Commit Graph
977 Commits
Author SHA1 Message Date
SpoinkyNL b3e1ba6d1c Profile editor - Started implementing property add/remove handling 2020-02-11 23:24:17 +01:00
Robert f1a1c7d34c SKColor keyframe engine - Avoid overflowing bytes with certain easings 2020-02-11 16:58:56 +01:00
Robert ebea8b16a3 Refactored shape brushes to use the properties system 2020-02-11 16:36:34 +01:00
SpoinkyNL 128a656f4b Added different rendering strategies for fill modes 2020-02-09 23:20:36 +01:00
SpoinkyNL 3adc39c488 Fixed layer shape missing in some instances 2020-02-06 19:10:47 +01:00
Robert 5478c2531e Show outlines for all layers
Rotation fixes
Movement fixes
2020-02-06 15:48:37 +01:00
Robert 07d9a5f784 Added shape properties 2020-02-05 16:37:14 +01:00
SpoinkyNL c0957a3075 Removed separate shape size 2020-02-04 22:01:02 +01:00
SpoinkyNL f528e882c4 Few anchor fixes 2020-01-31 18:32:41 +01:00
Robert 588c25f8c1 Adjusted anchor calculations for simplified render process
Project cleanup
2020-01-31 12:05:45 +01:00
SpoinkyNL fd9dd626f8 Simplified the different properties used for layer/shape rendering
Cleaned up UI layer shape service
2020-01-31 00:02:01 +01:00
Robert f57aca3475 Fix shape positioning on layer LED selection change 2020-01-30 17:34:50 +01:00
Robert cd1b75750e Refactored the edit tool
Fixed the fill shape but it might need some rethinking
2020-01-29 17:14:07 +01:00
Robert a494c32f0e Added rotating rotation cursors (think about that one for a sec!) 2020-01-28 14:15:53 +01:00
SpoinkyNL 149184b5a9 Shape tools now take active transformations into consideration 2020-01-27 22:03:47 +01:00
SpoinkyNL 5e3eba563b Implemented profile default loading and rendering without the editor
Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
SpoinkyNL 3ea938d69b Added rotation 2020-01-23 23:30:01 +01:00
Robert 1cdc5ac51d Came up with an easy solution for rotation handles 2020-01-23 17:32:39 +01:00
Robert 9367f07189 Fixed a crash when minimizing
Test brush respects opacity setting
2020-01-23 14:31:05 +01:00
Robert 3975df2dd2 Fixed shape movement
Added shape resizing
Cleaned up edit tool code
Edit tool controls scale to compensate zooming out
2020-01-23 13:42:18 +01:00
SpoinkyNL 6e31122ac4 Finished anchor movement
Fixed a few issues when creating new layers
2020-01-22 23:22:50 +01:00
Robert fea2fa7685 More anchor stuff, it's killing me 2020-01-22 15:40:57 +01:00
SpoinkyNL 7999eda165 Cleaned up anchor movement 2020-01-22 00:10:29 +01:00
Robert b7a3a770f4 Found the solution to anchor movement ^^ 2020-01-21 17:33:22 +01:00
SpoinkyNL b2507202bd Some attempts at proper anchor movement.. 2020-01-20 08:53:17 +01:00
SpoinkyNL 99c1638907 WIP on making edit tool compatible with proper translations 2020-01-17 00:29:43 +01:00
SpoinkyNL 82a1208f8d Merge remote-tracking branch 'origin/master' 2020-01-16 17:53:22 +01:00
Robert da5fc75836 Implemented translations properly on top of the layer shape 2020-01-16 17:20:54 +01:00
Robert 4e9ece621f Hooked up rotation and opacity 2020-01-15 17:26:24 +01:00
SpoinkyNL 14dd22889d Fix undo/redo crash when no layer element is selected 2020-01-14 21:31:12 +01:00
Robert f071871695 Code cleanup 2020-01-14 17:25:13 +01:00
Robert c97b479779 Added undo/redo to profile editor
Added shape anchor point display and movement
2020-01-14 17:19:53 +01:00
SpoinkyNL e9677f2070 Added keyframe creation outside the timeline
Added existing shape moving
2020-01-13 22:11:25 +01:00
Robert ce2f05b135 Added edit existing shape (WIP) 2020-01-13 17:26:52 +01:00
SpoinkyNL ac7e0d4f78 Implemented keyframe easing 2020-01-12 23:49:10 +01:00
Robert 1a96707e5b Added timeline caret keyframe snapping 2020-01-10 10:04:10 +01:00
SpoinkyNL 990890b98c Re-enabled timeline scrolling and fixed the issues with it 2020-01-09 22:01:41 +01:00
Robert 8a1759a575 Implemented basic keyframes 2020-01-09 16:56:46 +01:00
SpoinkyNL b734fa2f8f Added layer properties and keyframes to persistent storage 2020-01-08 21:54:58 +01:00
Robert acdb90897e Started work on the keyframe engine to tie everything together! 2020-01-08 14:35:29 +01:00
Robert 7a3b5dec3e Added generic typing to layer properties and keyframes
Restructured the way property input VMs are created
2020-01-08 12:23:52 +01:00
SpoinkyNL 39cc8bfbdb Added a few property inputs 2020-01-07 22:47:40 +01:00
SpoinkyNL 122214c7d9 Updated Material Design Nuget packages
Fixed layer property tree height on different DPIs
2020-01-06 21:48:05 +01:00
Robert 59f0062c97 Added layer properties to core and hooked it up with the UI
Implemented timeline caret scrolling logic
Added special treeview style for the layer properties tree
2020-01-06 16:01:35 +01:00
SpoinkyNL 14065bffef Started implementing logic behind the timeline UI 2020-01-05 22:10:37 +01:00
SpoinkyNL a6c8d339c0 Some WIP stuff on the timeline 2020-01-02 22:54:50 +01:00
Robert cecda9ab81 Updated Corsair US layout 2020-01-02 17:16:36 +01:00
Robert 61c92ad48d Added timeline scrolling
Added timeline caret
2020-01-02 13:56:28 +01:00
SpoinkyNL 5d340199cc Added wooting layout images
Added timeline (WIP)
2020-01-01 23:12:55 +01:00
SpoinkyNL 9df2eb0f9c Fixed editor freezing on layer updates 2019-12-20 23:33:36 +01:00