Added reactangle of keyboard, improved example

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DarthAffe committed 2015-09-19 23:16:34 +02:00
1 parent 3e238adcc4
commit f3d498afcf
2 files changed
+122 -4

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@@ -2,10 +2,12 @@
using System.Collections;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using CUE.NET.Devices.Generic;
using CUE.NET.Devices.Keyboard.Enums;
using CUE.NET.Devices.Keyboard.Keys;
using CUE.NET.Helper;
using CUE.NET.Native;
namespace CUE.NET.Devices.Keyboard
@@ -16,6 +18,8 @@ namespace CUE.NET.Devices.Keyboard
public CorsairKeyboardDeviceInfo KeyboardDeviceInfo { get; }
public RectangleF KeyboardRectangle { get; private set; }
private Dictionary<CorsairKeyboardKeyId, CorsairKey> _keys = new Dictionary<CorsairKeyboardKeyId, CorsairKey>();
public CorsairKey this[CorsairKeyboardKeyId keyId]
{
@@ -27,6 +31,18 @@ namespace CUE.NET.Devices.Keyboard
private set { throw new NotSupportedException(); }
}
public CorsairKey this[PointF location]
{
get { return _keys.Values.FirstOrDefault(x => x.KeyRectangle.Contains(location)); }
private set { throw new NotSupportedException(); }
}
public IEnumerable<CorsairKey> this[RectangleF referenceRect, float minOverlayPercentage = 0.5f]
{
get { return _keys.Values.Where(x => RectangleHelper.CalculateIntersectPercentage(x.KeyRectangle, referenceRect) >= minOverlayPercentage); }
private set { throw new NotSupportedException(); }
}
#endregion
#region Constructors
@@ -37,6 +53,7 @@ namespace CUE.NET.Devices.Keyboard
this.KeyboardDeviceInfo = info;
InitializeKeys();
CalculateKeyboardRectangle();
}
#endregion
@@ -58,6 +75,24 @@ namespace CUE.NET.Devices.Keyboard
}
}
private void CalculateKeyboardRectangle()
{
float posX = float.MaxValue;
float posY = float.MaxValue;
float posX2 = float.MinValue;
float posY2 = float.MinValue;
foreach (CorsairKey key in this)
{
posX = Math.Min(posX, key.KeyRectangle.X);
posY = Math.Min(posY, key.KeyRectangle.Y);
posX2 = Math.Max(posX2, key.KeyRectangle.X + key.KeyRectangle.Width);
posY2 = Math.Max(posY2, key.KeyRectangle.Y + key.KeyRectangle.Height);
}
KeyboardRectangle = RectangleHelper.CreateRectangleFromPoints(new PointF(posX, posY), new PointF(posX2, posY2));
}
#region IEnumerable
public IEnumerator<CorsairKey> GetEnumerator()