1
0
mirror of https://github.com/Artemis-RGB/Artemis synced 2026-01-02 18:53:32 +00:00

Commit Graph

  • 2f4384ef06 Fixed G910 default profile, bumped version number SpoinkyNL 2016-06-14 22:15:08 +02:00
  • 96faa8b084 More layer performance improvements, fixed The Witcher 3 support SpoinkyNL 2016-06-14 22:00:16 +02:00
  • 96f9daff25 Disposed more bitmaps Darth Affe 2016-06-14 21:50:04 +02:00
  • 2420aa6bc4 Added smoothness-setting to bubbles effect Darth Affe 2016-06-14 21:27:11 +02:00
  • 83c64d6cc3 Merge upstream/master Darth Affe 2016-06-14 20:32:16 +02:00
  • aa7746e70a Fixed keyboard change dialog causing crash when show on startup is enabled SpoinkyNL 2016-06-14 12:28:38 +02:00
  • 6627a48d93 Cleaned up CorsairRGB keyboard provider, added dialog on window open if a keyboard is still being enabled. SpoinkyNL 2016-06-14 11:56:27 +02:00
  • 436eb365a1 Changed the way effects are rendered to improve performance Darth Affe 2016-06-13 21:22:59 +02:00
  • b546d98db0 All device enable methods are now async. This fixes #104 SpoinkyNL 2016-06-13 20:17:31 +02:00
  • e438340705 Fixed Bubbles Default-Settings Darth Affe 2016-06-13 19:49:00 +02:00
  • 47b9b78634 Formatting SpoinkyNL 2016-06-13 11:50:46 +02:00
  • caf2e3b2ae Replaced DynamicLinq with DynamicExpresso SpoinkyNL 2016-06-13 11:38:46 +02:00
  • 12ddcc3600 Update DeviceManager.cs Thoth2020 2016-06-12 15:10:02 -07:00
  • df35b8e5b8 Disabled Bubbles for now, moved CPUUsage to Cpu class in Windows Profile SpoinkyNL 2016-06-12 10:51:35 +02:00
  • 13e298a9e8 Added Overall CPU and RAM resource monitors for Windows Profile. Ted 2016-06-11 15:02:45 -07:00
  • 5f281480e1 Added Overall CPU and RAM resource monitors for Windows Profile. Ted 2016-06-11 15:02:45 -07:00
  • 82b2607911 First attempt at fix for isasue 93. 10 attempts to reconnect, 500 MS between each. Ted 2016-06-05 14:59:50 -07:00
  • af75f2e44d Merge pull request #106 from DarthAffe/master Robert Beekman 2016-06-13 11:45:41 +02:00
  • 25a873b5fa Workarounded performance issues in Bubbles-Effect Darth Affe 2016-06-12 11:54:04 +02:00
  • c61d0ddac3 Fixed possible memoryleak in loopmanager Darth Affe 2016-06-12 11:53:01 +02:00
  • cc60c1e7e9 Merge pull request #105 from DarthAffe/master Robert Beekman 2016-06-12 10:28:41 +02:00
  • eba34be67b Added Bouncing-Bubbles-Effect Darth Affe 2016-06-12 04:19:39 +02:00
  • cd8d3f6765 Fixed lack of randomness in rapid calls of GetRandomRainbowColor Darth Affe 2016-06-12 04:17:46 +02:00
  • b2963ef16e Added support for the K70 Rapidfire, this fixes #103 SpoinkyNL 2016-06-11 19:21:00 +02:00
  • 7a15bb398a Fixed profile model crash, cleaned up Nuget packages, UI improvements SpoinkyNL 2016-06-10 21:22:04 +02:00
  • ddb0b5474e Cleaned up Nuget packages, fixed crash with Windows Profile, UI improvements SpoinkyNL 2016-06-10 21:17:11 +02:00
  • 208c5efb9c STRAFE default profile tweaks SpoinkyNL 2016-06-08 20:37:19 +02:00
  • b11317050a Merge pull request #99 from SpoinkyNL/development Robert Beekman 2016-06-08 19:32:42 +02:00
  • fd749d120c Bumped version number SpoinkyNL 2016-06-08 19:31:04 +02:00
  • feab0e3f4d Added default profiles for all keyboards SpoinkyNL 2016-06-08 19:29:34 +02:00
  • a9aa9f4df6 Spotify fixes and project cleanup SpoinkyNL 2016-06-08 17:33:24 +02:00
  • 390e93b6b6 defaults wip Robert Beekman 2016-06-08 14:41:54 +02:00
  • 04497a10e5 Fixed animation speed doubling at certain times. Fixed Spotify null reference SpoinkyNL 2016-06-08 11:08:30 +02:00
