Implement PlayerShootControl, PlayerMouseControl and WeaponProjectileControl
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<?xml version="1.0" encoding="UTF-8"?>
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<!--assets-impl.xml v1.0-->
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<project name="assets-impl" basedir="..">
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<target name="-init-assets">
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<jar jarfile="${build.dir}/${assets.jar.name}" excludes="${assets.excludes}" basedir="${assets.folder.name}" compress="${assets.compress}"/>
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<property location="${assets.folder.name}" name="assets.dir.resolved"/>
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<property location="${build.dir}/${assets.jar.name}" name="assets.jar.resolved"/>
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<property location="${build.classes.dir}" name="build.classes.dir.resolved"/>
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<pathconvert property="run.classpath.without.build.classes.dir">
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<path path="${run.classpath}"/>
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<map from="${build.classes.dir.resolved}" to=""/>
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<map from="${assets.dir.resolved}" to="${assets.jar.resolved}"/>
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</pathconvert>
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</target>
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</project>
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build.xml.data.CRC32=94bf7c61
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build.xml.script.CRC32=79a29eb7
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build.xml.stylesheet.CRC32=958a1d3e@1.32.1.45
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# This file is used by a NetBeans-based IDE to track changes in generated files such as build-impl.xml.
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# Do not edit this file. You may delete it but then the IDE will never regenerate such files for you.
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nbproject/build-impl.xml.data.CRC32=99ad4fd9
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nbproject/build-impl.xml.script.CRC32=ed28b3b3
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nbproject/build-impl.xml.stylesheet.CRC32=6ddba6b6@1.53.1.46
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application.title=MyGame
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application.vendor=MyCompany
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assets.jar.name=assets.jar
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assets.excludes=**/*.j3odata,**/*.mesh\.xml,**/*.skeleton\.xml,**/*.scene,**/*.material,**/*.obj,**/*.mtl,**/*.blend
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assets.folder.name=assets
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assets.compress=true
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build.classes.dir=${build.dir}/classes
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build.classes.excludes=**/*.java,**/*.form
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# This directory is removed when the project is cleaned:
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build.dir=build
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build.generated.dir=${build.dir}/generated
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build.generated.sources.dir=${build.dir}/generated-sources
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# Only compile against the classpath explicitly listed here:
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build.sysclasspath=ignore
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build.test.classes.dir=${build.dir}/test/classes
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build.test.results.dir=${build.dir}/test/results
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compile.on.save=true
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# Uncomment to specify the preferred debugger connection transport:
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#debug.transport=dt_socket
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debug.classpath=\
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${run.classpath}
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debug.test.classpath=\
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${run.test.classpath}
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# This directory is removed when the project is cleaned:
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dist.dir=dist
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dist.jar=${dist.dir}/${application.title}.jar
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dist.javadoc.dir=${dist.dir}/javadoc
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endorsed.classpath=
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excludes=
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includes=**
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jar.compress=false
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javac.classpath=\
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${libs.jme3.classpath}:\
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${libs.jme3-libraries.classpath}
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# Space-separated list of extra javac options
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javac.compilerargs=
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javac.deprecation=false
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javac.source=1.5
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javac.target=1.5
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javac.test.classpath=\
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${javac.classpath}:\
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${build.classes.dir}
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javadoc.additionalparam=
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javadoc.author=false
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javadoc.encoding=${source.encoding}
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javadoc.noindex=false
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javadoc.nonavbar=false
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javadoc.notree=false
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javadoc.private=false
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javadoc.splitindex=true
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javadoc.use=true
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javadoc.version=false
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javadoc.windowtitle=
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jaxbwiz.endorsed.dirs="${netbeans.home}/../ide12/modules/ext/jaxb/api"
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jnlp.codebase.type=local
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jnlp.descriptor=application
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jnlp.enabled=false
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jnlp.offline-allowed=false
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jnlp.signed=false
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main.class=mygame.Main
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meta.inf.dir=${src.dir}/META-INF
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manifest.file=MANIFEST.MF
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platform.active=default_platform
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run.classpath=\
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${javac.classpath}:\
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${build.classes.dir}:\
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${assets.folder.name}
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# Space-separated list of JVM arguments used when running the project
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# (you may also define separate properties like run-sys-prop.name=value instead of -Dname=value
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# or test-sys-prop.name=value to set system properties for unit tests):
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run.jvmargs=
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run.test.classpath=\
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${javac.test.classpath}:\
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${build.test.classes.dir}
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source.encoding=UTF-8
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src.dir=src
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@@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project xmlns="http://www.netbeans.org/ns/project/1">
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<type>org.netbeans.modules.java.j2seproject</type>
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<configuration>
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<buildExtensions xmlns="http://www.netbeans.org/ns/ant-build-extender/1">
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<extension file="assets-impl.xml" id="assets">
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<dependency dependsOn="-init-assets" target="-do-init"/>
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</extension>
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</buildExtensions>
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<data xmlns="http://www.netbeans.org/ns/j2se-project/3">
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<name>ShootingTest</name>
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<source-roots>
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<root id="src.dir"/>
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</source-roots>
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<test-roots/>
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</data>
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</configuration>
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</project>
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