SpoinkyNL
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f52862cce7
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Much more performance improvements
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2016-06-06 14:55:34 +02:00 |
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SpoinkyNL
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a5e462390d
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Performance improvements, especially on large profiles
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2016-06-05 22:13:46 +02:00 |
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SpoinkyNL
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e9ef6e6128
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Profiles now associate themselves to keyboards using an identifier unique per model. Rendering no longer done on UI thread, fixing UI freezes (yes.. yes I did that)
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2016-06-04 22:22:49 +02:00 |
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Robert Beekman
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1f03068e48
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Merge pull request #95 from DarthAffe/bugfix
Fixed possible crash while searching the steam-path
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2016-06-04 11:13:28 +02:00 |
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Robert Beekman
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7ca990dbcd
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Merge pull request #94 from DarthAffe/development
Update to CUE.NET v1.0.3 (using the new SDK-checks)
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2016-06-04 11:12:38 +02:00 |
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DarthAffe
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b1d0066388
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Fixed possible crash while searching the steam-path
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2016-06-04 10:16:04 +02:00 |
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DarthAffe
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c12cf69896
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Added a check to all Corsair-DeviceProviders to prevent loading time if the CueSDK is initialized
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2016-06-04 10:09:03 +02:00 |
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DarthAffe
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7f926ec59e
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Updated the Corsair-Headset-DeviceProvider to benefit from CUE.NET 1.0.3
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2016-06-04 10:01:07 +02:00 |
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DarthAffe
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a349345fdb
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Fixed previous changes to the corsair-mice-deviceprovider
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2016-06-04 10:00:51 +02:00 |
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DarthAffe
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c1522a32f4
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Updated the Corsair-Mice-DeviceProvider to benefit from CUE.NET 1.0.3
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2016-06-04 09:56:48 +02:00 |
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DarthAffe
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c77a9af91c
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Updated the Corsair-Keyboard-DeviceProvider to benefit from CUE.NET 1.0.3
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2016-06-04 09:52:54 +02:00 |
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DarthAffe
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e2bbf99b32
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Updated CUE.NET to v1.0.3
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2016-06-04 09:41:52 +02:00 |
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SpoinkyNL
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c8fd987a84
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Added layer unsaved changes warning
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2016-06-03 20:59:58 +02:00 |
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SpoinkyNL
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e7cd5e1080
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Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git
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2016-06-02 22:38:48 +02:00 |
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SpoinkyNL
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73c91d2680
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STRAFE fix take two
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2016-06-02 22:38:46 +02:00 |
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Logan Saso
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eef0d8f3e2
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Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git
