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Correctly implemented Dispose for update-triggers
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@ -139,6 +139,10 @@ namespace RGB.NET.Core
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try { deviceProvider.Dispose(); }
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catch { /* We do what we can */ }
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foreach (IUpdateTrigger updateTrigger in _updateTriggers)
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try { updateTrigger.Dispose(); }
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catch { /* We do what we can */ }
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_ledGroups.Clear();
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_devices = null;
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_deviceProvider = null;
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@ -5,7 +5,7 @@ namespace RGB.NET.Core
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/// <summary>
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/// Represents a generic update trigger.
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/// </summary>
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public class AbstractUpdateTrigger : AbstractBindable, IUpdateTrigger
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public abstract class AbstractUpdateTrigger : AbstractBindable, IUpdateTrigger
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{
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#region Events
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@ -31,8 +31,7 @@ namespace RGB.NET.Core
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protected virtual void OnUpdate(CustomUpdateData updateData = null) => Update?.Invoke(this, updateData);
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/// <inheritdoc />
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public virtual void Dispose()
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{ }
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public abstract void Dispose();
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#endregion
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}
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@ -144,6 +144,9 @@ namespace RGB.NET.Core
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UpdateFrequency = UpdateRateHardLimit;
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}
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/// <inheritdoc />
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public override void Dispose() => Stop();
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#endregion
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}
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}
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@ -106,6 +106,9 @@ namespace RGB.NET.Core
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}
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}
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/// <inheritdoc />
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public override void Dispose() => Stop();
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#endregion
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}
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}
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