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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00

Fixed LUA being initialized for every effect on UI open

Fixed editing a profile of a game that is running
Updated default profiles for Overwatch
Added default profiles for Project CARS
This commit is contained in:
SpoinkyNL 2017-01-01 01:07:22 +01:00
parent a0f6677964
commit c0918ebea6
22 changed files with 364 additions and 335 deletions

View File

@ -35,8 +35,8 @@ namespace Artemis.Managers
models.AddRange(overlayModels);
// Add games, exclude WoW if needed
models.AddRange(_generalSettings.GamestatePort != 62575
? gameModels.Where(e => e.Name != "WoW")
: gameModels);
? gameModels.Where(e => e.Name != "WoW").Where(e => e.Name != "LightFX")
: gameModels.Where(e => e.Name != "LightFX"));
EffectModels = models;
_logger.Info("Intialized EffectManager");
@ -72,7 +72,7 @@ namespace Artemis.Managers
/// </summary>
public IEnumerable<GameModel> EnabledGames
{
get { return EffectModels.OfType<GameModel>().Where(g => g.Enabled); }
get { return EffectModels.OfType<GameModel>().Where(g => g.Enabled && g.Settings.Enabled); }
}
public event EventHandler<EffectChangedEventArgs> OnEffectChangedEvent;
@ -138,14 +138,16 @@ namespace Artemis.Managers
{
if (!wasNull)
ActiveEffect.Dispose();
ActiveEffect = effectModel;
ActiveEffect.Enable();
if (!ActiveEffect.Initialized)
lock (effectModel)
{
_logger.Debug("Cancelling effect change, couldn't initialize the effect ({0})", effectModel.Name);
ActiveEffect = null;
return;
ActiveEffect = effectModel;
ActiveEffect.Enable();
if (!ActiveEffect.Initialized)
{
_logger.Debug("Cancelling effect change, couldn't initialize the effect ({0})", effectModel.Name);
ActiveEffect = null;
return;
}
}
}

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@ -40,6 +40,7 @@ namespace Artemis.Managers
public void SetupLua(ProfileModel profileModel)
{
_logger.Debug("Setting up LUA for {0}-{1}.", profileModel?.Name, profileModel?.GameName);
// Clear old state
ClearLua();
@ -72,7 +73,6 @@ namespace Artemis.Managers
{
lock (_luaScript)
{
UpdateLuaSource(ProfileModel);
_luaScript.DoString(ProfileModel.LuaScript);
}
}
@ -179,20 +179,6 @@ namespace Artemis.Managers
#endregion
/// <summary>
/// Updates a profile's LUA script to be compatible with the latest version of Artemis, if needed.
/// This function obviously won't fix completely custom profiles but it'll fix copied LUA.
/// </summary>
/// <param name="profileModel"></param>
private static void UpdateLuaSource(ProfileModel profileModel)
{
// 1.7.1.0 - Events cleanup
profileModel.LuaScript = profileModel.LuaScript.Replace("function updateHandler(profile, eventArgs)",
"function updateHandler(eventArgs)");
profileModel.LuaScript = profileModel.LuaScript.Replace("function drawHandler(profile, eventArgs)",
"function drawHandler(eventArgs)");
}
#region Editor
public void OpenEditor()

