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Adds MSI VGA support
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RGB.NET.Devices.Msi/GraphicsCard/MsiGraphicsCardRGBDevice.cs
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66
RGB.NET.Devices.Msi/GraphicsCard/MsiGraphicsCardRGBDevice.cs
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using RGB.NET.Core;
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using RGB.NET.Devices.Msi.Native;
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namespace RGB.NET.Devices.Msi
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{
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/// <inheritdoc />
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/// <summary>
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/// Represents MSI VGA adapters.
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/// </summary>
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public class MsiGraphicsCardRGBDevice : MsiRGBDevice<MsiRGBDeviceInfo>
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{
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#region Constructors
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/// <inheritdoc />
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/// <summary>
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/// Initializes a new instance of the <see cref="T:RGB.NET.Devices.Msi.MsiGraphicsCardRGBDevice" /> class.
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/// </summary>
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/// <param name="info">The specific information provided by MSI for graphics cards.</param>
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internal MsiGraphicsCardRGBDevice(MsiRGBDeviceInfo info)
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: base(info)
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{ }
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#endregion
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#region Methods
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/// <inheritdoc />
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protected override void InitializeLayout()
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{
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// Should errors be handled?
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_MsiSDK.GetDeviceInfo(out string[] deviceTypes, out int[] ledCounts);
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for (int i = 0; i < deviceTypes.Length; i++)
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{
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// DeviceInfo.MsiDeviceType = "MSI_VGA"
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if (deviceTypes[i].Equals(DeviceInfo.MsiDeviceType))
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{
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for (int j = 0; j < ledCounts[i]; j++)
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{
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//Hex3l: Should it be configurable in order to provide style access?
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//Hex3l: Sets led style to "Steady" in order to have a solid color output therefore a controllable led color
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//Hex3l: This is a string defined by the output of _MsiSDK.GetLedStyle, "Steady" should be always present
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const string LED_STYLE = "Steady";
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//Hex3l: Every led is a video card adapter.
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_MsiSDK.SetLedStyle(DeviceInfo.MsiDeviceType, j, LED_STYLE);
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InitializeLed(LedId.GraphicsCard1 + j, new Rectangle(j * 10, 0, 10, 10));
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}
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}
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}
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//TODO DarthAffe 07.10.2017: We don't know the model, how to save layouts and images?
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ApplyLayoutFromFile(PathHelper.GetAbsolutePath($@"Layouts\MSI\GraphicsCard\{DeviceInfo.Model.Replace(" ", string.Empty).ToUpper()}.xml"), null);
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}
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/// <inheritdoc />
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protected override object CreateLedCustomData(LedId ledId) => (int)ledId - (int)LedId.GraphicsCard1;
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/// <inheritdoc />
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public override void SyncBack()
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{ }
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#endregion
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}
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}
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@ -120,6 +120,18 @@ namespace RGB.NET.Devices.Msi
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devices.Add(motherboard);
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devices.Add(motherboard);
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}
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}
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if (deviceTypes.Equals("MSI_VGA"))
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{
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//Hex3l: Every led under MSI_VGA should be a different graphics card. Handling all the cards together seems a good way to avoid overlapping of leds
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//Hex3l: The led name is the name of the card (e.g. NVIDIA GeForce RTX 2080 Ti) we could provide it in device info.
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MsiDeviceUpdateQueue updateQueue = new MsiDeviceUpdateQueue(UpdateTrigger, deviceType);
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IMsiRGBDevice graphicscard = new MsiGraphicsCardRGBDevice(new MsiRGBDeviceInfo(RGBDeviceType.GraphicsCard, deviceType, "Msi", "GraphicsCard"));
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graphicscard.Initialize(updateQueue);
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devices.Add(graphicscard);
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}
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//TODO DarthAffe 22.02.2020: Add other devices
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//TODO DarthAffe 22.02.2020: Add other devices
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}
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}
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catch { if (throwExceptions) throw; }
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catch { if (throwExceptions) throw; }
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