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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00
2021-09-04 20:52:03 +02:00

466 lines
20 KiB
C#

using System;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media;
using Artemis.Core;
using Artemis.UI.Events;
using Artemis.UI.Screens.Shared;
using Artemis.UI.Services;
using Artemis.UI.Shared.Services;
using SkiaSharp;
using SkiaSharp.Views.WPF;
using Stylet;
namespace Artemis.UI.Screens.ProfileEditor.Visualization.Tools
{
public class EditToolViewModel : VisualizationToolViewModel
{
private readonly ILayerEditorService _layerEditorService;
private SKPoint _dragOffset;
private SKPoint _dragStart;
private SKPoint _shapeAnchor;
private RectangleGeometry _shapeGeometry;
private SKPath _shapePath;
private SKPoint _topLeft;
public EditToolViewModel(PanZoomViewModel panZoomViewModel, IProfileEditorService profileEditorService, ILayerEditorService layerEditorService)
: base(panZoomViewModel, profileEditorService)
{
_layerEditorService = layerEditorService;
Cursor = Cursors.Arrow;
Update();
}
public SKPath ShapePath
{
get => _shapePath;
set => SetAndNotify(ref _shapePath, value);
}
public SKPoint ShapeAnchor
{
get => _shapeAnchor;
set => SetAndNotify(ref _shapeAnchor, value);
}
public RectangleGeometry ShapeGeometry
{
get => _shapeGeometry;
set => SetAndNotify(ref _shapeGeometry, value);
}
private void Update()
{
if (ProfileEditorService.SelectedProfileElement is not Layer layer)
return;
ShapePath = _layerEditorService.GetLayerPath(layer, true, true, true);
ShapeAnchor = _layerEditorService.GetLayerAnchorPosition(layer).ToSKPoint();
Execute.PostToUIThread(() =>
{
Rect layerBounds = _layerEditorService.GetLayerBounds(layer);
TransformGroup layerTransformGroup = _layerEditorService.GetLayerTransformGroup(layer);
RectangleGeometry shapeGeometry = new(layerBounds) {Transform = layerTransformGroup};
shapeGeometry.Freeze();
ShapeGeometry = shapeGeometry;
});
// Store the last top-left for easy later on
_topLeft = _layerEditorService.GetLayerPath(layer, true, true, true).Points[0];
}
#region Overrides of Screen
/// <inheritdoc />
protected override void OnInitialActivate()
{
ProfileEditorService.SelectedProfileChanged += UpdateEventHandler;
ProfileEditorService.SelectedProfileElementChanged += UpdateEventHandler;
ProfileEditorService.SelectedProfileElementSaved += UpdateEventHandler;
ProfileEditorService.ProfilePreviewUpdated += UpdateEventHandler;
Update();
base.OnInitialActivate();
}
private void UpdateEventHandler(object sender, EventArgs e)
{
Update();
}
/// <inheritdoc />
protected override void OnClose()
{
ProfileEditorService.SelectedProfileChanged -= UpdateEventHandler;
ProfileEditorService.SelectedProfileElementChanged -= UpdateEventHandler;
ProfileEditorService.SelectedProfileElementSaved -= UpdateEventHandler;
ProfileEditorService.ProfilePreviewUpdated -= UpdateEventHandler;
base.OnClose();
}
#endregion
#region Rotation
private bool _rotating;
private float _previousDragAngle;
public void RotateMouseDown(object sender, ShapeControlEventArgs e)
{
_rotating = true;
if (ProfileEditorService.SelectedProfileElement is Layer layer)
_previousDragAngle = CalculateAngle(layer, sender, e.MouseEventArgs);
else
_previousDragAngle = 0;
}
public void RotateMouseUp(object sender, ShapeControlEventArgs e)
{
ProfileEditorService.SaveSelectedProfileElement();
_rotating = false;
}
public void RotateMouseMove(object sender, ShapeControlEventArgs e)
{
if (!_rotating || !(ProfileEditorService.SelectedProfileElement is Layer layer))
return;
float previousDragAngle = _previousDragAngle;
float newRotation = CalculateAngle(layer, sender, e.MouseEventArgs);
_previousDragAngle = newRotation;
// Allow the user to rotate the shape in increments of 5
if (Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift))
newRotation = (float) Math.Round(newRotation / 5f) * 5f;
float difference = newRotation - previousDragAngle;
if (difference < -350)
difference += 360;
else if (difference > 350)
