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CUE.NET/Devices/Keyboard/Keys/RectangleKeyGroup.cs
2015-09-19 20:22:40 +02:00

48 lines
1.7 KiB
C#

using System.Drawing;
using System.Linq;
using CUE.NET.Devices.Keyboard.Enums;
using CUE.NET.Helper;
namespace CUE.NET.Devices.Keyboard.Keys
{
public class RectangleKeyGroup : BaseKeyGroup
{
#region Properties & Fields
public RectangleF RequestedRectangle { get; }
public float MinOverlayPercentage { get; }
#endregion
#region Constructors
public RectangleKeyGroup(CorsairKeyboard keyboard, CorsairKeyboardKeyId fromKey, CorsairKeyboardKeyId toKey, float minOverlayPercentage = 0.5f)
: this(keyboard, keyboard[fromKey], keyboard[toKey], minOverlayPercentage)
{ }
public RectangleKeyGroup(CorsairKeyboard keyboard, CorsairKey fromKey, CorsairKey toKey, float minOverlayPercentage = 0.5f)
: this(keyboard, RectangleHelper.CreateRectangleFromRectangles(fromKey.KeyRectangle, toKey.KeyRectangle), minOverlayPercentage)
{ }
public RectangleKeyGroup(CorsairKeyboard keyboard, PointF fromPoint, PointF toPoint, float minOverlayPercentage = 0.5f)
: this(keyboard, RectangleHelper.CreateRectangleFromPoints(fromPoint, toPoint), minOverlayPercentage)
{ }
public RectangleKeyGroup(CorsairKeyboard keyboard, RectangleF requestedRectangle, float minOverlayPercentage = 0.5f)
: base(keyboard)
{
this.RequestedRectangle = requestedRectangle;
this.MinOverlayPercentage = minOverlayPercentage;
foreach (CorsairKey key in Keyboard.Where(x => RectangleHelper.CalculateIntersectPercentage(x.KeyRectangle, requestedRectangle) >= minOverlayPercentage))
Keys.Add(key);
}
#endregion
#region Methods
#endregion
}
}