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@ -23,17 +23,14 @@ namespace Artemis.Models
protected DateTime LastTrace;
protected EffectModel(DeviceManager deviceManager, LuaManager luaManager, EffectSettings settings, IDataModel dataModel)
protected EffectModel(DeviceManager deviceManager, LuaManager luaManager, EffectSettings settings,
IDataModel dataModel)
{
DeviceManager = deviceManager;
LuaManager = luaManager;
Settings = settings;
DataModel = dataModel;
// If set, load the last profile from settings
if (!string.IsNullOrEmpty(Settings?.LastProfile))
Profile = ProfileProvider.GetProfile(DeviceManager.ActiveKeyboard, this, Settings.LastProfile);
DeviceManager.OnKeyboardChangedEvent += DeviceManagerOnOnKeyboardChangedEvent;
}
@ -45,6 +42,7 @@ namespace Artemis.Models
public int KeyboardScale { get; set; } = 4;
// Used by profile system
public IDataModel DataModel { get; set; }
public ProfileModel Profile { get; set; }
[Inject]
@ -53,16 +51,26 @@ namespace Artemis.Models
public virtual void Dispose()
{
Profile?.Deactivate(LuaManager);
Profile = null;
}
private void DeviceManagerOnOnKeyboardChangedEvent(object sender, KeyboardChangedEventArgs args)
{
if (!string.IsNullOrEmpty(Settings?.LastProfile))
Profile = ProfileProvider.GetProfile(DeviceManager.ActiveKeyboard, this, Settings.LastProfile);
else
Profile = ProfileProvider.GetProfile(DeviceManager.ActiveKeyboard, this, "Default");
}
// Called on creation
public abstract void Enable();
public virtual void Enable()
{
// If set, load the last profile from settings
if (!string.IsNullOrEmpty(Settings?.LastProfile))
Profile = ProfileProvider.GetProfile(DeviceManager.ActiveKeyboard, this, Settings.LastProfile);
else
Profile = ProfileProvider.GetProfile(DeviceManager.ActiveKeyboard, this, "Default");
}
// Called every frame
public abstract void Update();
@ -75,9 +83,9 @@ namespace Artemis.Models
/// <param name="keyboardOnly"></param>
public virtual void Render(RenderFrame frame, bool keyboardOnly)
{
if ((Profile == null) || (DataModel == null) || (DeviceManager.ActiveKeyboard == null))
if (Profile == null || DataModel == null || DeviceManager.ActiveKeyboard == null)
return;
lock (DataModel)
{
lock (Profile)

