using System.Collections.Generic;
using System.Drawing;
using CUE.NET.Devices.Keyboard.Enums;
using CUE.NET.Devices.Keyboard.Keys;
namespace CUE.NET.Brushes
{
///
/// Represents a brush drawing the lighting of a CUE profile.
///
public class ProfileBrush : AbstractBrush
{
#region Properties & Fields
///
/// Gets the strongly-typed target used for the effect.
///
protected override IBrush EffectTarget => this;
private Dictionary _keyLights;
#endregion
#region Constructors
///
/// Initializes a new instance of the class.
///
/// The light settings of the CUE profile.
internal ProfileBrush(Dictionary keyLights)
{
this._keyLights = keyLights;
}
#endregion
#region Methods
///
/// Gets the color at an specific point assuming the brush is drawn into the given rectangle.
///
/// The rectangle in which the brush should be drawn.
/// The target (key/point) from which the color should be taken.
/// The color at the specified point.
protected override Color GetColorAtPoint(RectangleF rectangle, BrushRenderTarget renderTarget)
{
CorsairKey key = CueSDK.KeyboardSDK[(CorsairKeyboardKeyId)renderTarget.LedId];
if (key == null) return Color.Transparent;
Color color;
return !_keyLights.TryGetValue(key.KeyId, out color) ? Color.Transparent : color;
}
#endregion
}
}