SpoinkyNL
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4ce6cb9474
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Merge branch 'issue93' of https://github.com/SpoinkyNL/Artemis.git
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2016-06-07 01:45:25 +02:00 |
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SpoinkyNL
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980a8bc321
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Fixed Windows Profile (auto) enabling
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2016-06-07 01:44:45 +02:00 |
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SpoinkyNL
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f7b339e788
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Merge branch 'issue93' of https://github.com/SpoinkyNL/Artemis.git
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2016-06-07 01:27:41 +02:00 |
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SpoinkyNL
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299e66348a
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Replaced debug effect with profile for Windows
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2016-06-07 01:25:31 +02:00 |
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SpoinkyNL
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3b5254dead
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Fixed dynamic properties
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2016-06-06 20:26:52 +02:00 |
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SpoinkyNL
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d69a318a6f
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Fixed high CPU usage after editing a profile while it's active
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2016-06-06 16:01:22 +02:00 |
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SpoinkyNL
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f52862cce7
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Much more performance improvements
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2016-06-06 14:55:34 +02:00 |
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SpoinkyNL
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e6d1c150fa
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Merge branch 'issue93' of https://github.com/SpoinkyNL/Artemis.git
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2016-06-06 09:37:59 +02:00 |
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SpoinkyNL
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a5e462390d
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Performance improvements, especially on large profiles
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2016-06-05 22:13:46 +02:00 |
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SpoinkyNL
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e9ef6e6128
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Profiles now associate themselves to keyboards using an identifier unique per model. Rendering no longer done on UI thread, fixing UI freezes (yes.. yes I did that)
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2016-06-04 22:22:49 +02:00 |
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Robert Beekman
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1f03068e48
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Merge pull request #95 from DarthAffe/bugfix
Fixed possible crash while searching the steam-path
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2016-06-04 11:13:28 +02:00 |
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Robert Beekman
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7ca990dbcd
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Merge pull request #94 from DarthAffe/development
Update to CUE.NET v1.0.3 (using the new SDK-checks)
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2016-06-04 11:12:38 +02:00 |
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SpoinkyNL
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c8fd987a84
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Added layer unsaved changes warning
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2016-06-03 20:59:58 +02:00 |
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SpoinkyNL
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e7cd5e1080
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Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git
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2016-06-02 22:38:48 +02:00 |
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SpoinkyNL
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73c91d2680
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STRAFE fix take two
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2016-06-02 22:38:46 +02:00 |
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SpoinkyNL
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4ac67cbd5a
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Possible STRAFE fix
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2016-06-02 22:18:41 +02:00 |
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SpoinkyNL
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87bd3a5bd5
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Re-enabled Razer, fixed profile import when no keyboard is active
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2016-06-02 21:41:50 +02:00 |
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SpoinkyNL
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f49a0f8092
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Sorted out sorting <3
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2016-06-02 15:20:35 +02:00 |
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SpoinkyNL
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58d9b739e8
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Fixed profile null reference
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2016-06-02 10:58:49 +02:00 |
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SpoinkyNL
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815ec71913
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Enabled pulse on profile editor glow effect and fixed slide animations
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2016-06-02 00:45:28 +02:00 |
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SpoinkyNL
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fe7a9daceb
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Adjusted keyboard margins and added Razer
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2016-06-01 21:12:42 +02:00 |
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SpoinkyNL
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e96d917b3b
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Implemented CS:GO and Dota directory detection. Implemented last profile saving, implemented growth effect
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2016-06-01 20:29:10 +02:00 |
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SpoinkyNL
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d96f093ae0
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Theme tweaks
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2016-06-01 01:42:37 +02:00 |
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SpoinkyNL
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087b70e42d
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Fixed theming, this closes #51
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2016-06-01 00:18:47 +02:00 |
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SpoinkyNL
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f56f198054
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Cleaned up margins in views, improved Corsair mouse/headset null-handling. Added theme switching (WIP)
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2016-05-31 18:45:26 +02:00 |
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SpoinkyNL
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fbb0f8d8b1
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UI polish
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2016-05-30 23:53:53 +02:00 |
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SpoinkyNL
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508b114458
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Fixed profile saving, expanded Overwatch data model
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2016-05-29 20:59:54 +02:00 |
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SpoinkyNL
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74d6683f21
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Implemented basic Overwatch parsing
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2016-05-29 14:20:30 +02:00 |
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SpoinkyNL
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dbebfdba18
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Added Overwatch module, progress on MMF with C++
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2016-05-28 23:32:41 +02:00 |
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SpoinkyNL
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f1ec651714
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Cleaned up ProfileEditorViewModel, added expirimental Overwatch DLL
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2016-05-27 23:44:30 +02:00 |
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SpoinkyNL
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f964dc5b06
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Implemented functionality on all the profile management buttons
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2016-05-26 23:32:31 +02:00 |
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SpoinkyNL
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35903850ab
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Added profile import, profile editor UI polish
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2016-05-26 21:03:15 +02:00 |
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Robert Beekman
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30210f705e
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Added a few buttons
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2016-05-24 22:44:09 +02:00 |
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SpoinkyNL
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ddd4488f72
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Drag and drop polish
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2016-05-23 20:28:03 +02:00 |
