Fixed a memory leak after disposing the DX11ScreenCapture

This commit is contained in:
Darth Affe 2024-02-19 19:46:08 +01:00
parent 762e2fefe0
commit 0aea8c675b

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@ -438,7 +438,13 @@ public sealed class DX11ScreenCapture : AbstractScreenCapture<ColorBGRA>
base.Dispose(disposing); base.Dispose(disposing);
lock (_captureLock) lock (_captureLock)
{
foreach (ZoneTextures textures in _textures.Values)
textures.Dispose();
_textures.Clear();
DisposeDX(); DisposeDX();
}
} }
private void DisposeDX() private void DisposeDX()