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2016-06-02 13:29:42 -07:00 |
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Logan Saso
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df729de259
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I don't even what
|
2016-06-02 13:29:41 -07:00 |
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SpoinkyNL
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4ac67cbd5a
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Possible STRAFE fix
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2016-06-02 22:18:41 +02:00 |
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SpoinkyNL
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87bd3a5bd5
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Re-enabled Razer, fixed profile import when no keyboard is active
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2016-06-02 21:41:50 +02:00 |
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SpoinkyNL
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f49a0f8092
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Sorted out sorting <3
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2016-06-02 15:20:35 +02:00 |
|
SpoinkyNL
|
58d9b739e8
|
Fixed profile null reference
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2016-06-02 10:58:49 +02:00 |
|
SpoinkyNL
|
815ec71913
|
Enabled pulse on profile editor glow effect and fixed slide animations
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2016-06-02 00:45:28 +02:00 |
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SpoinkyNL
|
fe7a9daceb
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Adjusted keyboard margins and added Razer
|
2016-06-01 21:12:42 +02:00 |
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SpoinkyNL
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e96d917b3b
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Implemented CS:GO and Dota directory detection. Implemented last profile saving, implemented growth effect
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2016-06-01 20:29:10 +02:00 |
|
SpoinkyNL
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d96f093ae0
|
Theme tweaks
|
2016-06-01 01:42:37 +02:00 |
|
SpoinkyNL
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087b70e42d
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Fixed theming, this closes #51
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2016-06-01 00:18:47 +02:00 |
|
SpoinkyNL
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f56f198054
|
Cleaned up margins in views, improved Corsair mouse/headset null-handling. Added theme switching (WIP)
|
2016-05-31 18:45:26 +02:00 |
|
SpoinkyNL
|
fbb0f8d8b1
|
UI polish
|
2016-05-30 23:53:53 +02:00 |
|
SpoinkyNL
|
508b114458
|
Fixed profile saving, expanded Overwatch data model
|
2016-05-29 20:59:54 +02:00 |
|
SpoinkyNL
|
74d6683f21
|
Implemented basic Overwatch parsing
|
2016-05-29 14:20:30 +02:00 |
|
SpoinkyNL
|
dbebfdba18
|
Added Overwatch module, progress on MMF with C++
|
2016-05-28 23:32:41 +02:00 |
|
SpoinkyNL
|
f1ec651714
|
Cleaned up ProfileEditorViewModel, added expirimental Overwatch DLL
|
2016-05-27 23:44:30 +02:00 |
|
SpoinkyNL
|
f964dc5b06
|
Implemented functionality on all the profile management buttons
|
2016-05-26 23:32:31 +02:00 |
|
SpoinkyNL
|
35903850ab
|
Added profile import, profile editor UI polish
|
2016-05-26 21:03:15 +02:00 |
|
Robert Beekman
|
30210f705e
|
Added a few buttons
|
2016-05-24 22:44:09 +02:00 |
|
SpoinkyNL
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ddd4488f72
|
Drag and drop polish
|
2016-05-23 20:28:03 +02:00 |
|
SpoinkyNL
|
f7d737da4f
|
Drag 'n drop WIP
|
2016-05-23 10:48:25 +02:00 |
|
SpoinkyNL
|
e4ee2d1f91
|
Polished lots of layer related UI stuff
|
2016-05-22 23:57:56 +02:00 |
|
SpoinkyNL
|
e9227bdcf8
|
Implemented most of layer grouping
|
2016-05-21 23:57:20 +02:00 |
|
SpoinkyNL
|
9d70f75c28
|
Implemented mouse and headset layers
|
2016-05-21 00:03:09 +02:00 |
|
Robert Beekman
|
2a1592e015
|
Started work on Corsair mouse support
|
2016-05-19 23:21:34 +02:00 |
|
SpoinkyNL
|
03da8e48ba
|
Undid UI freeze fix since it broker other things :c, implemented dynamic property extra options
|
2016-05-19 22:31:24 +02:00 |
|
SpoinkyNL
|
02ef13645c
|
Dynamic properties extra options implemented UI-wise
|
2016-05-19 01:23:14 +02:00 |
|
SpoinkyNL
|
8cc6584ea7
|
Dynamic properties extensions
|
2016-05-19 00:01:18 +02:00 |
|
SpoinkyNL
|
cea7d9b0e8
|
Implemented clipping modes, hopefully fixed UI freezes on tab switch
|
2016-05-18 18:33:01 +02:00 |
|
SpoinkyNL
|
fc7217c69d
|
Fixed GIFs and dynamic properties. LayerEditor now animates GIFs and animations
|
2016-05-18 00:46:31 +02:00 |
|
SpoinkyNL
|
5584fb5b07
|
Finished profiles refactoring
|
2016-05-17 13:15:36 +02:00 |
|
SpoinkyNL
|
c18f0bfc9f
|
Profiles refactor
|
2016-05-16 20:32:21 +02:00 |
|
SpoinkyNL
|
33c91fdac7
|
Pre-refactor commit
|
2016-05-15 23:13:31 +02:00 |
|
SpoinkyNL
|
9a09d42f53
|
Setup keyboard alignments for all Corsair keyboards. Converted Dota2 to use profiles
|
2016-05-12 23:37:52 +02:00 |
|