difference -= 360;
newRotation = layer.Transform.Rotation.CurrentValue + difference;
// Round the end-result to increments of 5 as well, to avoid staying on an offset
if (Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift))
newRotation = (float) Math.Round(newRotation / 5f) * 5f;
else
newRotation = (float) Math.Round(newRotation, 2, MidpointRounding.AwayFromZero);
layer.Transform.Rotation.SetCurrentValue(newRotation, ProfileEditorService.CurrentTime);
ProfileEditorService.UpdateProfilePreview();
}
#endregion
#region Size
private bool _isResizing;
private SKSize _dragStartScale;
public void ResizeMouseDown(object sender, ShapeControlEventArgs e)
{
if (_isResizing || !(ProfileEditorService.SelectedProfileElement is Layer layer))
return;
SKPoint dragStart = GetRelativePosition(sender, e.MouseEventArgs).ToSKPoint();
_dragOffset = _layerEditorService.GetDragOffset(layer, dragStart);
_dragStart = dragStart + _dragOffset;
_dragStartScale = layer.Transform.Scale.CurrentValue;
_isResizing = true;
}
public void ResizeMouseUp(object sender, ShapeControlEventArgs e)
{
ProfileEditorService.SaveSelectedProfileElement();
_isResizing = false;
}
public void ResizeMouseMove(object sender, ShapeControlEventArgs e)
{
if (!_isResizing || !(ProfileEditorService.SelectedProfileElement is Layer layer))
return;
float width, height;
SKPoint position = GetRelativePosition(sender, e.MouseEventArgs).ToSKPoint() + _dragOffset;
switch (e.ShapeControlPoint)
{
case ShapeControlPoint.TopLeft:
height = VerticalResize(layer, position, ResizeOrigin.Top);
width = HorizontalResize(layer, position, ResizeOrigin.Left);
break;
case ShapeControlPoint.TopRight:
height = VerticalResize(layer, position, ResizeOrigin.Top);
width = HorizontalResize(layer, position, ResizeOrigin.Right);
break;
case ShapeControlPoint.BottomRight:
height = VerticalResize(layer, position, ResizeOrigin.Bottom);
width = HorizontalResize(layer, position, ResizeOrigin.Right);
break;
case ShapeControlPoint.BottomLeft:
height = VerticalResize(layer, position, ResizeOrigin.Bottom);
width = HorizontalResize(layer, position, ResizeOrigin.Left);
break;
case ShapeControlPoint.TopCenter:
height = VerticalResize(layer, position, ResizeOrigin.Top);
width = layer.Transform.Scale.CurrentValue.Width;
break;
case ShapeControlPoint.RightCenter:
width = HorizontalResize(layer, position, ResizeOrigin.Right);
height = layer.Transform.Scale.CurrentValue.Height;
break;
case ShapeControlPoint.BottomCenter:
width = layer.Transform.Scale.CurrentValue.Width;
height = VerticalResize(layer, position, ResizeOrigin.Bottom);
break;
case ShapeControlPoint.LeftCenter:
width = HorizontalResize(layer, position, ResizeOrigin.Left);
height = layer.Transform.Scale.CurrentValue.Height;
break;
default:
throw new ArgumentOutOfRangeException(nameof(e));
}
// Make the sides even if shift is held down
if (Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift) && e.ShapeControlPoint < ShapeControlPoint.TopCenter)
{
Rect bounds = _layerEditorService.GetLayerBounds(layer);
double smallestSide = Math.Min(bounds.Width * width, bounds.Height * height);
width = (float) Math.Round(1.0 / bounds.Width * smallestSide, 2, MidpointRounding.AwayFromZero);
height = (float) Math.Round(1.0 / bounds.Height * smallestSide, 2, MidpointRounding.AwayFromZero);
}
layer.Transform.Scale.SetCurrentValue(new SKSize(width, height), ProfileEditorService.CurrentTime);
ProfileEditorService.UpdateProfilePreview();
}
private float HorizontalResize(Layer layer, SKPoint position, ResizeOrigin origin)
{
// Apply rotation to the mouse
SKPoint[] points = UnTransformPoints(new[] {position, _dragStart}, layer, ShapeAnchor, false);
position = points[0];
SKPoint dragStart = points[1];
SKPath shapePath = _layerEditorService.GetLayerPath(layer, true, false, false);
float scalePerPixel = 1f / shapePath.Bounds.Width;
float anchorDistance = origin == ResizeOrigin.Left
? shapePath.Bounds.Left - ShapeAnchor.X
: shapePath.Bounds.Right - ShapeAnchor.X;