  • 1722195529 Added spotify support to Windows Profile Logan Saso 2016-06-07 13:28:27 -07:00
  • be70786319 Added core usage to WindowsProfileDataModel SpoinkyNL 2016-06-07 21:32:00 +02:00
  • cc4439126e Merge pull request #98 from SpoinkyNL/issue86 Robert Beekman 2016-06-07 08:31:25 +02:00
  • 6d678b8ac7 Fix for Issue 86 Ted 2016-06-06 23:22:58 -07:00
  • 449c811bde Fixed Windows Profile (auto) enabling SpoinkyNL 2016-06-07 01:44:45 +02:00
  • 6436942e47 Replaced debug effect with profile for Windows SpoinkyNL 2016-06-07 01:25:31 +02:00
  • afb8c60851 Fixed dynamic properties SpoinkyNL 2016-06-06 20:26:52 +02:00
  • 2ed91860e5 Update pointers.json Robert Beekman 2016-06-06 20:12:14 +02:00
  • 6e390ab3a7 Fixed high CPU usage after editing a profile while it's active SpoinkyNL 2016-06-06 16:01:22 +02:00
  • 49ca507a5c Much more performance improvements SpoinkyNL 2016-06-06 14:55:34 +02:00
  • b7423ad6d6 Performance improvements, especially on large profiles SpoinkyNL 2016-06-05 22:13:46 +02:00
  • 1ea471280b Profiles now associate themselves to keyboards using an identifier unique per model. Rendering no longer done on UI thread, fixing UI freezes (yes.. yes I did that) SpoinkyNL 2016-06-04 22:22:49 +02:00
  • 0033b8b982 Merge pull request #95 from DarthAffe/bugfix Robert Beekman 2016-06-04 11:13:28 +02:00
  • 4ec3640fbd Merge pull request #94 from DarthAffe/development Robert Beekman 2016-06-04 11:12:38 +02:00
  • 2c9dc821e5 Fixed possible crash while searching the steam-path Darth Affe 2016-06-04 10:16:04 +02:00
  • a8f7edeaf5 Added a check to all Corsair-DeviceProviders to prevent loading time if the CueSDK is initialized Darth Affe 2016-06-04 10:09:03 +02:00
  • 841207225d Updated the Corsair-Headset-DeviceProvider to benefit from CUE.NET 1.0.3 Darth Affe 2016-06-04 10:01:07 +02:00
  • 7ed9114805 Fixed previous changes to the corsair-mice-deviceprovider Darth Affe 2016-06-04 10:00:51 +02:00
  • f871f9ffde Updated the Corsair-Mice-DeviceProvider to benefit from CUE.NET 1.0.3 Darth Affe 2016-06-04 09:56:48 +02:00
  • 2616179e7f Updated the Corsair-Keyboard-DeviceProvider to benefit from CUE.NET 1.0.3 Darth Affe 2016-06-04 09:52:54 +02:00
  • 47f2bf2c0d Updated CUE.NET to v1.0.3 Darth Affe 2016-06-04 09:41:52 +02:00
  • 526bc2661a Added layer unsaved changes warning SpoinkyNL 2016-06-03 20:59:58 +02:00
  • 317b1cb369 Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git SpoinkyNL 2016-06-02 22:38:48 +02:00
  • 425f888db7 STRAFE fix take two SpoinkyNL 2016-06-02 22:38:46 +02:00
  • 7724a105a3 Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git Logan Saso 2016-06-02 13:29:42 -07:00
  • 905fc7f9c4 I don't even what Logan Saso 2016-06-02 13:29:41 -07:00
  • 1fb78cf932 Possible STRAFE fix SpoinkyNL 2016-06-02 22:18:41 +02:00
  • 985b840af3 Re-enabled Razer, fixed profile import when no keyboard is active SpoinkyNL 2016-06-02 21:41:50 +02:00
  • 35de216762 Sorted out sorting <3 SpoinkyNL 2016-06-02 15:20:35 +02:00
  • 76cfc09fa4 Fixed profile null reference SpoinkyNL 2016-06-02 10:58:49 +02:00
  • 2c748ca5d1 Enabled pulse on profile editor glow effect and fixed slide animations SpoinkyNL 2016-06-02 00:45:28 +02:00
  • 73017e8091 Adjusted keyboard margins and added Razer SpoinkyNL 2016-06-01 21:12:42 +02:00
  • da64c85a22 Implemented CS:GO and Dota directory detection. Implemented last profile saving, implemented growth effect SpoinkyNL 2016-06-01 20:29:10 +02:00
