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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00

336 lines
12 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Artemis.Core.LayerEffects;
using Artemis.Storage.Entities.Profile;
using Artemis.Storage.Entities.Profile.Abstract;
using SkiaSharp;
namespace Artemis.Core
{
/// <summary>
/// Represents a folder in a <see cref="Profile" />
/// </summary>
public sealed class Folder : RenderProfileElement
{
private SKBitmap _folderBitmap;
/// <summary>
/// Creates a new instance of the <see cref="Folder" /> class and adds itself to the child collection of the provided
/// <paramref name="parent" />
/// </summary>
/// <param name="parent">The parent of the folder</param>
/// <param name="name">The name of the folder</param>
public Folder(ProfileElement parent, string name)
{
FolderEntity = new FolderEntity();
EntityId = Guid.NewGuid();
Parent = parent ?? throw new ArgumentNullException(nameof(parent));
Profile = Parent.Profile;
Name = name;
Enabled = true;
DisplayContinuously = true;
_layerEffects = new List<BaseLayerEffect>();
_expandedPropertyGroups = new List<string>();
ApplyRenderElementDefaults();
Parent.AddChild(this);
}
internal Folder(Profile profile, ProfileElement parent, FolderEntity folderEntity)
{
FolderEntity = folderEntity;
EntityId = folderEntity.Id;
Profile = profile;
Parent = parent;
Name = folderEntity.Name;
Enabled = folderEntity.Enabled;
Order = folderEntity.Order;
_layerEffects = new List<BaseLayerEffect>();
_expandedPropertyGroups = new List<string>();
Load();
}
internal FolderEntity FolderEntity { get; set; }
/// <inheritdoc />
public override List<ILayerProperty> GetAllLayerProperties()
{
var result = new List<ILayerProperty>();
foreach (var layerEffect in LayerEffects)
{
if (layerEffect.BaseProperties != null)
result.AddRange(layerEffect.BaseProperties.GetAllLayerProperties());
}
return result;
}
internal override RenderElementEntity RenderElementEntity => FolderEntity;
public bool IsRootFolder => Parent == Profile;
public override void Update(double deltaTime)
{
if (_disposed)
throw new ObjectDisposedException("Folder");
if (!Enabled)
return;
// Disable data bindings during an override
var wasApplyingDataBindings = ApplyDataBindingsEnabled;
ApplyDataBindingsEnabled = false;
UpdateDisplayCondition();
// Update the layer timeline, this will give us a new delta time which could be negative in case the main segment wrapped back
// to it's start
UpdateTimeline(deltaTime);
foreach (var baseLayerEffect in LayerEffects.Where(e => e.Enabled))
{
baseLayerEffect.BaseProperties?.Update(deltaTime);
baseLayerEffect.Update(deltaTime);
}
// Iterate the children in reverse because that's how they must be rendered too
for (var index = Children.Count - 1; index > -1; index--)
{
var profileElement = Children[index];
profileElement.Update(deltaTime);
}
// Restore the old data bindings enabled state
ApplyDataBindingsEnabled = wasApplyingDataBindings;
}
protected internal override void UpdateTimelineLength()
{
TimelineLength = !Children.Any() ? TimeSpan.Zero : Children.OfType<RenderProfileElement>().Max(c => c.TimelineLength);
if (StartSegmentLength + MainSegmentLength + EndSegmentLength > TimelineLength)
TimelineLength = StartSegmentLength + MainSegmentLength + EndSegmentLength;
if (Parent is RenderProfileElement parent)
parent.UpdateTimelineLength();
}
public override void OverrideProgress(TimeSpan timeOverride, bool stickToMainSegment)
{
if (_disposed)
throw new ObjectDisposedException("Folder");
if (!Enabled)
return;
var beginTime = TimelinePosition;
if (stickToMainSegment)
{
if (!DisplayContinuously)
{
var position = timeOverride + StartSegmentLength;
if (position > StartSegmentLength + EndSegmentLength)
TimelinePosition = StartSegmentLength + EndSegmentLength;
}
else
{
var progress = timeOverride.TotalMilliseconds % MainSegmentLength.TotalMilliseconds;
if (progress > 0)
TimelinePosition = TimeSpan.FromMilliseconds(progress) + StartSegmentLength;
else
TimelinePosition = StartSegmentLength;
}
}
else
TimelinePosition = timeOverride;
var delta = (TimelinePosition - beginTime).TotalSeconds;
foreach (var baseLayerEffect in LayerEffects.Where(e => e.Enabled))
{
baseLayerEffect.BaseProperties?.Update(delta);
baseLayerEffect.Update(delta);
}
}
public override void Render(double deltaTime, SKCanvas canvas, SKImageInfo canvasInfo)
{
if (_disposed)
throw new ObjectDisposedException("Folder");
if (Path == null || !Enabled || !Children.Any(c => c.Enabled))
return;
// No need to render if at the end of the timeline
if (TimelinePosition > TimelineLength)
return;
