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57 lines
1.9 KiB
C#
57 lines
1.9 KiB
C#
using RGB.NET.Core;
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using RGB.NET.Devices.Aura.Native;
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namespace RGB.NET.Devices.Aura
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{
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/// <inheritdoc />
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/// <summary>
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/// Represents a Aura graphicsCard.
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/// </summary>
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public class AuraGraphicsCardRGBDevice : AuraRGBDevice
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{
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#region Properties & Fields
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/// <summary>
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/// Gets information about the <see cref="AuraGraphicsCardRGBDevice"/>.
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/// </summary>
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public AuraGraphicsCardRGBDeviceInfo GraphicsCardDeviceInfo { get; }
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#endregion
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#region Constructors
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/// <inheritdoc />
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/// <summary>
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/// Initializes a new instance of the <see cref="T:RGB.NET.Devices.Aura.AuraGraphicsCardRGBDevice" /> class.
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/// </summary>
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/// <param name="info">The specific information provided by Aura for the graphics card.</param>
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internal AuraGraphicsCardRGBDevice(AuraGraphicsCardRGBDeviceInfo info)
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: base(info)
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{
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this.GraphicsCardDeviceInfo = info;
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}
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#endregion
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#region Methods
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/// <inheritdoc />
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protected override void InitializeLayout()
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{
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//TODO DarthAffe 07.10.2017: Look for a good default layout
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int ledCount = _AuraSDK.GetGPULedCount(GraphicsCardDeviceInfo.Handle);
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for (int i = 0; i < ledCount; i++)
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InitializeLed(new AuraLedId(this, AuraLedIds.GraphicsCardLed1 + i, i), new Rectangle(i * 10, 0, 10, 10));
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//TODO DarthAffe 07.10.2017: We don'T know the model, how to save layouts and images?
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ApplyLayoutFromFile(PathHelper.GetAbsolutePath($@"Layouts\Aura\GraphicsCards\{GraphicsCardDeviceInfo.Model.Replace(" ", string.Empty).ToUpper()}.xml"),
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null, PathHelper.GetAbsolutePath(@"Images\Aura\GraphicsCards"));
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}
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/// <inheritdoc />
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protected override void ApplyColorData() => _AuraSDK.SetGPUColor(GraphicsCardDeviceInfo.Handle, ColorData);
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#endregion
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}
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}
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