Refactored effects into AbstractCueDevice

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DarthAffe committed 2015-10-18 17:12:53 +02:00
1 parent 630090ac6f
commit e49945004f
5 files changed
+129 -91

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@@ -6,6 +6,7 @@ using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using CUE.NET.Devices.Generic.Enums;
using CUE.NET.Effects;
using CUE.NET.Native;
namespace CUE.NET.Devices.Generic
@@ -51,6 +52,11 @@ namespace CUE.NET.Devices.Generic
/// </summary>
protected abstract bool HasEffect { get; }
/// <summary>
///
/// </summary>
protected LinkedList<EffectTimeContainer> Effects { get; } = new LinkedList<EffectTimeContainer>();
private CancellationTokenSource _updateTokenSource;
private CancellationToken _updateToken;
private Task _updateTask;
@@ -146,11 +152,13 @@ namespace CUE.NET.Devices.Generic
}
/// <summary>
/// Perform an update for all dirty keys, or all keys if flushLeds is set to true.
/// Performs an update for all dirty keys, or all keys if flushLeds is set to true.
/// </summary>
/// <param name="flushLeds">Specifies whether all keys (including clean ones) should be updated.</param>
public virtual void Update(bool flushLeds = false)
{
UpdateEffects();
IList<KeyValuePair<int, CorsairLed>> ledsToUpdate = (flushLeds ? Leds : Leds.Where(x => x.Value.IsDirty)).ToList();
foreach (CorsairLed led in Leds.Values)
@@ -159,6 +167,48 @@ namespace CUE.NET.Devices.Generic
UpdateLeds(ledsToUpdate);
}
private void UpdateEffects()
{
List<IEffect> effectsToRemove = new List<IEffect>();
lock (Effects)
{
long currentTicks = DateTime.Now.Ticks;
foreach (EffectTimeContainer effect in Effects.OrderBy(x => x.ZIndex))
{
try
{
float deltaTime;
if (effect.TicksAtLastUpdate < 0)
{
effect.TicksAtLastUpdate = currentTicks;
deltaTime = 0f;
}
else
deltaTime = (currentTicks - effect.TicksAtLastUpdate) / 10000000f;
effect.TicksAtLastUpdate = currentTicks;
effect.Effect.Update(deltaTime);
ApplyEffect(effect.Effect);
if (effect.Effect.IsDone)
effectsToRemove.Add(effect.Effect);
}
// ReSharper disable once CatchAllClause
catch (Exception ex) { ManageException(ex); }
}
}
foreach (IEffect effect in effectsToRemove)
DetachEffect(effect);
}
/// <summary>
/// Applies the given effect to the device LEDs.
/// </summary>
/// <param name="effect">The effect to apply.</param>
protected abstract void ApplyEffect(IEffect effect);
private static void UpdateLeds(ICollection<KeyValuePair<int, CorsairLed>> ledsToUpdate)
{
ledsToUpdate = ledsToUpdate.Where(x => x.Value.Color != Color.Transparent).ToList();
@@ -186,6 +236,53 @@ namespace CUE.NET.Devices.Generic
Marshal.FreeHGlobal(ptr);
}
/// <summary>
/// Attaches the given effect.
/// </summary>
/// <param name="effect">The effect to attach.</param>
/// <returns><c>true</c> if the effect could be attached; otherwise, <c>false</c>.</returns>
public bool AttachEffect(IEffect effect)
{
bool retVal = false;
lock (Effects)
{
if (effect != null && Effects.All(x => x.Effect != effect))
{
effect.OnAttach();
Effects.AddLast(new EffectTimeContainer(effect, -1));
retVal = true;
}
}
CheckUpdateLoop();
return retVal;
}
/// <summary>
/// Detaches the given effect.
/// </summary>
/// <param name="effect">The effect to detached.</param>
/// <returns><c>true</c> if the effect could be detached; otherwise, <c>false</c>.</returns>
public bool DetachEffect(IEffect effect)
{
bool retVal = false;
lock (Effects)
{
if (effect != null)
{
EffectTimeContainer val = Effects.FirstOrDefault(x => x.Effect == effect);
if (val != null)
{
effect.OnDetach();
Effects.Remove(val);
retVal = true;
}
}
}
CheckUpdateLoop();
return retVal;
}
/// <summary>
/// Handles the needed event-calls for an exception.
/// </summary>