if (_folderBitmap == null)
_folderBitmap = new SKBitmap(new SKImageInfo((int) Path.Bounds.Width, (int) Path.Bounds.Height));
else if (_folderBitmap.Info.Width != (int) Path.Bounds.Width || _folderBitmap.Info.Height != (int) Path.Bounds.Height)
{
_folderBitmap.Dispose();
_folderBitmap = new SKBitmap(new SKImageInfo((int) Path.Bounds.Width, (int) Path.Bounds.Height));
}
using var folderPath = new SKPath(Path);
using var folderCanvas = new SKCanvas(_folderBitmap);
using var folderPaint = new SKPaint();
folderCanvas.Clear();
folderPath.Transform(SKMatrix.MakeTranslation(folderPath.Bounds.Left * -1, folderPath.Bounds.Top * -1));
var targetLocation = Path.Bounds.Location;
if (Parent is Folder parentFolder)
targetLocation -= parentFolder.Path.Bounds.Location;
canvas.Save();
using var clipPath = new SKPath(folderPath);
clipPath.Transform(SKMatrix.MakeTranslation(targetLocation.X, targetLocation.Y));
canvas.ClipPath(clipPath);
foreach (var baseLayerEffect in LayerEffects.Where(e => e.Enabled))
baseLayerEffect.PreProcess(folderCanvas, _folderBitmap.Info, folderPath, folderPaint);
// No point rendering if the alpha was set to zero by one of the effects
if (folderPaint.Color.Alpha == 0)
return;
// Iterate the children in reverse because the first layer must be rendered last to end up on top
for (var index = Children.Count - 1; index > -1; index--)
{
folderCanvas.Save();
var profileElement = Children[index];
profileElement.Render(deltaTime, folderCanvas, _folderBitmap.Info);
folderCanvas.Restore();
}
// If required, apply the opacity override of the module to the root folder
if (IsRootFolder && Profile.Module.OpacityOverride < 1)
{
var multiplier = Easings.SineEaseInOut(Profile.Module.OpacityOverride);
folderPaint.Color = folderPaint.Color.WithAlpha((byte) (folderPaint.Color.Alpha * multiplier));
}
foreach (var baseLayerEffect in LayerEffects.Where(e => e.Enabled))
baseLayerEffect.PostProcess(canvas, canvasInfo, folderPath, folderPaint);
canvas.DrawBitmap(_folderBitmap, targetLocation, folderPaint);
canvas.Restore();
}
/// <inheritdoc />
public override void AddChild(ProfileElement child, int? order = null)
{
if (_disposed)
throw new ObjectDisposedException("Folder");
base.AddChild(child, order);
UpdateTimelineLength();
CalculateRenderProperties();
}
/// <inheritdoc />
public override void RemoveChild(ProfileElement child)
{
if (_disposed)
throw new ObjectDisposedException("Folder");
base.RemoveChild(child);
UpdateTimelineLength();
CalculateRenderProperties();
}
public override string ToString()
{
return $"[Folder] {nameof(Name)}: {Name}, {nameof(Order)}: {Order}";
}
public void CalculateRenderProperties()
{
if (_disposed)
throw new ObjectDisposedException("Folder");
var path = new SKPath {FillType = SKPathFillType.Winding};
foreach (var child in Children)
{
if (child is RenderProfileElement effectChild && effectChild.Path != null)
path.AddPath(effectChild.Path);
}
Path = path;
// Folder render properties are based on child paths and thus require an update
if (Parent is Folder folder)
folder.CalculateRenderProperties();
OnRenderPropertiesUpdated();
}
protected override void Dispose(bool disposing)
{
_disposed = true;
foreach (var profileElement in Children)
profileElement.Dispose();
_folderBitmap?.Dispose();
base.Dispose(disposing);
}
internal override void Load()
{
_expandedPropertyGroups.AddRange(FolderEntity.ExpandedPropertyGroups);
// Load child folders
foreach (var childFolder in Profile.ProfileEntity.Folders.Where(f => f.ParentId == EntityId))
ChildrenList.Add(new Folder(Profile, this, childFolder));
// Load child layers
foreach (var childLayer in Profile.ProfileEntity.Layers.Where(f => f.ParentId == EntityId))
ChildrenList.Add(new Layer(Profile, this, childLayer));
// Ensure order integrity, should be unnecessary but no one is perfect specially me
ChildrenList = ChildrenList.OrderBy(c => c.Order).ToList();
for (var index = 0; index < ChildrenList.Count; index++)
ChildrenList[index].Order = index + 1;
LoadRenderElement();
}
internal override void Save()
{
if (_disposed)
throw new ObjectDisposedException("Folder");
FolderEntity.Id = EntityId;
FolderEntity.ParentId = Parent?.EntityId ?? new Guid();
FolderEntity.Order = Order;
FolderEntity.Name = Name;
FolderEntity.Enabled = Enabled;
FolderEntity.ProfileId = Profile.EntityId;
FolderEntity.ExpandedPropertyGroups.Clear();
FolderEntity.ExpandedPropertyGroups.AddRange(_expandedPropertyGroups);
SaveRenderElement();
}
#region Events
public event EventHandler RenderPropertiesUpdated;
private void OnRenderPropertiesUpdated()
{
RenderPropertiesUpdated?.Invoke(this, EventArgs.Empty);
}
#endregion
}
}