1.5 KiB
RGB.NET Device-Provider-Package for Logitech-Devices.
Usage
This provider follows the default pattern and does not require additional setup.
surface.Load(LogitechDeviceProvider.Instance);
Since the logitech SDK does not provide device information only known devices will work.
You can add detection for additional devices by adding entires for them to the respective static DeviceDefinitions on the LogitechDeviceProvider.
Required SDK
This providers requires native SDK-dlls.
You can get them directly from Logitech at https://www.logitechg.com/en-us/innovation/developer-lab.html (Direct Link: https://www.logitechg.com/sdk/LED_SDK_9.00.zip)
Since the SDK-dlls are native it's important to use the correct architecture you're building your application for. (If in doubt you can always include both.)
x64
Lib\LogitechLedEnginesWrapper\x64\LogitechLedEnginesWrapper.dll from the SDK-zip needs to be distributed as <application-directory>\x64\LogitechLedEnginesWrapper.dll
You can use other, custom paths by adding them to LogitechDeviceProvider.PossibleX64NativePaths.
x86
Lib\LogitechLedEnginesWrapper\x86\LogitechLedEnginesWrapper.dll from the SDK-zip needs to be distributed as <application-directory>\x86\LogitechLedEnginesWrapper.dll
You can use other, custom paths by adding them to LogitechDeviceProvider.PossibleX86NativePaths.