  • 67b87324c6 Theme tweaks SpoinkyNL 2016-06-01 01:42:37 +02:00
  • ef6e6459f2 Fixed theming, this closes #51 SpoinkyNL 2016-06-01 00:18:47 +02:00
  • dd5889ec3e Cleaned up margins in views, improved Corsair mouse/headset null-handling. Added theme switching (WIP) SpoinkyNL 2016-05-31 18:45:26 +02:00
  • eb59ddc816 UI polish SpoinkyNL 2016-05-30 23:53:53 +02:00
  • b01f9485ae Fixed profile saving, expanded Overwatch data model SpoinkyNL 2016-05-29 20:59:54 +02:00
  • 0b889c3b0c Implemented basic Overwatch parsing SpoinkyNL 2016-05-29 14:20:30 +02:00
  • f1b7c667a7 Added Overwatch module, progress on MMF with C++ SpoinkyNL 2016-05-28 23:32:41 +02:00
  • c80c87dce7 Cleaned up ProfileEditorViewModel, added expirimental Overwatch DLL SpoinkyNL 2016-05-27 23:44:30 +02:00
  • d9ad83d73e Implemented functionality on all the profile management buttons SpoinkyNL 2016-05-26 23:32:31 +02:00
  • 5a19bf9e30 Added profile import, profile editor UI polish SpoinkyNL 2016-05-26 21:03:15 +02:00
  • d58ce6ab32 Update pointers.json Robert Beekman 2016-05-25 14:59:51 +02:00
  • a596382274 Added a few buttons Robert Beekman 2016-05-24 22:44:09 +02:00
  • d9ab9d5af3 Drag and drop polish SpoinkyNL 2016-05-23 20:28:03 +02:00
  • cc10f46e63 Drag 'n drop WIP SpoinkyNL 2016-05-23 10:48:25 +02:00
  • fdc18a1de0 Polished lots of layer related UI stuff SpoinkyNL 2016-05-22 23:57:56 +02:00
  • 8adc6b1b9d Implemented most of layer grouping SpoinkyNL 2016-05-21 23:57:20 +02:00
  • 9a560d780d Implemented mouse and headset layers SpoinkyNL 2016-05-21 00:03:09 +02:00
  • 3a18ce4a5a Started work on Corsair mouse support Robert Beekman 2016-05-19 23:21:34 +02:00
  • a9373012a8 Undid UI freeze fix since it broker other things :c, implemented dynamic property extra options SpoinkyNL 2016-05-19 22:31:24 +02:00
  • 028d22bc7b Dynamic properties extra options implemented UI-wise SpoinkyNL 2016-05-19 01:23:14 +02:00
  • 2edccddc12 Dynamic properties extensions SpoinkyNL 2016-05-19 00:01:18 +02:00
  • 4667ea21f9 Implemented clipping modes, hopefully fixed UI freezes on tab switch SpoinkyNL 2016-05-18 18:33:01 +02:00
  • 6e451c06cd Fixed GIFs and dynamic properties. LayerEditor now animates GIFs and animations SpoinkyNL 2016-05-18 00:46:31 +02:00
  • c8c4143e88 Finished profiles refactoring SpoinkyNL 2016-05-17 13:15:36 +02:00
  • 9d451094cc Profiles refactor SpoinkyNL 2016-05-16 20:32:21 +02:00
  • bbbbad7504 Pre-refactor commit SpoinkyNL 2016-05-15 23:13:31 +02:00
  • 8cb783f5f8 Setup keyboard alignments for all Corsair keyboards. Converted Dota2 to use profiles SpoinkyNL 2016-05-12 23:37:52 +02:00
  • 0739885453 Smoothed out profile preview activation SpoinkyNL 2016-05-12 00:27:35 +02:00
  • aafd361a6b Smoothed out the way changing keyboards works in combination with profiles. SpoinkyNL 2016-05-11 12:14:32 +02:00
  • b9a55b896a Moved KeyboardProviders to DI SpoinkyNL 2016-05-10 09:43:34 +02:00
  • 2bc7bbfd58 Finished most of the Ninject conversion. Also hopefully solved the deadlocking (but I don't want to jinx it) SpoinkyNL 2016-05-10 00:57:13 +02:00
  • a09efc6845 Fixed NLog (And my GitHub credentials, hopefully) SpoinkyNL 2016-05-08 22:42:25 +02:00
  • 39362abb47 Restructured all normal effects to Ninject, only games/profiles left to do. SpoinkyNL 2016-05-08 22:28:10 +02:00
  • f25dc00c16 Moving to Ninject dependency injection WIP 2 Robert Beekman 2016-05-08 13:47:51 +02:00