Fixed a memory leak after disposing the DX11ScreenCapture

This commit is contained in:
DarthAffe committed 2024-02-19 19:46:08 +01:00
1 parent 762e2fefe0
commit 0aea8c675b
1 file changed
+6
@@ -438,7 +438,13 @@ public sealed class DX11ScreenCapture : AbstractScreenCapture<ColorBGRA>
base.Dispose(disposing);
lock (_captureLock)
{
foreach (ZoneTextures textures in _textures.Values)
textures.Dispose();
_textures.Clear();
DisposeDX();
}
}
private void DisposeDX()