mirror of
https://github.com/DarthAffe/RGB.NET.git
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155 lines
5.6 KiB
C#
155 lines
5.6 KiB
C#
using System.Collections.Generic;
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using System.Threading;
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using AuraServiceLib;
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using RGB.NET.Core;
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namespace RGB.NET.Devices.Asus
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{
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/// <inheritdoc cref="AsusRGBDevice{TDeviceInfo}" />
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/// <summary>
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/// Represents a Asus keyboard.
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/// </summary>
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public class AsusKeyboardRGBDevice : AsusRGBDevice<AsusKeyboardRGBDeviceInfo>, IKeyboard
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{
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#region Properties & Fields
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private Dictionary<LedId, AsusLedId> _ledAsusLed = new();
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private Dictionary<LedId, int> _ledAsusLights = new();
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IKeyboardDeviceInfo IKeyboard.DeviceInfo => DeviceInfo;
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#endregion
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#region Constructors
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/// <inheritdoc />
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/// <summary>
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/// Initializes a new instance of the <see cref="T:RGB.NET.Devices.Asus.AsusKeyboardRGBDevice" /> class.
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/// </summary>
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/// <param name="info">The specific information provided by Asus for the keyboard.</param>
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internal AsusKeyboardRGBDevice(AsusKeyboardRGBDeviceInfo info, IDeviceUpdateTrigger updateTrigger)
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: base(info, updateTrigger)
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{
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InitializeLayout();
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}
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#endregion
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#region Methods
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private void InitializeLayout()
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{
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if (DeviceInfo.Device.Type != (uint)AsusDeviceType.NB_KB_4ZONE_RGB)
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{
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int pos = 0;
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int unknownLed = (int)LedId.Unknown1;
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// A device can have more lights than keys, a space bar with 4 lights per example but only the middle light is represented as a key
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// This means we want all lights but keys contain more information (a LED ID) so first pick up all keys and 'tag' them by giving them a color of 0x000001
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// Clear tags to make sure no device is already at 0x000001
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ClearTags();
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foreach (IAuraRgbKey key in ((IAuraSyncKeyboard)DeviceInfo.Device).Keys)
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{
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if (AsusKeyboardLedMapping.MAPPING.TryGetValue((AsusLedId)key.Code, out LedId ledId))
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AddAsusLed((AsusLedId)key.Code, ledId, new Point(pos++ * 19, 0), new Size(19, 19));
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else
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{
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AddAsusLed((AsusLedId)key.Code, (LedId)unknownLed, new Point(pos++ * 19, 0), new Size(19, 19));
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unknownLed++;
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}
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TagAsusLed(key);
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}
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// Give the ASUS SDK some time to catch up
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Thread.Sleep(100);
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// With keys iterated, add any light that was not tagged, these are lights that aren't represented by keys
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// Because there's no way to tell which light is which, they're all added as Unknown LEDs
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for (int index = 0; index < ((IAuraSyncKeyboard)DeviceInfo.Device).Lights.Count; index++)
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{
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IAuraRgbLight light = ((IAuraSyncKeyboard)DeviceInfo.Device).Lights[index];
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if (IsAsusLedTagged(light))
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continue;
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AddAsusLed(index, (LedId)unknownLed, new Point(pos++ * 19, 0), new Size(19, 19));
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unknownLed++;
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}
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// Clear tags when done, the info is no longer relevant
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ClearTags();
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}
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else
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{
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int ledCount = DeviceInfo.Device.Lights.Count;
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for (int i = 0; i < ledCount; i++)
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AddLed(LedId.Keyboard_Custom1 + i, new Point(i * 19, 0), new Size(19, 19));
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}
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}
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/// <inheritdoc />
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protected override object? GetLedCustomData(LedId ledId)
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{
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if (this._ledAsusLed.TryGetValue(ledId, out AsusLedId asusLedId))
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return (true, (int)asusLedId);
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if (this._ledAsusLights.TryGetValue(ledId, out int lightIndex))
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return (false, lightIndex);
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return null;
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}
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/// <summary>
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/// Add an ASUS LED by its LED ID
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/// </summary>
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private void AddAsusLed(AsusLedId asusLedId, LedId ledId, Point position, Size size)
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{
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if (this._ledAsusLed.TryGetValue(ledId, out AsusLedId firstAsusLed))
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throw new RGBDeviceException($"Got LED '{ledId}' twice, first ASUS LED '{firstAsusLed}' "
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+ $"second ASUS LED '{asusLedId}' on device '{DeviceInfo.DeviceName}'");
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this._ledAsusLed.Add(ledId, asusLedId);
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AddLed(ledId, position, size);
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}
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/// <summary>
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/// Add an asus LED by its light index
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/// </summary>
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private void AddAsusLed(int index, LedId ledId, Point position, Size size)
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{
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this._ledAsusLights.Add(ledId, index);
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AddLed(ledId, position, size);
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}
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/// <summary>
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/// Clears the tags off all keys by setting their color to 0x000000
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/// </summary>
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private void ClearTags()
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{
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foreach (IAuraRgbLight light in ((IAuraSyncKeyboard)DeviceInfo.Device).Lights)
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light.Color = 0x000000;
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}
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/// <summary>
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/// Tags a LED by its key by setting its color to 0x000001
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/// </summary>
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/// <param name="key"></param>
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private void TagAsusLed(IAuraRgbKey key)
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{
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key.Color = 0x000001;
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}
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/// <summary>
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/// Determines whether a LED is tagged by its light
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/// </summary>
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/// <param name="light"></param>
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/// <returns></returns>
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private bool IsAsusLedTagged(IAuraRgbLight light)
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{
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return light.Color == 0x000001;
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}
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#endregion
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}
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}
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