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@ -1,273 +1,275 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Net;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using Artemis.DAL;
using Artemis.Managers;
using Artemis.Models;
using Artemis.Profiles.Layers.Models;
using Artemis.Utilities;
using Newtonsoft.Json;
using SpotifyAPI.Local;
namespace Artemis.Modules.Effects.WindowsProfile
{
public class WindowsProfileModel : EffectModel
{
private List<PerformanceCounter> _cores;
private int _cpuFrames;
private DateTime _lastMusicUpdate;
private PerformanceCounter _overallCpu;
private SpotifyLocalAPI _spotify;
private bool _spotifySetupBusy;
public WindowsProfileModel(DeviceManager deviceManager, LuaManager luaManager)
: base(deviceManager, luaManager, SettingsProvider.Load<WindowsProfileSettings>(),
new WindowsProfileDataModel())
{
_lastMusicUpdate = DateTime.Now;
Name = "WindowsProfile";
}
public override void Dispose()
{
Initialized = false;
base.Dispose();
}
public override void Enable()
{
SetupCpu();
SetupSpotify();
Initialized = true;
}
public override void Update()
{
var dataModel = (WindowsProfileDataModel) DataModel;
UpdateCpu(dataModel);
UpdateMusicPlayers(dataModel);
UpdateDay(dataModel);
UpdateKeyStates(dataModel);
UpdateActiveWindow(dataModel);
}
#region Current Time
private void UpdateDay(WindowsProfileDataModel dataModel)
{
var now = DateTime.Now;
dataModel.CurrentTime.Hours24 = int.Parse(now.ToString("HH"));
dataModel.CurrentTime.Hours12 = int.Parse(now.ToString("hh"));
dataModel.CurrentTime.Minutes = int.Parse(now.ToString("mm"));
dataModel.CurrentTime.Seconds = int.Parse(now.ToString("ss"));
}
#endregion
#region CPU
private void SetupCpu()
{
try
{
_cores = GetPerformanceCounters();
var coreCount = _cores.Count;
while (coreCount < 8)
{
_cores.Add(null);
coreCount++;
}
_overallCpu = GetOverallPerformanceCounter();
}
catch (InvalidOperationException)
{
Logger?.Warn("Failed to setup CPU information, try running \"lodctr /R\" as administrator.");
}
}
private void UpdateCpu(WindowsProfileDataModel dataModel)
{
if ((_cores == null) || (_overallCpu == null))
return;
// CPU is only updated every 15 frames, the performance counter gives 0 if updated too often
_cpuFrames++;
if (_cpuFrames < 16)
return;
_cpuFrames = 0;
// Update cores, not ideal but data models don't support lists.
if (_cores[0] != null)
dataModel.Cpu.Core1Usage = (int) _cores[0].NextValue();
if (_cores[1] != null)
dataModel.Cpu.Core2Usage = (int) _cores[1].NextValue();
if (_cores[2] != null)
dataModel.Cpu.Core3Usage = (int) _cores[2].NextValue();
if (_cores[3] != null)
dataModel.Cpu.Core4Usage = (int) _cores[3].NextValue();
if (_cores[4] != null)
dataModel.Cpu.Core5Usage = (int) _cores[4].NextValue();
if (_cores[5] != null)
dataModel.Cpu.Core6Usage = (int) _cores[5].NextValue();
if (_cores[6] != null)
dataModel.Cpu.Core7Usage = (int) _cores[6].NextValue();
if (_cores[7] != null)
dataModel.Cpu.Core8Usage = (int) _cores[7].NextValue();
//From Ted - Let's get overall RAM and CPU usage here
dataModel.Cpu.TotalUsage = (int) _overallCpu.NextValue();
var phav = PerformanceInfo.GetPhysicalAvailableMemoryInMiB();
var tot = PerformanceInfo.GetTotalMemoryInMiB();
var percentFree = phav / (decimal) tot * 100;
var percentOccupied = 100 - percentFree;
dataModel.Performance.RAMUsage = (int) percentOccupied;
}
public override List<LayerModel> GetRenderLayers(bool keyboardOnly)
{
return Profile.GetRenderLayers(DataModel, keyboardOnly, false);
}
public static PerformanceCounter GetOverallPerformanceCounter()
{
var cpuCounter = new PerformanceCounter
{
CategoryName = "Processor",
CounterName = "% Processor Time",
InstanceName = "_Total"
};
return cpuCounter;
}
public static List<PerformanceCounter> GetPerformanceCounters()
{
var performanceCounters = new List<PerformanceCounter>();
var procCount = Environment.ProcessorCount;
for (var i = 0; i < procCount; i++)
{
var pc = new PerformanceCounter("Processor", "% Processor Time", i.ToString());
performanceCounters.Add(pc);
}
return performanceCounters;
}
#endregion
#region Music
public void SetupSpotify()
{
if (_spotifySetupBusy)
return;
_spotifySetupBusy = true;
_spotify = new SpotifyLocalAPI();
// Connecting can sometimes use a little bit more conviction
Task.Factory.StartNew(() =>
{
var tryCount = 0;
while (tryCount <= 10)
{
// Causes WebException if not internet connection is available
try
{
