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This will adapt the devices and reduces the importance of the "special case keyboard"
57 lines
1.8 KiB
C#
57 lines
1.8 KiB
C#
using System.Collections.Generic;
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using System.Drawing;
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using CUE.NET.Devices.Keyboard.Enums;
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using CUE.NET.Devices.Keyboard.Keys;
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namespace CUE.NET.Brushes
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{
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/// <summary>
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/// Represents a brush drawing the lighting of a CUE profile.
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/// </summary>
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public class ProfileBrush : AbstractBrush
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{
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#region Properties & Fields
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/// <summary>
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/// Gets the strongly-typed target used for the effect.
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/// </summary>
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protected override IBrush EffectTarget => this;
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private Dictionary<CorsairKeyboardKeyId, Color> _keyLights;
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#endregion
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#region Constructors
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/// <summary>
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/// Initializes a new instance of the <see cref="ProfileBrush"/> class.
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/// </summary>
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/// <param name="keyLights">The light settings of the CUE profile.</param>
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internal ProfileBrush(Dictionary<CorsairKeyboardKeyId, Color> keyLights)
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{
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this._keyLights = keyLights;
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}
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#endregion
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#region Methods
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/// <summary>
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/// Gets the color at an specific point assuming the brush is drawn into the given rectangle.
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/// </summary>
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/// <param name="rectangle">The rectangle in which the brush should be drawn.</param>
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/// <param name="renderTarget">The target (key/point) from which the color should be taken.</param>
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/// <returns>The color at the specified point.</returns>
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protected override Color GetColorAtPoint(RectangleF rectangle, BrushRenderTarget renderTarget)
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{
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CorsairKey key = CueSDK.KeyboardSDK[(CorsairKeyboardKeyId)renderTarget.LedId];
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if (key == null) return Color.Transparent;
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Color color;
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return !_keyLights.TryGetValue(key.KeyId, out color) ? Color.Transparent : color;
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}
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#endregion
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}
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}
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