SpoinkyNL
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e4ee2d1f91
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Polished lots of layer related UI stuff
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2016-05-22 23:57:56 +02:00 |
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SpoinkyNL
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e9227bdcf8
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Implemented most of layer grouping
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2016-05-21 23:57:20 +02:00 |
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SpoinkyNL
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9d70f75c28
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Implemented mouse and headset layers
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2016-05-21 00:03:09 +02:00 |
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Robert Beekman
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2a1592e015
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Started work on Corsair mouse support
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2016-05-19 23:21:34 +02:00 |
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SpoinkyNL
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03da8e48ba
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Undid UI freeze fix since it broker other things :c, implemented dynamic property extra options
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2016-05-19 22:31:24 +02:00 |
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SpoinkyNL
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02ef13645c
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Dynamic properties extra options implemented UI-wise
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2016-05-19 01:23:14 +02:00 |
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SpoinkyNL
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8cc6584ea7
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Dynamic properties extensions
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2016-05-19 00:01:18 +02:00 |
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SpoinkyNL
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cea7d9b0e8
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Implemented clipping modes, hopefully fixed UI freezes on tab switch
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2016-05-18 18:33:01 +02:00 |
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SpoinkyNL
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fc7217c69d
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Fixed GIFs and dynamic properties. LayerEditor now animates GIFs and animations
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2016-05-18 00:46:31 +02:00 |
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SpoinkyNL
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5584fb5b07
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Finished profiles refactoring
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2016-05-17 13:15:36 +02:00 |
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SpoinkyNL
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c18f0bfc9f
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Profiles refactor
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2016-05-16 20:32:21 +02:00 |
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SpoinkyNL
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33c91fdac7
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Pre-refactor commit
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2016-05-15 23:13:31 +02:00 |
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SpoinkyNL
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9a09d42f53
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Setup keyboard alignments for all Corsair keyboards. Converted Dota2 to use profiles
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2016-05-12 23:37:52 +02:00 |
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SpoinkyNL
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54b9760767
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Smoothed out profile preview activation
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2016-05-12 00:27:35 +02:00 |
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SpoinkyNL
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9d7a1d3965
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Smoothed out the way changing keyboards works in combination with profiles.
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2016-05-11 12:14:32 +02:00 |
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SpoinkyNL
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307c0c06e9
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Moved KeyboardProviders to DI
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2016-05-10 09:43:34 +02:00 |
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SpoinkyNL
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6e993b4d71
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Finished most of the Ninject conversion. Also hopefully solved the deadlocking (but I don't want to jinx it)
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2016-05-10 00:57:13 +02:00 |
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SpoinkyNL
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b8800fc2ee
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Fixed NLog (And my GitHub credentials, hopefully)
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2016-05-08 22:42:25 +02:00 |
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SpoinkyNL
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ffe6d07312
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Restructured all normal effects to Ninject, only games/profiles left to do.
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2016-05-08 22:28:10 +02:00 |
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Robert Beekman
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40f4d275fc
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Moving to Ninject dependency injection WIP 2
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2016-05-08 13:47:51 +02:00 |
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Robert Beekman
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406ccf4000
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Moving to Ninject dependency injection WIP
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2016-05-08 00:53:56 +02:00 |
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Robert Beekman
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b037bab77e
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Implemented Ninject, removed AutoFac, updated Caliburn.Micro to v3
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2016-05-06 23:20:48 +02:00 |
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SpoinkyNL
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65d15d9c79
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Fixed Orion editor alignment
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2016-05-05 13:52:26 +02:00 |
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SpoinkyNL
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f1e86f7b43
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Implemented GIF layer, added layer type icons
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2016-05-04 23:44:54 +02:00 |
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SpoinkyNL
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800a5f1886
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Implemented opacity dynamic property
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2016-04-27 22:18:12 +02:00 |
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SpoinkyNL
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3ec88714c7
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Resharper cleanup on entire project
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2016-04-27 20:40:41 +02:00 |
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SpoinkyNL
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1a3ce2203b
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Pushed development on top of master to get rid of annoying Git issues. This'll give us a fresh start
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2016-04-27 20:38:35 +02:00 |
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SpoinkyNL
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9323a89978
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Removed CPP project from solution, it was messing with Git
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2016-04-27 20:25:41 +02:00 |
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SpoinkyNL
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4d22258e18
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Fixed a bug where the program would get stuck trying to connect to an unconnected keyboard
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2016-04-27 20:19:51 +02:00 |
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SpoinkyNL
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52952bf9da
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Merge branch 'master' of https://github.com/SpoinkyNL/Artemis.git
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2016-04-27 20:08:25 +02:00 |
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SpoinkyNL
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e3313f4f25
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Added BlackWidow keyboard regions (they might be misaligned though)
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2016-04-27 20:08:24 +02:00 |
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SpoinkyNL
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832af0f267
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Fixed preview not restoring effects when disabling a game
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2016-04-27 20:04:17 +02:00 |
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SpoinkyNL
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294efc631e
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Implemented keyboard preview, added logging
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2016-04-27 19:11:56 +02:00 |
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Robert Beekman
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bf4ffe00a7
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Update pointers for Rocket League 1.17
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2016-04-26 09:44:23 +02:00 |
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SpoinkyNL
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ae38b8da2a
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Fixed files I messed up while merging
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2016-04-25 18:22:16 +02:00 |
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Robert Beekman
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e7a79a4f5d
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Merge pull request #82 from SpoinkyNL/profiles_new
Profiles
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2016-04-25 18:14:59 +02:00 |
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SpoinkyNL
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a783d05236
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Updated gitignore
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2016-04-25 18:13:30 +02:00 |
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SpoinkyNL
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d9b76bbc92
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Revert "Merged with development"
This reverts commit 0d2023df94, reversing
changes made to bb11c5d5c4.
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2016-04-25 18:03:05 +02:00 |
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SpoinkyNL
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0d2023df94
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Merged with development
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2016-04-25 17:52:32 +02:00 |
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SpoinkyNL
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3b5af2cf50
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Merge branch 'master' of https://github.com/SpoinkyNL/Artemis.git
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2016-04-25 17:16:55 +02:00 |
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SpoinkyNL
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d1039a7fd5
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Improved duplicates check
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2016-04-25 17:16:54 +02:00 |
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SpoinkyNL
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bb11c5d5c4
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Added layer cloning
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2016-04-24 23:43:40 +02:00 |
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SpoinkyNL
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b11a3b0991
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Fixed dynamic properties being processed while configuring
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2016-04-23 22:44:15 +02:00 |
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SpoinkyNL
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b3bae4a82b
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Updated Rocket League to use the profile editor
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2016-04-21 14:49:08 +02:00 |
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SpoinkyNL
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9ff7a394d0
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Dynamic properties WIP
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2016-04-21 10:52:03 +02:00 |
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SpoinkyNL
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d2592ee3fd
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Implemented layer sorting
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2016-04-19 17:34:05 +02:00 |
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SpoinkyNL
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859b07c84e
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You can now see selected layers that are behind other layers. Selecting a layer also selects it in the list now.
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2016-04-18 18:21:42 +02:00 |
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Robert Beekman
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bbd80f46ac
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Update pointers for Rocket League 1.16
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2016-04-18 17:09:45 +02:00 |
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SpoinkyNL
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0d270a487d
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Fully implemented layer dragging and resizing
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2016-04-15 13:30:34 +02:00 |
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SpoinkyNL
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9f7e8718f4
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Added images for all the Corsair keyboards. ProfileEditor now shows layers
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2016-04-11 22:45:31 +02:00 |
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