mirror of
https://github.com/DarthAffe/RGB.NET.git
synced 2025-12-12 17:48:31 +00:00
Implemented update queue and corrected the LED mappings
This commit is contained in:
parent
7690a49e43
commit
a94509dfcb
@ -11,6 +11,6 @@ namespace RGB.NET.Devices.Wooting.Enum
|
||||
public enum WootingLogicalKeyboardLayout
|
||||
{
|
||||
US = 0,
|
||||
EU = 1
|
||||
UK = 1
|
||||
};
|
||||
}
|
||||
|
||||
@ -11,6 +11,6 @@ namespace RGB.NET.Devices.Wooting.Enum
|
||||
public enum WootingPhysicalKeyboardLayout
|
||||
{
|
||||
US = 0,
|
||||
EU = 1
|
||||
UK = 1
|
||||
}
|
||||
}
|
||||
|
||||
@ -7,6 +7,6 @@ namespace RGB.NET.Devices.Wooting.Generic
|
||||
/// </summary>
|
||||
internal interface IWootingRGBDevice : IRGBDevice
|
||||
{
|
||||
void Initialize(UpdateQueue updateQueue);
|
||||
void Initialize(IDeviceUpdateTrigger updateTrigger);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,8 +1,5 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Linq;
|
||||
using RGB.NET.Core;
|
||||
using RGB.NET.Devices.Wooting.Native;
|
||||
|
||||
namespace RGB.NET.Devices.Wooting.Generic
|
||||
{
|
||||
@ -44,11 +41,11 @@ namespace RGB.NET.Devices.Wooting.Generic
|
||||
#endregion
|
||||
|
||||
#region Methods
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Initializes the device.
|
||||
/// </summary>
|
||||
public void Initialize(UpdateQueue updateQueue)
|
||||
public void Initialize(IDeviceUpdateTrigger updateTrigger)
|
||||
{
|
||||
InitializeLayout();
|
||||
|
||||
@ -58,7 +55,7 @@ namespace RGB.NET.Devices.Wooting.Generic
|
||||
Size = ledRectangle.Size + new Size(ledRectangle.Location.X, ledRectangle.Location.Y);
|
||||
}
|
||||
|
||||
UpdateQueue = updateQueue;
|
||||
UpdateQueue = new WootingUpdateQueue(updateTrigger);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
42
RGB.NET.Devices.Wooting/Generic/WootingUpdateQueue.cs
Normal file
42
RGB.NET.Devices.Wooting/Generic/WootingUpdateQueue.cs
Normal file
@ -0,0 +1,42 @@
|
||||
using System.Collections.Generic;
|
||||
using RGB.NET.Core;
|
||||
using RGB.NET.Devices.Wooting.Native;
|
||||
|
||||
namespace RGB.NET.Devices.Wooting.Generic
|
||||
{
|
||||
/// <inheritdoc />
|
||||
/// <summary>
|
||||
/// Represents the update-queue performing updates for cooler master devices.
|
||||
/// </summary>
|
||||
public class WootingUpdateQueue : UpdateQueue
|
||||
{
|
||||
#region Constructors
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="WootingUpdateQueue"/> class.
|
||||
/// </summary>
|
||||
/// <param name="updateTrigger">The update trigger used by this queue.</param>
|
||||
public WootingUpdateQueue(IDeviceUpdateTrigger updateTrigger)
|
||||
: base(updateTrigger)
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Methods
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void Update(Dictionary<object, Color> dataSet)
|
||||
{
|
||||
foreach (KeyValuePair<object, Color> data in dataSet)
|
||||
{
|
||||
(int row, int column) = ((int, int))data.Key;
|
||||
_WootingSDK.ArraySetSingle((byte)row, (byte)column, data.Value.GetR(), data.Value.GetG(), data.Value.GetB());
|
||||
}
|
||||
|
||||
_WootingSDK.ArrayUpdateKeyboard();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@ -245,14 +245,14 @@ namespace RGB.NET.Devices.Wooting.Keyboard
|
||||
{ WootingDevicesIndexes.WootingOne, new Dictionary<WootingPhysicalKeyboardLayout, Dictionary<LedId, (int row, int column)>>
|
||||
{
|
||||
{ WootingPhysicalKeyboardLayout.US, WootingOne_US },
|
||||
{ WootingPhysicalKeyboardLayout.EU, WootingOne_US }
|
||||
{ WootingPhysicalKeyboardLayout.UK, WootingOne_US }
|
||||
}
|
||||
},
|
||||
|
||||
{ WootingDevicesIndexes.WootingTwo, new Dictionary<WootingPhysicalKeyboardLayout, Dictionary<LedId, (int row, int column)>>
|
||||
{
|
||||
{ WootingPhysicalKeyboardLayout.US, WootingTwo_US },
|
||||
{ WootingPhysicalKeyboardLayout.EU, WootingTwo_US }
|
||||
{ WootingPhysicalKeyboardLayout.UK, WootingTwo_US }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@ -40,14 +40,13 @@ namespace RGB.NET.Devices.Wooting.Keyboard
|
||||
{
|
||||
this.PhysicalLayout = physicalKeyboardLayout;
|
||||
|
||||
// For now just go for this
|
||||
switch (physicalKeyboardLayout)
|
||||
{
|
||||
case WootingPhysicalKeyboardLayout.US:
|
||||
this.LogicalLayout = WootingLogicalKeyboardLayout.US;
|
||||
break;
|
||||
case WootingPhysicalKeyboardLayout.EU:
|
||||
this.LogicalLayout = WootingLogicalKeyboardLayout.EU;
|
||||
case WootingPhysicalKeyboardLayout.UK:
|
||||
this.LogicalLayout = WootingLogicalKeyboardLayout.UK;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -2,6 +2,9 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using RGB.NET.Core;
|
||||
using RGB.NET.Devices.Wooting.Enum;
|
||||
using RGB.NET.Devices.Wooting.Generic;
|
||||
using RGB.NET.Devices.Wooting.Keyboard;
|
||||
using RGB.NET.Devices.Wooting.Native;
|
||||
|
||||
namespace RGB.NET.Devices.Wooting
|
||||
@ -24,13 +27,13 @@ namespace RGB.NET.Devices.Wooting
|
||||
/// Gets a modifiable list of paths used to find the native SDK-dlls for x86 applications.