tryCount++;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Net;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using Artemis.DAL;
using Artemis.Managers;
using Artemis.Models;
using Artemis.Profiles.Layers.Models;
using Artemis.Utilities;
using Newtonsoft.Json;
using SpotifyAPI.Local;
namespace Artemis.Modules.Effects.WindowsProfile
{
public class WindowsProfileModel : EffectModel
{
private List<PerformanceCounter> _cores;
private int _cpuFrames;
private DateTime _lastMusicUpdate;
private PerformanceCounter _overallCpu;
private SpotifyLocalAPI _spotify;
private bool _spotifySetupBusy;
public WindowsProfileModel(DeviceManager deviceManager, LuaManager luaManager)
: base(deviceManager, luaManager, SettingsProvider.Load<WindowsProfileSettings>(),
new WindowsProfileDataModel())
{
_lastMusicUpdate = DateTime.Now;
Name = "WindowsProfile";
}
public override void Dispose()
{
Initialized = false;
base.Dispose();
}
public override void Enable()
{
base.Enable();
SetupCpu();
SetupSpotify();
Initialized = true;
}
public override void Update()
{
var dataModel = (WindowsProfileDataModel) DataModel;
UpdateCpu(dataModel);
UpdateMusicPlayers(dataModel);
UpdateDay(dataModel);
UpdateKeyStates(dataModel);
UpdateActiveWindow(dataModel);
}
#region Current Time
private void UpdateDay(WindowsProfileDataModel dataModel)
{
var now = DateTime.Now;
dataModel.CurrentTime.Hours24 = int.Parse(now.ToString("HH"));
dataModel.CurrentTime.Hours12 = int.Parse(now.ToString("hh"));
dataModel.CurrentTime.Minutes = int.Parse(now.ToString("mm"));
dataModel.CurrentTime.Seconds = int.Parse(now.ToString("ss"));
}
#endregion
#region CPU
private void SetupCpu()
{
try
{
_cores = GetPerformanceCounters();
var coreCount = _cores.Count;
while (coreCount < 8)
{
_cores.Add(null);
coreCount++;
}
_overallCpu = GetOverallPerformanceCounter();
}
catch (InvalidOperationException)
{
Logger?.Warn("Failed to setup CPU information, try running \"lodctr /R\" as administrator.");
}
}
private void UpdateCpu(WindowsProfileDataModel dataModel)
{
if ((_cores == null) || (_overallCpu == null))
return;
// CPU is only updated every 15 frames, the performance counter gives 0 if updated too often
_cpuFrames++;
if (_cpuFrames < 16)
return;
_cpuFrames = 0;
// Update cores, not ideal but data models don't support lists.
if (_cores[0] != null)
dataModel.Cpu.Core1Usage = (int) _cores[0].NextValue();
if (_cores[1] != null)
dataModel.Cpu.Core2Usage = (int) _cores[1].NextValue();
if (_cores[2] != null)
dataModel.Cpu.Core3Usage = (int) _cores[2].NextValue();
if (_cores[3] != null)
dataModel.Cpu.Core4Usage = (int) _cores[3].NextValue();
if (_cores[4] != null)
dataModel.Cpu.Core5Usage = (int) _cores[4].NextValue();
if (_cores[5] != null)
dataModel.Cpu.Core6Usage = (int) _cores[5].NextValue();
if (_cores[6] != null)
dataModel.Cpu.Core7Usage = (int) _cores[6].NextValue();
if (_cores[7] != null)
dataModel.Cpu.Core8Usage = (int) _cores[7].NextValue();
//From Ted - Let's get overall RAM and CPU usage here
dataModel.Cpu.TotalUsage = (int) _overallCpu.NextValue();
var phav = PerformanceInfo.GetPhysicalAvailableMemoryInMiB();
var tot = PerformanceInfo.GetTotalMemoryInMiB();
var percentFree = phav / (decimal) tot * 100;
var percentOccupied = 100 - percentFree;
dataModel.Performance.RAMUsage = (int) percentOccupied;
}
public override List<LayerModel> GetRenderLayers(bool keyboardOnly)
{
return Profile.GetRenderLayers(DataModel, keyboardOnly, false);
}
public static PerformanceCounter GetOverallPerformanceCounter()
{
var cpuCounter = new PerformanceCounter
{
CategoryName = "Processor",
CounterName = "% Processor Time",
InstanceName = "_Total"
};
return cpuCounter;
}
public static List<PerformanceCounter> GetPerformanceCounters()
{
var performanceCounters = new List<PerformanceCounter>();
var procCount = Environment.ProcessorCount;
for (var i = 0; i < procCount; i++)
{
var pc = new PerformanceCounter("Processor", "% Processor Time", i.ToString());
performanceCounters.Add(pc);
}
return performanceCounters;
}
#endregion
#region Music
public void SetupSpotify()
{
if (_spotifySetupBusy)
return;
_spotifySetupBusy = true;
_spotify = new SpotifyLocalAPI();
// Connecting can sometimes use a little bit more conviction
Task.Factory.StartNew(() =>
{
var tryCount = 0;
while (tryCount <= 10)
{
// Causes WebException if not internet connection is available
try
{
tryCount++;
var connected = _spotify.Connect();
if (connected)
break;
Thread.Sleep(1000);
}
catch (WebException)
{
break;
}
}
