Robert Beekman
8a5c8d7105
Fixed RL pointer to work with any language
2017-01-03 10:17:23 +01:00
Robert Beekman
4fbd00b118
Trying a different RL pointer for 1.26
2017-01-02 22:41:19 +01:00
SpoinkyNL
88e5901b67
Release
2017-01-01 12:04:49 +01:00
Robert Beekman
e8d83d8c53
Merge pull request #258 from SpoinkyNL/development
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1.7.1
2017-01-01 11:58:54 +01:00
Robert Beekman
5f61ebe0f8
Merge pull request #243 from DarthAffe/development
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Fixed wrong ActiveWindow-Parameters
2017-01-01 11:58:46 +01:00
SpoinkyNL
f26e60793c
Updated default Rocket League profiles
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Added GetRelativeColor to LUA API
2017-01-01 11:53:11 +01:00
SpoinkyNL
c0918ebea6
Fixed LUA being initialized for every effect on UI open
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Fixed editing a profile of a game that is running
Updated default profiles for Overwatch
Added default profiles for Project CARS
2017-01-01 01:07:22 +01:00
Robert Beekman
bb748fa5f6
Update pointers.json
2016-12-31 18:55:43 +01:00
Robert Beekman
dd1b914578
Update pointers for Rocket League 1.26
2016-12-31 18:51:55 +01:00
Robert Beekman
89d996b537
Update README.md
2016-12-30 23:50:42 +01:00
Robert Beekman
860dcad357
Update README.md
2016-12-30 23:49:48 +01:00
Robert Beekman
66c21653dc
Update README.md
2016-12-30 23:48:51 +01:00
Robert Beekman
4b47141bfd
Update README.md
2016-12-30 23:43:09 +01:00
SpoinkyNL
a0f6677964
Fix for #251
2016-12-29 00:43:26 +01:00
SpoinkyNL
b91ad6fcdd
Added LUA timer module
2016-12-27 12:58:02 +01:00
SpoinkyNL
094b7abfc4
Merged branch master into development
2016-12-27 10:36:47 +01:00
SpoinkyNL
97281e24df
Small fixes
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No longer taking exclusive CUE access, seems to work well with latest CUE this way
Removed LUA stack trace logging, just refers to MoonSharp code anyway
Artemis disables and re-enables itself after system wake for #204
2016-12-27 10:35:39 +01:00
SpoinkyNL
ef69c39cf5
MIssing file
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LUA refactor
LUA is made up out of modules now
Added DI to LUA
Added GetKeyPosition to keyboard module
Cleaned up event arguments (see wiki)
Made all internal classes public since Artemis isn't a library anyway
Added DI convention based bindings
2016-12-25 14:29:38 +01:00
SpoinkyNL
52d30353de
Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git
2016-12-22 17:54:55 +01:00
SpoinkyNL
2106b44f85
Using my repo as if it's dropbox heh
2016-12-22 17:54:52 +01:00
SpoinkyNL
5124bf1aff
Merged branch development into development
2016-12-22 17:53:12 +01:00
SpoinkyNL
13af6a8ed9
Implemented LightFX game model
2016-12-22 17:53:07 +01:00
SpoinkyNL
f1714c1262
WIP on LUA wrappers refactor
2016-12-22 15:41:39 +01:00
SpoinkyNL
876e1d81d7
Remove invalid filename symbols before save. This fixes #237
2016-12-22 15:22:13 +01:00
SpoinkyNL
c73c671f01
Added LightFX module
2016-12-21 14:34:40 +01:00
SpoinkyNL
3e9a86d893
Finalized LightFX C++ project
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Implemented JSON serialization
Implemented pipe transmission
Made sure both x86 and x64 compile
2016-12-21 00:45:48 +01:00
SpoinkyNL
4be324dc69
LFX progress
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Update .gitignore
2016-12-20 20:20:47 +01:00
SpoinkyNL
1d174a1aa7
Merged branch development into development
2016-12-20 00:07:37 +01:00
SpoinkyNL
0ec1bfa8cf
Implemented most LightFX functions
2016-12-20 00:07:30 +01:00
SpoinkyNL
21b7132ada
Added condition type to layers to resolve #244
2016-12-19 13:57:43 +01:00
75afc1bea8
Fixed wrong ActiveWindow-Parameters through observing window-title-changes and un-minimizing
2016-12-19 11:53:06 +01:00
Robert Beekman
cacca6a050
Merge pull request #241 from SpoinkyNL/development
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1.7.0.0
2016-12-18 12:14:37 +01:00
SpoinkyNL
b457c566dd
Bumped version number
2016-12-18 12:13:51 +01:00
Robert Beekman
4d69f3982b
Merge pull request #239 from DarthAffe/development
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Added new layer-contitions to check for the active window to resolve #219
2016-12-18 12:06:12 +01:00
SpoinkyNL
1bbeed4890
Added Project CARS support
2016-12-18 12:03:49 +01:00
f32b5b2d78
Removed useless lua-wrapper for ActiveWindows
2016-12-17 17:48:46 +01:00
4c76153da2
Added windowprofile-conditions and lua-variables to check the currently active window
2016-12-17 11:25:41 +01:00
83d42084d4
Fixed bug in the ambilight-layer-type causing it to stop working after changing profiles
2016-12-17 11:21:29 +01:00
SpoinkyNL
08f8f45026
Added button to open logs folder to settings
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Render exceptions are logged instead of thrown
Fixed layer condition crash
Logs are now archived and kept for 7 days
2016-12-16 20:30:25 +01:00
Robert Beekman
9a922bb2f3
Merge pull request #230 from SpoinkyNL/development
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1.6.1.0
2016-12-15 18:07:28 +01:00
SpoinkyNL
2a13859afd
Bumped version number
2016-12-15 18:01:23 +01:00
SpoinkyNL
c038c06ca3
Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git
2016-12-15 17:56:35 +01:00
SpoinkyNL
c7e6f43803
Added LightFX project
2016-12-15 17:56:33 +01:00
SpoinkyNL
d777c61112
Added NoneKeyboard to allow creating profiles without a keyboard for #141
2016-12-15 15:24:54 +01:00
SpoinkyNL
60b89cc88d
Devices no longer dispose the bitmap they are rendering since this is done at the end of the frame.
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Fixed Generic type not applying it's brush property, this fixes #224
Added a display of what is drawn to each device to the debug window
2016-12-15 14:21:05 +01:00
SpoinkyNL
9e7ddfc51c
Fix for #225 and the crashes in #224
2016-12-15 11:12:35 +01:00
Robert Beekman
778931f95f
Merge pull request #223 from SpoinkyNL/development
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Bumped version number
2016-12-14 10:44:46 +01:00
SpoinkyNL
9f8cbe46f0
Bumped version number
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Renamed Corsair RGB Keyboards to Corsair RGB Keyboard
Updated instructions in CUE error message
2016-12-14 09:44:25 +01:00
Robert Beekman
a9fc996bc6
Merge pull request #216 from SpoinkyNL/development
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1.6.0.0
2016-12-13 19:42:53 +01:00
SpoinkyNL
1ee6678448
Added smoothing to default Windows profile
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Added default easing values
Fixed Logitech DLL restore on startup
Bumped version number
2016-12-13 19:27:00 +01:00