// Don't resize if the distance to the anchor is too small, that'll result in a NaN value
// this might happen if the anchor is at X -0.5 and the drag handle is on the left side or vice versa
if (Math.Abs(anchorDistance) < 0.001)
return _dragStartScale.Width;
float anchorOffset = anchorDistance / shapePath.Bounds.Width;
float pixelsToAdd = (position - dragStart).X / anchorOffset;
float scaleToAdd = scalePerPixel * pixelsToAdd * 100f;
return (float) Math.Round(Math.Max(0, _dragStartScale.Width + scaleToAdd), 2, MidpointRounding.AwayFromZero);
}
private float VerticalResize(Layer layer, SKPoint position, ResizeOrigin origin)
{
// Apply rotation to the mouse
SKPoint[] points = UnTransformPoints(new[] {position, _dragStart}, layer, ShapeAnchor, false);
position = points[0];
SKPoint dragStart = points[1];
SKPath shapePath = _layerEditorService.GetLayerPath(layer, true, false, false);
float scalePerPixel = 1f / shapePath.Bounds.Height;
float anchorDistance = origin == ResizeOrigin.Top
? shapePath.Bounds.Top - ShapeAnchor.Y
: shapePath.Bounds.Bottom - ShapeAnchor.Y;
// Don't resize if the distance to the anchor is too small, that'll result in a NaN value
// this might happen if the anchor is at Y -0.5 and the drag handle is on the top side or vice versa
if (Math.Abs(anchorDistance) < 0.001)
return _dragStartScale.Width;
float anchorOffset = anchorDistance / shapePath.Bounds.Height;
float pixelsToAdd = (position - dragStart).Y / anchorOffset;
float scaleToAdd = scalePerPixel * pixelsToAdd * 100f;
return (float) Math.Round(Math.Max(0, _dragStartScale.Height + scaleToAdd), 2, MidpointRounding.AwayFromZero);
}
#endregion
#region Position
private bool _movingShape;
private bool _movingAnchor;
private bool _draggingHorizontally;
private bool _draggingVertically;
private SKPoint _dragStartAnchor;
public void MoveMouseDown(object sender, ShapeControlEventArgs e)
{
if (!(ProfileEditorService.SelectedProfileElement is Layer layer))
return;
if (e.ShapeControlPoint == ShapeControlPoint.LayerShape)
{
SKPoint dragStart = GetRelativePosition(sender, e.MouseEventArgs).ToSKPoint();
_dragOffset = _layerEditorService.GetDragOffset(layer, dragStart);
_dragStart = dragStart + _dragOffset;
_movingShape = true;
}
else if (e.ShapeControlPoint == ShapeControlPoint.Anchor)
{
SKPoint dragStartPosition = GetRelativePosition(sender, e.MouseEventArgs).ToSKPoint();
// Mouse doesn't care about rotation so get the layer path without rotation
SKPath path = _layerEditorService.GetLayerPath(layer, true, true, false);
SKPoint topLeft = path.Points[0];
// Measure from the top-left of the shape (without rotation)
_dragOffset = topLeft + (dragStartPosition - topLeft);
// Get the absolute layer anchor and make it relative to the unrotated shape
_dragStartAnchor = _layerEditorService.GetLayerAnchorPosition(layer).ToSKPoint() - topLeft;
// Ensure the anchor starts in the center of the shape it is now relative to
_dragStartAnchor.X -= path.Bounds.Width / 2f;
_dragStartAnchor.Y -= path.Bounds.Height / 2f;
_movingAnchor = true;
}
}
public void MoveMouseUp(object sender, ShapeControlEventArgs e)
{
ProfileEditorService.SaveSelectedProfileElement();
_movingShape = false;
_movingAnchor = false;
}
public void MoveMouseMove(object sender, ShapeControlEventArgs e)
{
if (_movingShape)
MoveShape(sender, e.MouseEventArgs);
else if (_movingAnchor)
MoveAnchor(sender, e.MouseEventArgs);
}
public void MoveShape(object sender, MouseEventArgs e)
{
if (!(ProfileEditorService.SelectedProfileElement is Layer layer))
return;
SKPoint position = GetRelativePosition(sender, e).ToSKPoint() + _dragOffset;
// Allow the user to move the shape only horizontally or vertically when holding down shift
if (Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift))
{
// Keep the X position static if dragging vertically
if (_draggingVertically)
{
position.X = _dragStart.X;
}
// Keep the Y position static if dragging horizontally
else if (_draggingHorizontally)
{
position.Y = _dragStart.Y;