_spotifySetupBusy = false;
});
}
public void UpdateMusicPlayers(WindowsProfileDataModel dataModel)
{
// This is quite resource hungry so only update it once every two seconds
if (DateTime.Now - _lastMusicUpdate < TimeSpan.FromSeconds(2))
return;
_lastMusicUpdate = DateTime.Now;
UpdateSpotify(dataModel);
UpdateGooglePlayMusic(dataModel);
}
private void UpdateSpotify(WindowsProfileDataModel dataModel)
{
// Spotify
if (!dataModel.Spotify.Running && SpotifyLocalAPI.IsSpotifyRunning())
SetupSpotify();
var status = _spotify.GetStatus();
if (status == null)
return;
dataModel.Spotify.Playing = status.Playing;
dataModel.Spotify.Running = SpotifyLocalAPI.IsSpotifyRunning();
if (status.Track != null)
{
dataModel.Spotify.Artist = status.Track.ArtistResource?.Name;
dataModel.Spotify.SongName = status.Track.TrackResource?.Name;
dataModel.Spotify.Album = status.Track.AlbumResource?.Name;
dataModel.Spotify.SongLength = status.Track.Length;
}
if (dataModel.Spotify.SongLength > 0)
dataModel.Spotify.SongPercentCompleted =
(int) (status.PlayingPosition / dataModel.Spotify.SongLength * 100.0);
}
private void UpdateGooglePlayMusic(WindowsProfileDataModel dataModel)
{
// Google Play Music
var appData = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
var json = appData + @"\Google Play Music Desktop Player\json_store\playback.json";
if (!File.Exists(json))
return;
dataModel.GooglePlayMusic = JsonConvert.DeserializeObject<GooglePlayMusic>(File.ReadAllText(json));
}
#endregion
#region System
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true,
CallingConvention = CallingConvention.Winapi)]
public static extern short GetKeyState(int keyCode);
private void UpdateKeyStates(WindowsProfileDataModel dataModel)
{
dataModel.Keyboard.NumLock = ((ushort) GetKeyState(0x90) & 0xffff) != 0;
dataModel.Keyboard.CapsLock = ((ushort) GetKeyState(0x14) & 0xffff) != 0;
dataModel.Keyboard.ScrollLock = ((ushort) GetKeyState(0x91) & 0xffff) != 0;
}
private void UpdateActiveWindow(WindowsProfileDataModel dataModel)
{
dataModel.ActiveWindow.ProcessName = ActiveWindowHelper.ActiveWindowProcessName;
dataModel.ActiveWindow.WindowTitle = ActiveWindowHelper.ActiveWindowWindowTitle;
}
#endregion
}
Thread.Sleep(1000);
}
catch (WebException)
{
break;
}
}
_spotifySetupBusy = false;
});
}
public void UpdateMusicPlayers(WindowsProfileDataModel dataModel)
{
// This is quite resource hungry so only update it once every two seconds
if (DateTime.Now - _lastMusicUpdate < TimeSpan.FromSeconds(2))
return;
_lastMusicUpdate = DateTime.Now;
UpdateSpotify(dataModel);
UpdateGooglePlayMusic(dataModel);
}
private void UpdateSpotify(WindowsProfileDataModel dataModel)
{
// Spotify
if (!dataModel.Spotify.Running && SpotifyLocalAPI.IsSpotifyRunning())
SetupSpotify();
var status = _spotify.GetStatus();
if (status == null)
return;
dataModel.Spotify.Playing = status.Playing;
dataModel.Spotify.Running = SpotifyLocalAPI.IsSpotifyRunning();
if (status.Track != null)
{
dataModel.Spotify.Artist = status.Track.ArtistResource?.Name;
dataModel.Spotify.SongName = status.Track.TrackResource?.Name;
dataModel.Spotify.Album = status.Track.AlbumResource?.Name;
dataModel.Spotify.SongLength = status.Track.Length;
}
if (dataModel.Spotify.SongLength > 0)
dataModel.Spotify.SongPercentCompleted =
(int) (status.PlayingPosition / dataModel.Spotify.SongLength * 100.0);
}
private void UpdateGooglePlayMusic(WindowsProfileDataModel dataModel)
{
// Google Play Music
var appData = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
var json = appData + @"\Google Play Music Desktop Player\json_store\playback.json";
if (!File.Exists(json))
return;
dataModel.GooglePlayMusic = JsonConvert.DeserializeObject<GooglePlayMusic>(File.ReadAllText(json));
}
#endregion
#region System
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true,
CallingConvention = CallingConvention.Winapi)]
public static extern short GetKeyState(int keyCode);
private void UpdateKeyStates(WindowsProfileDataModel dataModel)
{
dataModel.Keyboard.NumLock = ((ushort) GetKeyState(0x90) & 0xffff) != 0;
dataModel.Keyboard.CapsLock = ((ushort) GetKeyState(0x14) & 0xffff) != 0;
dataModel.Keyboard.ScrollLock = ((ushort) GetKeyState(0x91) & 0xffff) != 0;
}
private void UpdateActiveWindow(WindowsProfileDataModel dataModel)
{
dataModel.ActiveWindow.ProcessName = ActiveWindowHelper.ActiveWindowProcessName;
dataModel.ActiveWindow.WindowTitle = ActiveWindowHelper.ActiveWindowWindowTitle;
}
#endregion
}
}