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SpoinkyNL
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f7d737da4f
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Drag 'n drop WIP
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2016-05-23 10:48:25 +02:00 |
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SpoinkyNL
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e4ee2d1f91
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Polished lots of layer related UI stuff
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2016-05-22 23:57:56 +02:00 |
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SpoinkyNL
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e9227bdcf8
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Implemented most of layer grouping
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2016-05-21 23:57:20 +02:00 |
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SpoinkyNL
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9d70f75c28
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Implemented mouse and headset layers
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2016-05-21 00:03:09 +02:00 |
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Robert Beekman
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2a1592e015
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Started work on Corsair mouse support
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2016-05-19 23:21:34 +02:00 |
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SpoinkyNL
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03da8e48ba
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Undid UI freeze fix since it broker other things :c, implemented dynamic property extra options
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2016-05-19 22:31:24 +02:00 |
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SpoinkyNL
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02ef13645c
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Dynamic properties extra options implemented UI-wise
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2016-05-19 01:23:14 +02:00 |
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SpoinkyNL
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8cc6584ea7
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Dynamic properties extensions
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2016-05-19 00:01:18 +02:00 |
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SpoinkyNL
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cea7d9b0e8
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Implemented clipping modes, hopefully fixed UI freezes on tab switch
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2016-05-18 18:33:01 +02:00 |
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SpoinkyNL
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fc7217c69d
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Fixed GIFs and dynamic properties. LayerEditor now animates GIFs and animations
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2016-05-18 00:46:31 +02:00 |
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SpoinkyNL
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5584fb5b07
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Finished profiles refactoring
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2016-05-17 13:15:36 +02:00 |
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SpoinkyNL
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c18f0bfc9f
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Profiles refactor
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2016-05-16 20:32:21 +02:00 |
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SpoinkyNL
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33c91fdac7
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Pre-refactor commit
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2016-05-15 23:13:31 +02:00 |
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SpoinkyNL
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9a09d42f53
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Setup keyboard alignments for all Corsair keyboards. Converted Dota2 to use profiles
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2016-05-12 23:37:52 +02:00 |
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SpoinkyNL
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54b9760767
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Smoothed out profile preview activation
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2016-05-12 00:27:35 +02:00 |
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SpoinkyNL
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9d7a1d3965
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Smoothed out the way changing keyboards works in combination with profiles.
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2016-05-11 12:14:32 +02:00 |
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SpoinkyNL
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307c0c06e9
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Moved KeyboardProviders to DI
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2016-05-10 09:43:34 +02:00 |
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SpoinkyNL
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6e993b4d71
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Finished most of the Ninject conversion. Also hopefully solved the deadlocking (but I don't want to jinx it)
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2016-05-10 00:57:13 +02:00 |
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SpoinkyNL
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65d15d9c79
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Fixed Orion editor alignment
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2016-05-05 13:52:26 +02:00 |
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SpoinkyNL
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f1e86f7b43
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Implemented GIF layer, added layer type icons
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2016-05-04 23:44:54 +02:00 |
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SpoinkyNL
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800a5f1886
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Implemented opacity dynamic property
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2016-04-27 22:18:12 +02:00 |
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SpoinkyNL
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3ec88714c7
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Resharper cleanup on entire project
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2016-04-27 20:40:41 +02:00 |
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SpoinkyNL
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1a3ce2203b
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Pushed development on top of master to get rid of annoying Git issues. This'll give us a fresh start
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2016-04-27 20:38:35 +02:00 |
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SpoinkyNL
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9323a89978
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Removed CPP project from solution, it was messing with Git
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2016-04-27 20:25:41 +02:00 |
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SpoinkyNL
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4d22258e18
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Fixed a bug where the program would get stuck trying to connect to an unconnected keyboard
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2016-04-27 20:19:51 +02:00 |
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SpoinkyNL
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52952bf9da
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Merge branch 'master' of https://github.com/SpoinkyNL/Artemis.git
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2016-04-27 20:08:25 +02:00 |
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SpoinkyNL
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e3313f4f25
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Added BlackWidow keyboard regions (they might be misaligned though)
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2016-04-27 20:08:24 +02:00 |
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SpoinkyNL
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832af0f267
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Fixed preview not restoring effects when disabling a game
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2016-04-27 20:04:17 +02:00 |
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SpoinkyNL
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294efc631e
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Implemented keyboard preview, added logging
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2016-04-27 19:11:56 +02:00 |
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Robert Beekman
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bf4ffe00a7
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Update pointers for Rocket League 1.17
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2016-04-26 09:44:23 +02:00 |
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SpoinkyNL
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ae38b8da2a
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Fixed files I messed up while merging
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2016-04-25 18:22:16 +02:00 |
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Robert Beekman
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e7a79a4f5d
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Merge pull request #82 from SpoinkyNL/profiles_new
Profiles
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2016-04-25 18:14:59 +02:00 |
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SpoinkyNL
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a783d05236
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Updated gitignore
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2016-04-25 18:13:30 +02:00 |
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SpoinkyNL
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d9b76bbc92
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Revert "Merged with development"
This reverts commit 0d2023df94, reversing
changes made to bb11c5d5c4.