}
// Snap into place only if the mouse moved atleast a full pixel
else if (Math.Abs(position.X - _dragStart.X) > 1 || Math.Abs(position.Y - _dragStart.Y) > 1)
{
// Pick between X and Y by comparing which moved the furthers from the starting point
_draggingHorizontally = Math.Abs(position.X - _dragStart.X) > Math.Abs(position.Y - _dragStart.Y);
_draggingVertically = Math.Abs(position.X - _dragStart.X) < Math.Abs(position.Y - _dragStart.Y);
return;
}
}
// Reset both states when shift is not held down
else
{
_draggingVertically = false;
_draggingHorizontally = false;
}
// Scale down the resulting position and make it relative
SKPoint scaled = _layerEditorService.GetScaledPoint(layer, position, true);
// Round and update the position property
layer.Transform.Position.SetCurrentValue(RoundPoint(scaled, 3), ProfileEditorService.CurrentTime);
ProfileEditorService.UpdateProfilePreview();
}
public void MoveAnchor(object sender, MouseEventArgs e)
{
if (!_movingAnchor || !(ProfileEditorService.SelectedProfileElement is Layer layer))
return;
// The start anchor is relative to an unrotated version of the shape
SKPoint start = _dragStartAnchor;
// Add the current position to the start anchor to determine the new position
SKPoint current = start + (GetRelativePosition(sender, e).ToSKPoint() - _dragOffset);
// In order to keep the mouse movement unrotated, counter-act the active rotation
SKPoint[] countered = UnTransformPoints(new[] {start, current}, layer, start, true);
// If shift is held down, round down to 1 decimal to allow moving the anchor in big increments
int decimals = Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift) ? 1 : 3;
SKPoint scaled = RoundPoint(_layerEditorService.GetScaledPoint(layer, countered[1], false), decimals);
// Update the anchor point, this causes the shape to move
layer.Transform.AnchorPoint.SetCurrentValue(scaled, ProfileEditorService.CurrentTime);
// TopLeft is not updated yet and acts as a snapshot of the top-left before changing the anchor
SKPath path = _layerEditorService.GetLayerPath(layer, true, true, true);
// Calculate the (scaled) difference between the old and now position
SKPoint difference = _layerEditorService.GetScaledPoint(layer, _topLeft - path.Points[0], false);
// Apply the difference so that the shape effectively stays in place
layer.Transform.Position.SetCurrentValue(layer.Transform.Position.CurrentValue + difference, ProfileEditorService.CurrentTime);
ProfileEditorService.UpdateProfilePreview();
}
#endregion
#region Private methods
private static SKPoint RoundPoint(SKPoint point, int decimals)
{
return new((float) Math.Round(point.X, decimals, MidpointRounding.AwayFromZero), (float) Math.Round(point.Y, decimals, MidpointRounding.AwayFromZero));
}
private static SKPoint[] UnTransformPoints(SKPoint[] skPoints, Layer layer, SKPoint pivot, bool includeScale)
{
using SKPath counterRotatePath = new();
counterRotatePath.AddPoly(skPoints, false);
counterRotatePath.Transform(SKMatrix.CreateRotationDegrees(layer.Transform.Rotation.CurrentValue * -1, pivot.X, pivot.Y));
if (includeScale)
counterRotatePath.Transform(SKMatrix.CreateScale(1f / (layer.Transform.Scale.CurrentValue.Width / 100f), 1f / (layer.Transform.Scale.CurrentValue.Height / 100f)));
return counterRotatePath.Points;
}
private static Point GetRelativePosition(object sender, MouseEventArgs mouseEventArgs)
{
DependencyObject parent = VisualTreeHelper.GetParent((DependencyObject) sender);
return mouseEventArgs.GetPosition((IInputElement) parent);
}
private float CalculateAngle(Layer layer, object mouseEventSender, MouseEventArgs mouseEvent)
{
Point start = _layerEditorService.GetLayerAnchorPosition(layer);
Point arrival = GetRelativePosition(mouseEventSender, mouseEvent);
float radian = (float) Math.Atan2(start.Y - arrival.Y, start.X - arrival.X);
float angle = radian * (180f / (float) Math.PI);
if (angle < 0f)
angle += 360f;
return angle;
}
#endregion
}
internal enum ResizeOrigin
{
Left,
Right,
Top,
Bottom
}
}