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refactor: move tiling cacl and debug print into the tiling code branch (#833)
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@ -1362,15 +1362,15 @@ public:
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}
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if (!use_tiny_autoencoder) {
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float tile_overlap;
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int tile_size_x, tile_size_y;
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// multiply tile size for encode to keep the compute buffer size consistent
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get_tile_sizes(tile_size_x, tile_size_y, tile_overlap, vae_tiling_params, W, H, 1.30539f);
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LOG_DEBUG("VAE Tile size: %dx%d", tile_size_x, tile_size_y);
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process_vae_input_tensor(x);
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if (vae_tiling_params.enabled && !encode_video) {
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float tile_overlap;
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int tile_size_x, tile_size_y;
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// multiply tile size for encode to keep the compute buffer size consistent
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get_tile_sizes(tile_size_x, tile_size_y, tile_overlap, vae_tiling_params, W, H, 1.30539f);
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LOG_DEBUG("VAE Tile size: %dx%d", tile_size_x, tile_size_y);
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auto on_tiling = [&](ggml_tensor* in, ggml_tensor* out, bool init) {
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first_stage_model->compute(n_threads, in, false, &out, work_ctx);
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};
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@ -1507,15 +1507,15 @@ public:
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}
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int64_t t0 = ggml_time_ms();
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if (!use_tiny_autoencoder) {
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float tile_overlap;
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int tile_size_x, tile_size_y;
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get_tile_sizes(tile_size_x, tile_size_y, tile_overlap, vae_tiling_params, x->ne[0], x->ne[1]);
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LOG_DEBUG("VAE Tile size: %dx%d", tile_size_x, tile_size_y);
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process_latent_out(x);
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// x = load_tensor_from_file(work_ctx, "wan_vae_z.bin");
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if (vae_tiling_params.enabled && !decode_video) {
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float tile_overlap;
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int tile_size_x, tile_size_y;
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get_tile_sizes(tile_size_x, tile_size_y, tile_overlap, vae_tiling_params, x->ne[0], x->ne[1]);
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LOG_DEBUG("VAE Tile size: %dx%d", tile_size_x, tile_size_y);
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// split latent in 32x32 tiles and compute in several steps
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auto on_tiling = [&](ggml_tensor* in, ggml_tensor* out, bool init) {
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first_stage_model->compute(n_threads, in, true, &out, NULL);
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