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CUE.NET/Helper/RectangleHelper.cs
2015-09-19 20:22:40 +02:00

37 lines
1.4 KiB
C#

using System;
using System.Drawing;
namespace CUE.NET.Helper
{
public static class RectangleHelper
{
public static RectangleF CreateRectangleFromPoints(PointF point1, PointF point2)
{
float posX = Math.Min(point1.X, point2.X);
float posY = Math.Min(point1.Y, point2.Y);
float width = Math.Max(point1.X, point2.X) - posX;
float height = Math.Max(point1.Y, point2.Y) - posY;
return new RectangleF(posX, posY, width, height);
}
public static RectangleF CreateRectangleFromRectangles(RectangleF point1, RectangleF point2)
{
float posX = Math.Min(point1.X, point2.X);
float posY = Math.Min(point1.Y, point2.Y);
float width = Math.Max(point1.X + point1.Width, point2.X + point2.Width) - posX;
float height = Math.Max(point1.Y + point1.Height, point2.Y + point2.Height) - posY;
return new RectangleF(posX, posY, width, height);
}
public static float CalculateIntersectPercentage(RectangleF rect, RectangleF referenceRect)
{
if (rect.IsEmpty || referenceRect.IsEmpty) return 0;
referenceRect.Intersect(rect); // replace referenceRect with intersect
return referenceRect.IsEmpty ? 0 : (referenceRect.Width * referenceRect.Height) / (rect.Width * rect.Height);
}
}
}