From a20cee0785cff40fddc6acdd506b2af645a1ddb8 Mon Sep 17 00:00:00 2001 From: Robert Beekman Date: Mon, 5 Dec 2016 11:19:15 +0100 Subject: [PATCH] Created Easing (markdown) --- Easing.md | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 Easing.md diff --git a/Easing.md b/Easing.md new file mode 100644 index 0000000..1f5f2b5 --- /dev/null +++ b/Easing.md @@ -0,0 +1,8 @@ +Since Artemis 1.5.1 layers support easing on their width, height and opacity. + +Easing lets you 'smooth out' the transition from one value to another. Per example if you have 10 boost in Rocket League and pickup a large boost-pickup the bar instantly fills up all the way. With easing you can make this happen in a smooth transition. + +There are four kinds of easing, each is visualized below: +![easing](http://i.imgur.com/87xaxgI.png) + +Besides the easing method to use, you can also setup a duration in milliseconds, the longer you setup the duration the smoother the transition will be. \ No newline at end of file