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@ -22,7 +22,7 @@ namespace Artemis.Modules.Effects.WindowsProfile
IParameter[] args =
{
new ConstructorArgument("mainManager", main),
new ConstructorArgument("gameModel", (WindowsProfileModel) EffectModel),
new ConstructorArgument("effectModel", (WindowsProfileModel) EffectModel),
new ConstructorArgument("lastProfile", ((WindowsProfileSettings) EffectSettings).LastProfile)
};
ProfileEditor = kernel.Get<ProfileEditorViewModel>(args);

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@ -52,6 +52,8 @@ namespace Artemis.Modules.Games.CounterStrike
public override void Enable()
{
base.Enable();
_gameStateWebServer.GameDataReceived += HandleGameData;
Initialized = true;
}

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@ -45,6 +45,8 @@ namespace Artemis.Modules.Games.Dota2
public override void Enable()
{
base.Enable();
_gameStateWebServer.GameDataReceived += HandleGameData;
Initialized = true;
}

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@ -43,6 +43,8 @@ namespace Artemis.Modules.Games.EurotruckSimulator2
public override void Enable()
{
base.Enable();
Initialized = true;
}

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@ -27,6 +27,8 @@ namespace Artemis.Modules.Games.GtaV
public override void Enable()
{
base.Enable();
DllManager.PlaceLogitechDll();
_pipeServer.PipeMessage += PipeServerOnPipeMessage;
Initialized = true;

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@ -56,6 +56,8 @@ namespace Artemis.Modules.Games.LightFx
public override void Enable()
{
base.Enable();
Initialized = true;
}

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@ -82,6 +82,8 @@ namespace Artemis.Modules.Games.Overwatch
public override void Enable()
{
base.Enable();
_stickyStatus = new StickyValue<OverwatchStatus>(300);
_stickyUltimateReady = new StickyValue<bool>(350);
_stickyUltimateUsed = new StickyValue<bool>(350);

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@ -33,6 +33,8 @@ namespace Artemis.Modules.Games.ProjectCars
public override void Enable()
{
base.Enable();
Initialized = true;
}

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@ -29,14 +29,14 @@ namespace Artemis.Modules.Games.RocketLeague
//var offset = new GamePointersCollection
//{
// Game = "RocketLeague",
// GameVersion = "1.24",
// GameVersion = "1.26",
// GameAddresses = new List<GamePointer>
// {
// new GamePointer
// {
// Description = "Boost",
// BasePointer = new IntPtr(0x016BBFB4),
// Offsets = new[] { 0xc4, 0x210, 0x320, 0x734, 0x224}
// BasePointer = new IntPtr(0x01666C38),
// Offsets = new[] { 0x58, 0x668, 0x73C, 0x224}
// }
// }
//};
@ -54,8 +54,9 @@ namespace Artemis.Modules.Games.RocketLeague
public override void Enable()
{
Initialized = false;
base.Enable();
Initialized = false;
Updater.GetPointers();
_pointer = SettingsProvider.Load<OffsetSettings>().RocketLeague;

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@ -49,8 +49,9 @@ namespace Artemis.Modules.Games.TheDivision
public override void Enable()
{
Initialized = false;
base.Enable();
Initialized = false;
_stickyAmmo = new StickyValue<bool>(200);
_stickyHp = new StickyValue<bool>(200);

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@ -126,6 +126,8 @@ namespace Artemis.Modules.Games.UnrealTournament
public override void Enable()
{
base.Enable();
_pipeServer.PipeMessage += PipeServerOnPipeMessage;
_killTimer.Start();

