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https://github.com/DarthAffe/CUE.NET.git
synced 2025-12-12 16:58:29 +00:00
Refactored brushes, gradients, effects and the keyboard to uncouple them
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parent
5fc7abc9db
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@ -1,7 +1,7 @@
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using System.Drawing;
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using CUE.NET.Helper;
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namespace CUE.NET.Devices.Keyboard.Brushes
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namespace CUE.NET.Brushes
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{
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/// <summary>
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/// Represents a basic brush.
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@ -1,6 +1,6 @@
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using System.Drawing;
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namespace CUE.NET.Devices.Keyboard.Brushes
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namespace CUE.NET.Brushes
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{
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/// <summary>
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/// Represents a basic brush.
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@ -4,10 +4,10 @@
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// ReSharper disable AutoPropertyCanBeMadeGetOnly.Global
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using System.Drawing;
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using CUE.NET.Devices.Keyboard.Brushes.Gradient;
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using CUE.NET.Gradients;
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using CUE.NET.Helper;
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namespace CUE.NET.Devices.Keyboard.Brushes
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namespace CUE.NET.Brushes
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{
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/// <summary>
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/// Represents a brush drawing a linear gradient.
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@ -3,10 +3,10 @@
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using System;
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using System.Drawing;
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using CUE.NET.Devices.Keyboard.Brushes.Gradient;
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using CUE.NET.Gradients;
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using CUE.NET.Helper;
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namespace CUE.NET.Devices.Keyboard.Brushes
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namespace CUE.NET.Brushes
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{
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/// <summary>
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/// Represents a brush drawing a radial gradient around a center point.
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@ -2,7 +2,7 @@
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using System.Drawing;
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using CUE.NET.Helper;
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namespace CUE.NET.Devices.Keyboard.Brushes
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namespace CUE.NET.Brushes
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{
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//TODO DarthAffe 30.09.2015: Like this the brush seems kinda useless. Think about making it cool.
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@ -3,7 +3,7 @@
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using System.Drawing;
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namespace CUE.NET.Devices.Keyboard.Brushes
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namespace CUE.NET.Brushes
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{
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/// <summary>
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/// Represents a brush drawing only a single color.
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@ -46,20 +46,20 @@
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<Compile Include="Devices\Generic\Enums\CorsairDeviceCaps.cs" />
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<Compile Include="Devices\Generic\Enums\CorsairDeviceType.cs" />
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<Compile Include="Devices\Generic\OnExceptionEventArgs.cs" />
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<Compile Include="Devices\Keyboard\Brushes\AbstractBrush.cs" />
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<Compile Include="Devices\Keyboard\Brushes\Gradient\AbstractGradient.cs" />
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<Compile Include="Devices\Keyboard\Brushes\Gradient\GradientStop.cs" />
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<Compile Include="Devices\Keyboard\Brushes\Gradient\IGradient.cs" />
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<Compile Include="Devices\Keyboard\Brushes\Gradient\RainbowGradient.cs" />
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<Compile Include="Devices\Keyboard\Brushes\IBrush.cs" />
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<Compile Include="Devices\Keyboard\Brushes\LinearGradientBrush.cs" />
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<Compile Include="Devices\Keyboard\Brushes\RadialGradientBrush.cs" />
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<Compile Include="Devices\Keyboard\Brushes\RandomColorBrush.cs" />
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<Compile Include="Devices\Keyboard\Brushes\SolidColorBrush.cs" />
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<Compile Include="Devices\Keyboard\Effects\AbstractEffect.cs" />
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<Compile Include="Devices\Keyboard\Effects\FlashEffect.cs" />
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<Compile Include="Devices\Keyboard\Effects\IEffect.cs" />
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<Compile Include="Devices\Keyboard\Effects\EffectTimeContainer.cs" />
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<Compile Include="Brushes\AbstractBrush.cs" />
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<Compile Include="Gradients\AbstractGradient.cs" />
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<Compile Include="Gradients\GradientStop.cs" />
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<Compile Include="Gradients\IGradient.cs" />
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<Compile Include="Gradients\RainbowGradient.cs" />
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<Compile Include="Brushes\IBrush.cs" />
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<Compile Include="Brushes\LinearGradientBrush.cs" />
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<Compile Include="Brushes\RadialGradientBrush.cs" />
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<Compile Include="Brushes\RandomColorBrush.cs" />
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<Compile Include="Brushes\SolidColorBrush.cs" />
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<Compile Include="Effects\AbstractEffect.cs" />
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<Compile Include="Effects\FlashEffect.cs" />
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<Compile Include="Effects\IEffect.cs" />
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<Compile Include="Effects\EffectTimeContainer.cs" />
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<Compile Include="Devices\Keyboard\Enums\CorsairLogicalKeyboardLayout.cs" />
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<Compile Include="Devices\Headset\Enums\CorsairHeadsetLedId.cs" />
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<Compile Include="Devices\Keyboard\Enums\CorsairKeyboardKeyId.cs" />
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@ -85,7 +85,7 @@
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<Compile Include="Devices\Mouse\CorsairMouse.cs" />
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<Compile Include="Devices\Keyboard\Extensions\KeyGroupExtension.cs" />
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<Compile Include="Helper\ColorHelper.cs" />
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<Compile Include="Devices\Keyboard\Brushes\Gradient\LinearGradient.cs" />
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<Compile Include="Gradients\LinearGradient.cs" />
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<Compile Include="Helper\GradientHelper.cs" />
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<Compile Include="Helper\RectangleHelper.cs" />
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<Compile Include="Native\_CorsairDeviceInfo.cs" />
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@ -1,4 +1,6 @@
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namespace CUE.NET.Devices.Generic.Enums
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using CUE.NET.Effects;
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namespace CUE.NET.Devices.Generic.Enums
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{
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/// <summary>
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/// Contains list of available update modes.
