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Created Easing (markdown)
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Easing.md
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Since Artemis 1.5.1 layers support easing on their width, height and opacity.
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Easing lets you 'smooth out' the transition from one value to another. Per example if you have 10 boost in Rocket League and pickup a large boost-pickup the bar instantly fills up all the way. With easing you can make this happen in a smooth transition.
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There are four kinds of easing, each is visualized below:
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Besides the easing method to use, you can also setup a duration in milliseconds, the longer you setup the duration the smoother the transition will be.
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