||
CaptureScreen();
|
||||
StartLoop();
|
||||
}
|
||||
return _lastScreenCapture;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@ -24,6 +24,8 @@
|
||||
<package id="NLog" version="4.3.10" targetFramework="net461" />
|
||||
<package id="NLog.Schema" version="4.3.10" targetFramework="net461" />
|
||||
<package id="Process.NET" version="1.0.5" targetFramework="net461" />
|
||||
<package id="SharpDX" version="3.1.1" targetFramework="net461" />
|
||||
<package id="SharpDX.Direct3D9" version="3.1.1" targetFramework="net461" />
|
||||
<package id="Splat" version="1.6.2" targetFramework="net461" />
|
||||
<package id="SpotifyAPI-NET" version="2.12.0" targetFramework="net461" />
|
||||
<package id="squirrel.windows" version="1.4.4" targetFramework="net461" />
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user