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mirror of https://github.com/DarthAffe/RGB.NET.git synced 2025-12-12 17:48:31 +00:00

56 Commits

Author SHA1 Message Date
47770c00b8 Used new collection-initialization 2025-02-08 12:07:48 +01:00
d85f1559b3 Applied some C#12 stuff 2023-12-22 20:56:56 +01:00
4ee55c6725 Small fixes 2023-04-13 01:24:53 +02:00
0cf4f39ccf Reduced allocations when a ListLedGroup is used 2023-04-13 00:21:20 +02:00
8431a8cb5e (MAJOR) Optimized surface-updating to reduce the amount of allocations 2023-02-11 22:36:59 +01:00
9a5fe75b60 Improved custom update data to be easier to use 2021-11-13 19:53:13 +01:00
30624035f1 Changed all namespaces to file-scope 2021-11-13 17:35:08 +01:00
cdae699c8d Improved docs 2021-09-06 01:18:16 +02:00
924b121f64 Fixed locks in RGBSurface 2021-09-06 01:15:46 +02:00
ef12e402ea Changed IReadOnlyCollections to IReadOnlyLists 2021-09-06 01:12:36 +02:00
ef3998055d Prevented unnecessary allocations 2021-09-06 01:06:49 +02:00
4dbeaf802a Fixed code issues 2021-08-01 16:53:21 +02:00
59e11e5b82 Fixed code issues 2021-07-31 16:59:51 +02:00
4466acfbf7 Fixed compiler messages 2021-06-01 22:19:42 +02:00
fb6a94f8b2 Improved DeviceName-generation to be more consistent after provider disposes.
This addresses #198
2021-05-15 23:14:07 +02:00
e6290ae480 Fixed leds not updating 2021-03-05 22:59:09 +01:00
f14e3c801d Moved all methods not directly tied to the surface in an extension and refactored led groups 2021-03-05 21:43:12 +01:00
f6f3e9185c Moved color-correction logic deeper down to the device 2021-03-03 23:29:31 +01:00
105fdea2d7 Small optimizations 2021-02-25 00:30:09 +01:00
b328032df0 Changed everything to use floats instead of doubles 2021-02-22 00:46:18 +01:00
13afc29987 Reworked rendering 2021-02-21 15:49:05 +01:00
07a6d8952c Renamed SurfaceRectangle and fixed spelling mistake 2021-02-09 23:17:11 +01:00
d44223ee6a Added base class for location/size-handling and refactored devices and leds to make use of it 2021-02-09 23:11:01 +01:00
d4bb0bd9fd Updated core to correctly use nullable reference types; first changes for new device handling 2020-12-31 20:07:51 +01:00
5bc945c4f7 Removed static RGBSurface and DeviceSpecialParts 2020-12-29 15:34:35 +01:00
53c4b8188d Merged surface-partials into single file 2020-12-29 15:13:39 +01:00
04f07d76a2 Removed SyncBack 2020-12-25 19:45:08 +01:00
ad253fbeaa Added locks for devices and device-providers 2020-03-03 15:08:01 +01:00
c98ffd2dbf Correctly implemented Dispose for update-triggers 2020-03-03 14:29:49 +01:00
fab502e0e4 Added device-rotation 2019-11-20 17:05:55 +01:00
59d203657e Added ActualSize for devices 2019-11-19 15:34:47 +01:00
65abc89605 Changed rectangle to be immutable 2019-11-18 19:36:46 +01:00
80753715cc Improved device-filter in GetDevices; Fixed Unknown-DeviceType 2019-06-16 17:21:07 +02:00
Sander Jochems
11d3667021
Check RGBDeviceType.All in RGBSurface.GetDevices
Add a check for the RGBDeviceType.All in the RGBSurface.GetDevices function
2019-06-01 16:56:46 +02:00
b471c0e192 Added missing code documentation 2018-04-08 11:58:10 +02:00
33c8e69f93 Changed the surface to work with update-triggers instead of fixed update-modes. Adapted device-update-triggers to match the general concept 2018-04-07 10:46:23 +02:00
3965bfb9a0 Fixed wrong update-loop 2018-03-25 15:49:18 +02:00
87211dab69 Changed the update-loop to be able to use the high-resolution-timer 2018-03-17 10:50:32 +01:00
009858b5e7 Changed update-mode 'Continuous' to be the default 2018-02-15 20:50:51 +01:00
cdace494bc Changed device-providers to be disposable 2018-01-29 12:41:43 +01:00
6fe54bd3ec Fixed a relative/absolute position problem with leds 2018-01-17 19:44:31 +01:00
6f14f6f800 Added methods to get specific types of devices from the surface 2017-12-07 12:24:34 +01:00
b700c84b8d Added device update modes and implemented syncback for corsair and asus 2017-12-06 15:41:23 +01:00
1865b4d83e Changed Point and Size to be an immutable value-types 2017-12-05 14:25:38 +01:00
b9e443b3b6 Fixed some code issues 2017-11-26 09:45:24 +01:00
dce1142bac Fixed a huge memory leak
This was caused by a huge design-fail and needs some serious rethinking/rework
2017-09-25 21:19:29 +02:00
8e212190ae Fixed some code issues 2017-09-05 14:02:12 +02:00
2086b3729d Replaced effects with decorators.
Decorators should be way more flexible while beeing easy to use.
2017-09-05 13:44:23 +02:00
e814a1af29 Fixed a potential problem with the update-thread keeping an application running even if shutdown was requested 2017-08-05 20:46:31 +02:00
8446b9a47b Made surface disposable 2017-04-02 11:27:24 +02:00