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@ -12,7 +14,7 @@
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/// <summary>
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/// The device will perform automatic updates at the rate set in <see cref="CUE.NET.Devices.ICueDevice.UpdateFrequency" />
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/// as long as an <see cref="CUE.NET.Devices.Keyboard.Effects.IEffect" /> is attached.
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/// as long as an <see cref="IEffect" /> is attached.
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/// </summary>
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AutoOnEffect,
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@ -9,11 +9,11 @@ using System.Collections.ObjectModel;
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using System.Drawing;
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using System.Linq;
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using System.Runtime.InteropServices;
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using CUE.NET.Brushes;
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using CUE.NET.Devices.Generic;
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using CUE.NET.Devices.Keyboard.Brushes;
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using CUE.NET.Devices.Keyboard.Effects;
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using CUE.NET.Devices.Keyboard.Enums;
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using CUE.NET.Devices.Keyboard.Keys;
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using CUE.NET.Effects;
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using CUE.NET.Helper;
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using CUE.NET.Native;
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@ -188,7 +188,9 @@ namespace CUE.NET.Devices.Keyboard
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effect.TicksAtLastUpdate = currentTicks;
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effect.Effect.Update(deltaTime);
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ApplyBrush((effect.Effect.KeyList ?? this).ToList(), effect.Effect.EffectBrush);
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//TODO DarthAffe 18.10.2015: This is really dirty and might have a really negative performance impact - find a better solution.
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IEnumerable<CorsairKey> keys = effect.Effect?.LedList?.Select(x => this.FirstOrDefault(y => y.Led == x));
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ApplyBrush((keys ?? this).ToList(), effect.Effect.EffectBrush);
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if (effect.Effect.IsDone)
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effectsToRemove.Add(effect.Effect);
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@ -215,6 +217,11 @@ namespace CUE.NET.Devices.Keyboard
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catch (Exception ex) { ManageException(ex); }
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}
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public IEnumerable<CorsairLed> GetLeds()
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{
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return this.Select(x => x.Led);
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}
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#endregion
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/// <summary>
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@ -1,6 +1,8 @@
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using CUE.NET.Devices.Keyboard.Brushes;
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using System.Linq;
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using CUE.NET.Brushes;
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using CUE.NET.Devices.Generic;
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using CUE.NET.Devices.Keyboard.Extensions;
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namespace CUE.NET.Devices.Keyboard.Keys
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@ -49,6 +51,15 @@ namespace CUE.NET.Devices.Keyboard.Keys
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this.Attach();
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}
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#endregion
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#region Methods
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public IEnumerable<CorsairLed> GetLeds()
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{
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return GetGroupKeys().Select(x => x.Led);
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}
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/// <summary>
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/// Gets a list containing the keys from this group.
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/// </summary>
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@ -1,5 +1,6 @@
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using System.Collections.Generic;
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using CUE.NET.Devices.Keyboard.Brushes;
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using CUE.NET.Brushes;
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using CUE.NET.Devices.Generic;
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namespace CUE.NET.Devices.Keyboard.Keys
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{
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@ -19,5 +20,11 @@ namespace CUE.NET.Devices.Keyboard.Keys
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/// Gets or sets the z-index of this keygroup to allow ordering them before drawing. (lowest first) (default: 0)
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/// </summary>
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int ZIndex { get; set; }
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/// <summary>
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/// Gets a list containing all LEDs of this group.
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/// </summary>
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/// <returns>The list containing all LEDs of this group.</returns>
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IEnumerable<CorsairLed> GetLeds();
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}
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}
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@ -1,11 +1,10 @@
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// ReSharper disable MemberCanBePrivate.Global
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using System.Collections.Generic;
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using System.Linq;
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using CUE.NET.Devices.Keyboard.Brushes;
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using CUE.NET.Devices.Keyboard.Keys;
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using CUE.NET.Brushes;
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using CUE.NET.Devices.Generic;
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namespace CUE.NET.Devices.Keyboard.Effects
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namespace CUE.NET.Effects
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{
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/// <summary>
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/// Represents a basic effect.