|
||||
/// The first match will be used.
|
||||
/// </summary>
|
||||
public static List<string> PossibleX86NativePaths { get; } = new List<string> { "x86/wooting-rgb-sdk.dll" };
|
||||
public static List<string> PossibleX86NativePaths { get; } = new List<string> {"x86/wooting-rgb-sdk.dll"};
|
||||
|
||||
/// <summary>
|
||||
/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 applications.
|
||||
/// The first match will be used.
|
||||
/// </summary>
|
||||
public static List<string> PossibleX64NativePaths { get; } = new List<string> { "x64/wooting-rgb-sdk64.dll" };
|
||||
public static List<string> PossibleX64NativePaths { get; } = new List<string> {"x64/wooting-rgb-sdk64.dll"};
|
||||
|
||||
/// <inheritdoc />
|
||||
/// <summary>
|
||||
@ -52,6 +55,11 @@ namespace RGB.NET.Devices.Wooting
|
||||
/// <inheritdoc />
|
||||
public IEnumerable<IRGBDevice> Devices { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The <see cref="DeviceUpdateTrigger"/> used to trigger the updates for cooler master devices.
|
||||
/// </summary>
|
||||
public DeviceUpdateTrigger UpdateTrigger { get; private set; }
|
||||
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
@ -62,8 +70,11 @@ namespace RGB.NET.Devices.Wooting
|
||||
/// <exception cref="InvalidOperationException">Thrown if this constructor is called even if there is already an instance of this class.</exception>
|
||||
public WootingDeviceProvider()
|
||||
{
|
||||
if (_instance != null) throw new InvalidOperationException($"There can be only one instance of type {nameof(WootingDeviceProvider)}");
|
||||
if (_instance != null)
|
||||
throw new InvalidOperationException($"There can be only one instance of type {nameof(WootingDeviceProvider)}");
|
||||
_instance = this;
|
||||
|
||||
UpdateTrigger = new DeviceUpdateTrigger();
|
||||
}
|
||||
|
||||
#endregion
|
||||
@ -72,26 +83,45 @@ namespace RGB.NET.Devices.Wooting
|
||||
|
||||
/// <inheritdoc />
|
||||
/// <exception cref="RGBDeviceException">Thrown if the SDK failed to initialize</exception>
|
||||
public bool Initialize(RGBDeviceType loadFilter = RGBDeviceType.All, bool exclusiveAccessIfPossible = false, bool throwExceptions = false)
|
||||
public bool Initialize(RGBDeviceType loadFilter = RGBDeviceType.All, bool exclusiveAccessIfPossible = false,
|
||||
bool throwExceptions = false)
|
||||
{
|
||||
IsInitialized = false;
|
||||
|
||||
try
|
||||
{
|
||||
UpdateTrigger?.Stop();
|
||||
|
||||
_WootingSDK.Reload();
|
||||
|
||||
IList<IRGBDevice> devices = new List<IRGBDevice>();
|
||||
if (_WootingSDK.KeyboardConnected())
|
||||
{
|
||||
if (_WootingSDK.IsWootingOne())
|
||||
IWootingRGBDevice device;
|
||||
// TODO: Find an accurate way to determine physical and logical layouts
|
||||
if (_WootingSDK.IsWootingTwo())
|
||||
{
|
||||
|
||||
}
|
||||
else if (_WootingSDK.IsWootingTwo())
|
||||
{
|
||||
|
||||
device = new WootingKeyboardRGBDevice(new WootingKeyboardRGBDeviceInfo(WootingDevicesIndexes.WootingTwo,
|
||||
WootingPhysicalKeyboardLayout.US,
|
||||
CultureHelper.GetCurrentCulture()));
|
||||
}
|
||||
else if (_WootingSDK.IsWootingOne())
|
||||
{
|
||||
device = new WootingKeyboardRGBDevice(new WootingKeyboardRGBDeviceInfo(WootingDevicesIndexes.WootingOne,
|
||||
WootingPhysicalKeyboardLayout.US,
|
||||
CultureHelper.GetCurrentCulture()));
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new RGBDeviceException("No supported Wooting keyboard connected");
|
||||
}
|
||||
|
||||
device.Initialize(UpdateTrigger);
|
||||
devices.Add(device);
|
||||
}
|
||||
|
||||
UpdateTrigger?.Start();
|
||||
|
||||
Devices = new ReadOnlyCollection<IRGBDevice>(devices);
|
||||
IsInitialized = true;
|
||||
}
|
||||
@ -112,7 +142,9 @@ namespace RGB.NET.Devices.Wooting
|
||||
public void Dispose()
|
||||
{
|
||||
try { _WootingSDK.Reset(); }
|
||||
catch { /* Unlucky.. */}
|
||||
catch
|
||||
{ /* Unlucky.. */
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user