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@ -43,8 +43,9 @@ namespace Artemis.Modules.Games.Witcher3
public override void Enable()
{
Initialized = false;
base.Enable();
Initialized = false;
// Ensure the config file is found
var witcherSettings = Environment.GetFolderPath(Environment.SpecialFolder.Personal) +
@"\The Witcher 3\user.settings";

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@ -77,6 +77,8 @@ namespace Artemis.Modules.Games.WoW
public override void Enable()
{
base.Enable();
var tempProcess = MemoryHelpers.GetProcessIfRunning(ProcessName);
if (tempProcess == null)
return;

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@ -83,15 +83,15 @@ namespace Artemis.Profiles.Lua.Modules
}
catch (InternalErrorException ex)
{
_logger.Error(ex, "[{0}-LUA]: Error: {1}", profileModel.Name, ex.DecoratedMessage);
_logger.Error("[{0}-LUA]: Error: {1}", profileModel.Name, ex.DecoratedMessage);
}
catch (SyntaxErrorException ex)
{
_logger.Error(ex, "[{0}-LUA]: Error: {1}", profileModel.Name, ex.DecoratedMessage);
_logger.Error("[{0}-LUA]: Error: {1}", profileModel.Name, ex.DecoratedMessage);
}
catch (ScriptRuntimeException ex)
{
_logger.Error(ex, "[{0}-LUA]: Error: {1}", profileModel.Name, ex.DecoratedMessage);
_logger.Error("[{0}-LUA]: Error: {1}", profileModel.Name, ex.DecoratedMessage);
}
}
}

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@ -14,7 +14,7 @@
-- changes are applied to the profile and the script is restarted.
-- This event is raised after every profile update, before drawing.
function updateHandler(eventArgs)
function updateHandler(profile, eventArgs)
-- In this example we only want to update once per frame when the keyboard is
-- updated. If you don't do this the updateHandler will trigger on every
-- device's update.
@ -26,7 +26,7 @@ function updateHandler(eventArgs)
end
-- This event is raised after every profile draw, after updating.
function drawHandler(eventArgs)
function drawHandler(profile, eventArgs)
-- In this example we only want to draw to the keyboard. Each device has it's
-- own drawing event
if eventArgs.DeviceType != "keyboard" then

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@ -26,7 +26,7 @@ namespace Artemis.ViewModels.Abstract
IParameter[] args =
{
new ConstructorArgument("mainManager", mainManager),
new ConstructorArgument("gameModel", gameModel),
new ConstructorArgument("effectModel", gameModel),
new ConstructorArgument("lastProfile", GameSettings.LastProfile)
};
ProfileEditor = kernel.Get<ProfileEditorViewModel>(args);
@ -60,7 +60,7 @@ namespace Artemis.ViewModels.Abstract
}
}
public bool GameEnabled => MainManager.EffectManager.ActiveEffect == GameModel;
public bool GameEnabled => MainManager.EffectManager.ActiveEffect.Name == GameModel.Name;
public void ToggleEffect()
{