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@ -15,9 +14,9 @@ namespace CUE.NET.Devices.Keyboard.Effects
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#region Properties & Fields
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/// <summary>
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/// Gets or sets the list of keys to which the effect applies.
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/// Gets or sets the list of LEDSs to which the effect applies.
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/// </summary>
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public IEnumerable<CorsairKey> KeyList { get; protected set; }
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public IEnumerable<CorsairLed> LedList { get; set; }
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/// <summary>
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/// Gets the brush which is drawn by the effect.
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@ -38,15 +37,6 @@ namespace CUE.NET.Devices.Keyboard.Effects
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#region Methods
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/// <summary>
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/// Sets the list of keys to which the effect applies.
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/// </summary>
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/// <param name="keyGroup"></param>
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public void SetTarget(IKeyGroup keyGroup)
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{
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KeyList = keyGroup.Keys.ToList();
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}
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/// <summary>
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/// Updates the effect.
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/// </summary>
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@ -54,13 +44,13 @@ namespace CUE.NET.Devices.Keyboard.Effects
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public abstract void Update(float deltaTime);
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/// <summary>
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/// Hook which is called when the effect is attached to a keyboard.
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/// Hook which is called when the effect is attached to a device.
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/// </summary>
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public virtual void OnAttach()
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{ }
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/// <summary>
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/// Hook which is called when the effect is detached from a keyboard.
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/// Hook which is called when the effect is detached from a device.
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/// </summary>
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public virtual void OnDetach()
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{ }
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@ -1,7 +1,7 @@
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// ReSharper disable MemberCanBePrivate.Global
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// ReSharper disable AutoPropertyCanBeMadeGetOnly.Global
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namespace CUE.NET.Devices.Keyboard.Effects
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namespace CUE.NET.Effects
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{
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/// <summary>
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/// Represents a wrapped effect with additional time information.
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@ -3,9 +3,9 @@
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using System;
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using System.Drawing;
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using CUE.NET.Devices.Keyboard.Brushes;
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using CUE.NET.Brushes;
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namespace CUE.NET.Devices.Keyboard.Effects
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namespace CUE.NET.Effects
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{
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/// <summary>
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/// Represents an effect which allows to flash an brush by modifying his opacity.
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@ -1,8 +1,8 @@
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using System.Collections.Generic;
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using CUE.NET.Devices.Keyboard.Brushes;
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using CUE.NET.Devices.Keyboard.Keys;
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using CUE.NET.Brushes;
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using CUE.NET.Devices.Generic;
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namespace CUE.NET.Devices.Keyboard.Effects
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namespace CUE.NET.Effects
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{
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/// <summary>
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/// Represents a basic effect.
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@ -12,9 +12,9 @@ namespace CUE.NET.Devices.Keyboard.Effects
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#region Properties & Fields
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/// <summary>
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/// Gets or sets the list of keys to which the effect applies.
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/// Gets or sets the list of LEDs to which the effect applies.
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/// </summary>
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IEnumerable<CorsairKey> KeyList { get; }
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IEnumerable<CorsairLed> LedList { get; set; }
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/// <summary>
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/// Gets the brush which is drawn by the effect.
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@ -42,12 +42,12 @@ namespace CUE.NET.Devices.Keyboard.Effects
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void Update(float deltaTime);
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/// <summary>
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/// Hook which is called when the effect is attached to a keyboard.
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/// Hook which is called when the effect is attached to a device.
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/// </summary>
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void OnAttach();
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/// <summary>
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/// Hook which is called when the effect is detached from a keyboard.
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/// Hook which is called when the effect is detached from a device.
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/// </summary>
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void OnDetach();
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@ -4,7 +4,7 @@ using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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namespace CUE.NET.Devices.Keyboard.Brushes.Gradient
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namespace CUE.NET.Gradients
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{
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/// <summary>
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/// Represents a basic gradient.
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@ -3,7 +3,7 @@
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using System.Drawing;
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namespace CUE.NET.Devices.Keyboard.Brushes.Gradient
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namespace CUE.NET.Gradients
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{
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/// <summary>
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/// Represents a stop on a gradient.
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@ -1,6 +1,6 @@
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using System.Drawing;
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namespace CUE.NET.Devices.Keyboard.Brushes.Gradient
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namespace CUE.NET.Gradients
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{
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/// <summary>
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/// Represents a basic gradient.
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@ -1,7 +1,7 @@
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using System.Drawing;
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using System.Linq;
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namespace CUE.NET.Devices.Keyboard.Brushes.Gradient
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namespace CUE.NET.Gradients
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{
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/// <summary>
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/// Represents a linear interpolated gradient with n stops.
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@ -3,7 +3,7 @@
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using System.Drawing;
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using CUE.NET.Helper;
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namespace CUE.NET.Devices.Keyboard.Brushes.Gradient
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namespace CUE.NET.Gradients
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{
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/// <summary>
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/// Represents a rainbow gradient which circles through all color colors of the HUE-color-space.<br />
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