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61 lines
1.6 KiB
C#
61 lines
1.6 KiB
C#
// ReSharper disable MemberCanBePrivate.Global
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using System.Collections.Generic;
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using CUE.NET.Brushes;
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using CUE.NET.Devices.Generic;
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namespace CUE.NET.Effects
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{
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/// <summary>
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/// Represents a basic effect.
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/// </summary>
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public abstract class AbstractEffect : IEffect
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{
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#region Properties & Fields
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/// <summary>
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/// Gets or sets the list of LEDSs to which the effect applies.
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/// </summary>
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public IEnumerable<CorsairLed> LedList { get; set; }
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/// <summary>
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/// Gets the brush which is drawn by the effect.
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/// </summary>
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public abstract IBrush EffectBrush { get; }
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/// <summary>
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/// Gets or sets the z-index of the brush to allow ordering them before drawing. (lowest first) (default: 0)
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/// </summary>
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public int ZIndex { get; set; } = 0;
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/// <summary>
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/// Gets or sets if this effect has finished all of his work.
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/// </summary>
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public bool IsDone { get; protected set; }
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#endregion
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#region Methods
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/// <summary>
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/// Updates the effect.
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/// </summary>
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/// <param name="deltaTime">The elapsed time (in seconds) since the last update.</param>
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public abstract void Update(float deltaTime);
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/// <summary>
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/// Hook which is called when the effect is attached to a device.
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/// </summary>
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public virtual void OnAttach()
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{ }
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/// <summary>
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/// Hook which is called when the effect is detached from a device.
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/// </summary>
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public virtual void OnDetach()
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{ }
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#endregion
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}
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}
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