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@ -35,7 +35,7 @@ namespace Artemis.ViewModels.Profiles
public sealed class ProfileEditorViewModel : Screen, IDropTarget
{
private readonly DeviceManager _deviceManager;
private readonly EffectModel _gameModel;
private readonly EffectModel _effectModel;
private readonly LuaManager _luaManager;
private readonly Timer _saveTimer;
private ImageSource _keyboardPreview;
@ -44,13 +44,13 @@ namespace Artemis.ViewModels.Profiles
private bool _saving;
private ProfileModel _selectedProfile;
public ProfileEditorViewModel(DeviceManager deviceManager, LuaManager luaManager, EffectModel gameModel,
public ProfileEditorViewModel(DeviceManager deviceManager, LuaManager luaManager, EffectModel effectModel,
ProfileViewModel profileViewModel, MetroDialogService dialogService, WindowService windowService,
string lastProfile)
{
_deviceManager = deviceManager;
_luaManager = luaManager;
_gameModel = gameModel;
_effectModel = effectModel;
ProfileNames = new ObservableCollection<string>();
Layers = new ObservableCollection<LayerModel>();
@ -111,7 +111,7 @@ namespace Artemis.ViewModels.Profiles
if (value == SelectedProfile?.Name)
return;
SelectedProfile = ProfileProvider.GetProfile(_deviceManager.ActiveKeyboard, _gameModel, value);
SelectedProfile = ProfileProvider.GetProfile(_deviceManager.ActiveKeyboard, _effectModel, value);
NotifyOfPropertyChange(() => SelectedProfileName);
}
}
@ -124,12 +124,21 @@ namespace Artemis.ViewModels.Profiles
if (Equals(value, _selectedProfile))
return;
// Deactivate old profile
_selectedProfile?.Deactivate(_luaManager);
// Update the value
_selectedProfile = value;
// Activate new profile
_selectedProfile?.Activate(_luaManager);
if (IsActive)
{
// Deactivate old profile
_selectedProfile?.Deactivate(_luaManager);
// Update the value
_selectedProfile = value;
// Activate new profile
_selectedProfile?.Activate(_luaManager);
}
else
{
// Update the value
_selectedProfile = value;
}
NotifyOfPropertyChange(() => SelectedProfile);
NotifyOfPropertyChange(() => SelectedProfileName);
}
@ -230,6 +239,7 @@ namespace Artemis.ViewModels.Profiles
public void Activate()
{
_selectedProfile?.Activate(_luaManager);
ProfileViewModel.Activate();
_saveTimer.Start();
}
@ -247,20 +257,20 @@ namespace Artemis.ViewModels.Profiles
private void LoadProfiles()
{
ProfileNames.Clear();
if (_gameModel == null || _deviceManager.ActiveKeyboard == null)
if (_effectModel == null || _deviceManager.ActiveKeyboard == null)
return;
ProfileNames.AddRange(ProfileProvider.GetProfileNames(_deviceManager.ActiveKeyboard, _gameModel));
ProfileNames.AddRange(ProfileProvider.GetProfileNames(_deviceManager.ActiveKeyboard, _effectModel));
// If a profile name was provided, try to load it
ProfileModel lastProfileModel = null;
if (!string.IsNullOrEmpty(LastProfile))
lastProfileModel = ProfileProvider.GetProfile(_deviceManager.ActiveKeyboard, _gameModel, LastProfile);
lastProfileModel = ProfileProvider.GetProfile(_deviceManager.ActiveKeyboard, _effectModel, LastProfile);
if (lastProfileModel != null)
SelectedProfile = lastProfileModel;
else
SelectedProfile = ProfileProvider.GetProfile(_deviceManager.ActiveKeyboard, _gameModel,
SelectedProfile = ProfileProvider.GetProfile(_deviceManager.ActiveKeyboard, _effectModel,
ProfileNames.FirstOrDefault());
}
@ -293,7 +303,7 @@ namespace Artemis.ViewModels.Profiles
IParameter[] args =
{
new ConstructorArgument("dataModel", _gameModel.DataModel),
new ConstructorArgument("dataModel", _effectModel.DataModel),
new ConstructorArgument("layer", layer)
};
WindowService.ShowDialog<LayerEditorViewModel>(args);
@ -502,7 +512,7 @@ namespace Artemis.ViewModels.Profiles
KeyboardSlug = _deviceManager.ActiveKeyboard.Slug,
Width = _deviceManager.ActiveKeyboard.Width,
Height = _deviceManager.ActiveKeyboard.Height,
GameName = _gameModel.Name
GameName = _effectModel.Name
};
if (!ProfileProvider.IsProfileUnique(profile))
@ -624,10 +634,10 @@ namespace Artemis.ViewModels.Profiles
}
// Verify the game
if (profile.GameName != _gameModel.Name)
if (profile.GameName != _effectModel.Name)
{
DialogService.ShowErrorMessageBox(
$"Oh oops! This profile is ment for {profile.GameName}, not {_gameModel.Name} :c");
$"Oh oops! This profile is ment for {profile.GameName}, not {_effectModel.Name} :c");
return;
}
@ -690,7 +700,7 @@ namespace Artemis.ViewModels.Profiles
return;
try
{
SelectedProfile?.Activate(_luaManager);
_luaManager.SetupLua(SelectedProfile);
_luaManager.OpenEditor();
}
catch (Exception e)