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2016-04-25 18:03:05 +02:00 |
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SpoinkyNL
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0d2023df94
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Merged with development
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2016-04-25 17:52:32 +02:00 |
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SpoinkyNL
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3b5af2cf50
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Merge branch 'master' of https://github.com/SpoinkyNL/Artemis.git
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2016-04-25 17:16:55 +02:00 |
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SpoinkyNL
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d1039a7fd5
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Improved duplicates check
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2016-04-25 17:16:54 +02:00 |
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SpoinkyNL
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bb11c5d5c4
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Added layer cloning
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2016-04-24 23:43:40 +02:00 |
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SpoinkyNL
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b11a3b0991
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Fixed dynamic properties being processed while configuring
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2016-04-23 22:44:15 +02:00 |
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SpoinkyNL
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b3bae4a82b
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Updated Rocket League to use the profile editor
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2016-04-21 14:49:08 +02:00 |
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SpoinkyNL
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9ff7a394d0
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Dynamic properties WIP
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2016-04-21 10:52:03 +02:00 |
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SpoinkyNL
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d2592ee3fd
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Implemented layer sorting
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2016-04-19 17:34:05 +02:00 |
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SpoinkyNL
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859b07c84e
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You can now see selected layers that are behind other layers. Selecting a layer also selects it in the list now.
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2016-04-18 18:21:42 +02:00 |
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Robert Beekman
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bbd80f46ac
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Update pointers for Rocket League 1.16
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2016-04-18 17:09:45 +02:00 |
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SpoinkyNL
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0d270a487d
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Fully implemented layer dragging and resizing
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2016-04-15 13:30:34 +02:00 |
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SpoinkyNL
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9f7e8718f4
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Added images for all the Corsair keyboards. ProfileEditor now shows layers
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2016-04-11 22:45:31 +02:00 |
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SpoinkyNL
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69585dcf5a
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Implemented sliding animations
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2016-04-08 22:31:39 +02:00 |
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SpoinkyNL
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c73fa12fe3
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Removed ugly null reference try-catch. Layers are propertly drawn to keyboard now
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2016-04-07 23:15:51 +02:00 |
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SpoinkyNL
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2c69dbc0ad
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Layers are finally being drawn to keyboard
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2016-04-07 00:55:17 +02:00 |
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SpoinkyNL
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601807b509
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Moved from a JSON to a XML save format. Implemented WPF-based layer drawing
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2016-04-06 14:48:20 +02:00 |
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SpoinkyNL
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6f0b832026
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ColorBox styling
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2016-04-04 20:26:05 +02:00 |
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SpoinkyNL
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fbb145c0f5
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Added ColorBox for future reference
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2016-04-03 10:23:30 +02:00 |
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SpoinkyNL
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4186d0b9c8
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Layer preview WIP (Also means actual drawing is being worked on)
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2016-04-01 22:30:57 +02:00 |
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SpoinkyNL
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e3f6c5173a
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Layer editor progress
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2016-03-30 01:05:04 +02:00 |
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SpoinkyNL
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c249ce7761
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Revert "Unified line endings"
This reverts commit bca680f135.
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2016-03-27 15:07:19 +02:00 |
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SpoinkyNL
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85812419ce
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Unified line endings
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2016-03-27 15:00:39 +02:00 |
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SpoinkyNL
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bca680f135
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Unified line endings
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2016-03-27 14:55:44 +02:00 |
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Robert Beekman
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d2cb52e0fa
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Merge pull request #74 from SpoinkyNL/profiles
Old branch into new one
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2016-03-27 14:46:51 +02:00 |
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Robert Beekman
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f91695864d
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Merge pull request #73 from SpoinkyNL/development
Dota2
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2016-03-27 14:36:46 +02:00 |
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SpoinkyNL
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1c007629a5
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Merge branch 'profiles' of https://github.com/SpoinkyNL/Artemis.git
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2016-03-27 14:07:54 +02:00 |
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SpoinkyNL
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18da2ea21b
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Made some tweaks to game shutdown detection
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2016-03-27 14:07:41 +02:00 |
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SpoinkyNL
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82b73b6c5c
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Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git
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2016-03-27 13:15:04 +02:00 |
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SpoinkyNL
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32d6b88860
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Implemented Logitech key remapping
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2016-03-27 13:15:02 +02:00 |
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SpoinkyNL
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57859e2bf3
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Really updated the version now!
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2016-03-27 00:14:15 +01:00 |
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SpoinkyNL
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910024cf4b
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Ironed out LayerEditor conditions design
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2016-03-26 23:53:56 +01:00 |
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SpoinkyNL
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a7f26a8cf4
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WIP on layer properties window
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2016-03-26 23:53:56 +01:00 |
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