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47770c00b8
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Used new collection-initialization
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2025-02-08 12:07:48 +01:00 |
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d85f1559b3
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Applied some C#12 stuff
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2023-12-22 20:56:56 +01:00 |
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4ee55c6725
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Small fixes
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2023-04-13 01:24:53 +02:00 |
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0cf4f39ccf
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Reduced allocations when a ListLedGroup is used
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2023-04-13 00:21:20 +02:00 |
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8431a8cb5e
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(MAJOR) Optimized surface-updating to reduce the amount of allocations
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2023-02-11 22:36:59 +01:00 |
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9a5fe75b60
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Improved custom update data to be easier to use
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2021-11-13 19:53:13 +01:00 |
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30624035f1
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Changed all namespaces to file-scope
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2021-11-13 17:35:08 +01:00 |
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cdae699c8d
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Improved docs
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2021-09-06 01:18:16 +02:00 |
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924b121f64
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Fixed locks in RGBSurface
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2021-09-06 01:15:46 +02:00 |
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ef12e402ea
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Changed IReadOnlyCollections to IReadOnlyLists
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2021-09-06 01:12:36 +02:00 |
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ef3998055d
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Prevented unnecessary allocations
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2021-09-06 01:06:49 +02:00 |
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4dbeaf802a
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Fixed code issues
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2021-08-01 16:53:21 +02:00 |
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59e11e5b82
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Fixed code issues
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2021-07-31 16:59:51 +02:00 |
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4466acfbf7
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Fixed compiler messages
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2021-06-01 22:19:42 +02:00 |
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fb6a94f8b2
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Improved DeviceName-generation to be more consistent after provider disposes.
This addresses #198
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2021-05-15 23:14:07 +02:00 |
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e6290ae480
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Fixed leds not updating
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2021-03-05 22:59:09 +01:00 |
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f14e3c801d
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Moved all methods not directly tied to the surface in an extension and refactored led groups
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2021-03-05 21:43:12 +01:00 |
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f6f3e9185c
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Moved color-correction logic deeper down to the device
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2021-03-03 23:29:31 +01:00 |
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105fdea2d7
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Small optimizations
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2021-02-25 00:30:09 +01:00 |
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b328032df0
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Changed everything to use floats instead of doubles
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2021-02-22 00:46:18 +01:00 |
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13afc29987
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Reworked rendering
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2021-02-21 15:49:05 +01:00 |
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07a6d8952c
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Renamed SurfaceRectangle and fixed spelling mistake
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2021-02-09 23:17:11 +01:00 |
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d44223ee6a
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Added base class for location/size-handling and refactored devices and leds to make use of it
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2021-02-09 23:11:01 +01:00 |
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d4bb0bd9fd
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Updated core to correctly use nullable reference types; first changes for new device handling
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2020-12-31 20:07:51 +01:00 |
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5bc945c4f7
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Removed static RGBSurface and DeviceSpecialParts
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2020-12-29 15:34:35 +01:00 |
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53c4b8188d
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Merged surface-partials into single file
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2020-12-29 15:13:39 +01:00 |
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04f07d76a2
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Removed SyncBack
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2020-12-25 19:45:08 +01:00 |
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ad253fbeaa
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Added locks for devices and device-providers
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2020-03-03 15:08:01 +01:00 |
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c98ffd2dbf
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Correctly implemented Dispose for update-triggers
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2020-03-03 14:29:49 +01:00 |
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fab502e0e4
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Added device-rotation
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2019-11-20 17:05:55 +01:00 |
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59d203657e
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Added ActualSize for devices
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2019-11-19 15:34:47 +01:00 |
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65abc89605
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Changed rectangle to be immutable
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2019-11-18 19:36:46 +01:00 |
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80753715cc
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Improved device-filter in GetDevices; Fixed Unknown-DeviceType
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2019-06-16 17:21:07 +02:00 |
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Sander Jochems
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11d3667021
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Check RGBDeviceType.All in RGBSurface.GetDevices
Add a check for the RGBDeviceType.All in the RGBSurface.GetDevices function
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2019-06-01 16:56:46 +02:00 |
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b471c0e192
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Added missing code documentation
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2018-04-08 11:58:10 +02:00 |
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33c8e69f93
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Changed the surface to work with update-triggers instead of fixed update-modes. Adapted device-update-triggers to match the general concept
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2018-04-07 10:46:23 +02:00 |
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3965bfb9a0
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Fixed wrong update-loop
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2018-03-25 15:49:18 +02:00 |
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87211dab69
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Changed the update-loop to be able to use the high-resolution-timer
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2018-03-17 10:50:32 +01:00 |
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009858b5e7
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Changed update-mode 'Continuous' to be the default
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2018-02-15 20:50:51 +01:00 |
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cdace494bc
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Changed device-providers to be disposable
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2018-01-29 12:41:43 +01:00 |
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6fe54bd3ec
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Fixed a relative/absolute position problem with leds
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2018-01-17 19:44:31 +01:00 |
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6f14f6f800
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Added methods to get specific types of devices from the surface
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2017-12-07 12:24:34 +01:00 |
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b700c84b8d
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Added device update modes and implemented syncback for corsair and asus
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2017-12-06 15:41:23 +01:00 |
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1865b4d83e
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Changed Point and Size to be an immutable value-types
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2017-12-05 14:25:38 +01:00 |
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b9e443b3b6
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Fixed some code issues
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2017-11-26 09:45:24 +01:00 |
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dce1142bac
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Fixed a huge memory leak
This was caused by a huge design-fail and needs some serious rethinking/rework
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2017-09-25 21:19:29 +02:00 |
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8e212190ae
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Fixed some code issues
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2017-09-05 14:02:12 +02:00 |
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2086b3729d
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Replaced effects with decorators.
Decorators should be way more flexible while beeing easy to use.
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2017-09-05 13:44:23 +02:00 |
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e814a1af29
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Fixed a potential problem with the update-thread keeping an application running even if shutdown was requested
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2017-08-05 20:46:31 +02:00 |
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8446b9a47b
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Made surface disposable
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2017-04-02 11:27:24 +02:00 |
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