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mirror of https://github.com/DarthAffe/RGB.NET.git synced 2025-12-12 17:48:31 +00:00

ASUS - Explain what is going on with LED tagging

This commit is contained in:
Robert 2021-04-26 22:58:52 +02:00
parent d6054cf527
commit 6665e14e1d

View File

@ -1,4 +1,5 @@
using System.Collections.Generic;
using System.Threading;
using AuraServiceLib;
using RGB.NET.Core;
@ -43,6 +44,10 @@ namespace RGB.NET.Devices.Asus
int pos = 0;
int unknownLed = (int)LedId.Unknown1;
// A device can have more lights than keys, a space bar with 4 lights per example but only the middle light is represented as a key
// This means we want all lights but keys contain more information (a LED ID) so first pick up all keys and 'tag' them by giving them a color of 0x000001
// Clear tags to make sure no device is already at 0x000001
ClearTags();
foreach (IAuraRgbKey key in ((IAuraSyncKeyboard)DeviceInfo.Device).Keys)
{
@ -57,6 +62,11 @@ namespace RGB.NET.Devices.Asus
TagAsusLed(key);
}
// Give the ASUS SDK some time to catch up
Thread.Sleep(100);
// With keys iterated, add any light that was not tagged, these are lights that aren't represented by keys
// Because there's no way to tell which light is which, they're all added as Unknown LEDs
for (int index = 0; index < ((IAuraSyncKeyboard)DeviceInfo.Device).Lights.Count; index++)
{
IAuraRgbLight light = ((IAuraSyncKeyboard)DeviceInfo.Device).Lights[index];
@ -66,6 +76,8 @@ namespace RGB.NET.Devices.Asus
AddAsusLed(index, (LedId)unknownLed, new Point(pos++ * 19, 0), new Size(19, 19));
unknownLed++;
}
// Clear tags when done, the info is no longer relevant
ClearTags();
}
else
@ -76,22 +88,6 @@ namespace RGB.NET.Devices.Asus
}
}
private void AddAsusLed(AsusLedId asusLedId, LedId ledId, Point position, Size size)
{
if (this._ledAsusLed.TryGetValue(ledId, out AsusLedId firstAsusLed))
throw new
RGBDeviceException($"Got LED '{ledId}' twice, first ASUS LED '{firstAsusLed}' second ASUS LED '{asusLedId}' on device '{DeviceInfo.DeviceName}'");
this._ledAsusLed.Add(ledId, asusLedId);
AddLed(ledId, position, size);
}
private void AddAsusLed(int index, LedId ledId, Point position, Size size)
{
this._ledAsusLights.Add(ledId, index);
AddLed(ledId, position, size);
}
/// <inheritdoc />
protected override object? GetLedCustomData(LedId ledId)
{
@ -102,17 +98,52 @@ namespace RGB.NET.Devices.Asus
return null;
}
/// <summary>
/// Add an ASUS LED by its LED ID
/// </summary>
private void AddAsusLed(AsusLedId asusLedId, LedId ledId, Point position, Size size)
{
if (this._ledAsusLed.TryGetValue(ledId, out AsusLedId firstAsusLed))
throw new RGBDeviceException($"Got LED '{ledId}' twice, first ASUS LED '{firstAsusLed}' "
+ $"second ASUS LED '{asusLedId}' on device '{DeviceInfo.DeviceName}'");
this._ledAsusLed.Add(ledId, asusLedId);
AddLed(ledId, position, size);
}
/// <summary>
/// Add an asus LED by its light index
/// </summary>
private void AddAsusLed(int index, LedId ledId, Point position, Size size)
{
this._ledAsusLights.Add(ledId, index);
AddLed(ledId, position, size);
}
/// <summary>
/// Clears the tags off all keys by setting their color to 0x000000
/// </summary>
private void ClearTags()
{
foreach (IAuraRgbLight light in ((IAuraSyncKeyboard)DeviceInfo.Device).Lights)
foreach (IAuraRgbLight light in ((IAuraSyncKeyboard)DeviceInfo.Device).Lights)
light.Color = 0x000000;
}
/// <summary>
/// Tags a LED by its key by setting its color to 0x000001
/// </summary>
/// <param name="key"></param>
private void TagAsusLed(IAuraRgbKey key)
{
key.Color = 0x000001;
}
/// <summary>
/// Determines whether a LED is tagged by its light
/// </summary>
/// <param name="light"></param>
/// <returns></returns>
private bool IsAsusLedTagged(IAuraRgbLight light)
{
return light.Color == 0x000001;