Added GameController as Core device type; Updated Corsair SDK to 4.0.84

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DarthAffe committed 2023-12-22 20:16:14 +01:00
1 parent 9575690efb
commit 8aaf602cdd
12 files changed
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// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedMember.Global
using RGB.NET.Core;
using System.Collections.Generic;
namespace RGB.NET.Devices.Corsair;
/// <inheritdoc cref="CorsairRGBDevice{TDeviceInfo}" />
/// <summary>
/// Represents a corsair gamecontroller.
/// </summary>
public sealed class CorsairGameControllerRGBDevice : CorsairRGBDevice<CorsairGameControllerRGBDeviceInfo>, IGameController
{
#region Constructors
/// <inheritdoc />
/// <summary>
/// Initializes a new instance of the <see cref="T:RGB.NET.Devices.Corsair.CorsairGameControllerRGBDevice" /> class.
/// </summary>
/// <param name="info">The specific information provided by CUE for the gamecontroller</param>
/// <param name="updateQueue">The queue used to update this device.</param>
internal CorsairGameControllerRGBDevice(CorsairGameControllerRGBDeviceInfo info, CorsairDeviceUpdateQueue updateQueue)
: base(info, updateQueue)
{ }
#endregion
#region Methods
protected override LedMapping<CorsairLedId> CreateMapping(IEnumerable<CorsairLedId> ids) => LedMappings.CreateGameControllerMapping(ids);
#endregion
}
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using RGB.NET.Core;
using RGB.NET.Devices.Corsair.Native;
namespace RGB.NET.Devices.Corsair;
/// <inheritdoc />
/// <summary>
/// Represents a generic information for a <see cref="T:RGB.NET.Devices.Corsair.CorsairGameControllerRGBDevice" />.
/// </summary>
public sealed class CorsairGameControllerRGBDeviceInfo : CorsairRGBDeviceInfo
{
#region Constructors
/// <inheritdoc />
internal CorsairGameControllerRGBDeviceInfo(_CorsairDeviceInfo nativeInfo, int ledCount, int ledOffset)
: base(RGBDeviceType.GameController, nativeInfo, ledCount, ledOffset)
{ }
#endregion
}