Commit Graph
590 Commits
Author SHA1 Message Date
SpoinkyNL 8eef0f5fd7 Merge branch 'master' of https://github.com/SpoinkyNL/Artemis.git 2017-01-06 22:24:09 +01:00
SpoinkyNL c63b7ef323 Disable profile preview on main window focus loss 2017-01-06 22:24:08 +01:00
Robert Beekman 281f411501 Update pointers.json 2017-01-06 12:08:36 +01:00
SpoinkyNL 48b523a0fd Updated view models and views to work a lot smoother in combination with previewing 2017-01-05 23:28:08 +01:00
SpoinkyNL 1b841a84bc Profile preview rewrite 2017-01-05 16:01:34 +01:00
SpoinkyNL a18345bf5d Merged branch master into master 2017-01-05 00:58:26 +01:00
SpoinkyNL d7920bf200 . 2017-01-05 00:58:19 +01:00
SpoinkyNL b876635f38 Effects to module rewrite 2017-01-05 00:58:05 +01:00
Robert Beekman 3697ebadff Fixed RL pointer to work with any language 2017-01-03 10:17:23 +01:00
Robert Beekman 72e046583d Trying a different RL pointer for 1.26 2017-01-02 22:41:19 +01:00
SpoinkyNL e4095dc790 Release 2017-01-01 12:04:49 +01:00
Robert Beekman 9e8c9d25fb Merge pull request #258 from SpoinkyNL/development
1.7.1
2017-01-01 11:58:54 +01:00
Robert Beekman e16a6e5b2b Merge pull request #243 from DarthAffe/development
Fixed wrong ActiveWindow-Parameters
2017-01-01 11:58:46 +01:00
SpoinkyNL f6831170a3 Updated default Rocket League profiles
Added GetRelativeColor to LUA API
2017-01-01 11:53:11 +01:00
SpoinkyNL bbd355ef07 Fixed LUA being initialized for every effect on UI open
Fixed editing a profile of a game that is running
Updated default profiles for Overwatch
Added default profiles for Project CARS
2017-01-01 01:07:22 +01:00
Robert Beekman cfa19fe54a Update pointers.json 2016-12-31 18:55:43 +01:00
Robert Beekman 6d815724b9 Update pointers for Rocket League 1.26 2016-12-31 18:51:55 +01:00
Robert Beekman 4cb8e327d7 Update README.md 2016-12-30 23:50:42 +01:00
Robert Beekman f0b21ffdd2 Update README.md 2016-12-30 23:49:48 +01:00
Robert Beekman 5774b745fe Update README.md 2016-12-30 23:48:51 +01:00
Robert Beekman e22c72a5d4 Update README.md 2016-12-30 23:43:09 +01:00
SpoinkyNL ee5ea48e96 Fix for #251 2016-12-29 00:43:26 +01:00
SpoinkyNL 7230e2e399 Added LUA timer module 2016-12-27 12:58:02 +01:00
SpoinkyNL 2ee2d39c60 Merged branch master into development 2016-12-27 10:36:47 +01:00
SpoinkyNL b349168b3f Small fixes
No longer taking exclusive CUE access, seems to work well with latest CUE this way
Removed LUA stack trace logging, just refers to MoonSharp code anyway
Artemis disables and re-enables itself after system wake for #204
2016-12-27 10:35:39 +01:00
SpoinkyNL 853ef90e69 Merged branch development into development 2016-12-25 14:29:50 +01:00
SpoinkyNL 2901e291bb MIssing file
LUA refactor

LUA is made up out of modules now
Added DI to LUA
Added GetKeyPosition to keyboard module
Cleaned up event arguments (see wiki)
Made all internal classes public since Artemis isn't a library anyway
Added DI convention based bindings
2016-12-25 14:29:38 +01:00
SpoinkyNL a64cacbaf2 MIssing file 2016-12-25 14:28:36 +01:00
SpoinkyNL 6b3294ff7d LUA refactor
LUA is made up out of modules now
Added DI to LUA
Added GetKeyPosition to keyboard module
Cleaned up event arguments (see wiki)
Made all internal classes public since Artemis isn't a library anyway
Added DI convention based bindings
2016-12-25 14:27:56 +01:00
SpoinkyNL 3d84e0425d Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git 2016-12-22 17:54:55 +01:00
SpoinkyNL 6ee035f733 Using my repo as if it's dropbox heh 2016-12-22 17:54:52 +01:00
SpoinkyNL e263661c19 Merged branch development into development 2016-12-22 17:53:12 +01:00
SpoinkyNL a043068033 Implemented LightFX game model 2016-12-22 17:53:07 +01:00
SpoinkyNL 3cdf17d475 WIP on LUA wrappers refactor 2016-12-22 15:41:39 +01:00
SpoinkyNL 17bc884134 Remove invalid filename symbols before save. This fixes #237 2016-12-22 15:22:13 +01:00
SpoinkyNL f0b0df28b3 Added LightFX module 2016-12-21 14:34:40 +01:00
SpoinkyNL 584f38a752 Finalized LightFX C++ project
Implemented JSON serialization
Implemented pipe transmission
Made sure both x86 and x64 compile
2016-12-21 00:45:48 +01:00
SpoinkyNL 638585173e LFX progress
Update .gitignore
2016-12-20 20:20:47 +01:00
SpoinkyNL 4182e58a72 Merged branch development into development 2016-12-20 00:07:37 +01:00
SpoinkyNL a8202adde8 Implemented most LightFX functions 2016-12-20 00:07:30 +01:00
SpoinkyNL 1f56488eec Added condition type to layers to resolve #244 2016-12-19 13:57:43 +01:00
DarthAffe e90fd41c5b Fixed wrong ActiveWindow-Parameters through observing window-title-changes and un-minimizing 2016-12-19 11:53:06 +01:00
Robert Beekman 0642b7934b Merge pull request #241 from SpoinkyNL/development
1.7.0.0
2016-12-18 12:14:37 +01:00
SpoinkyNL c1ef90a4e6 Bumped version number 2016-12-18 12:13:51 +01:00
Robert Beekman 00596c9e01 Merge pull request #239 from DarthAffe/development
Added new layer-contitions to check for the active window to resolve #219
2016-12-18 12:06:12 +01:00
SpoinkyNL 9e75a88fff Added Project CARS support 2016-12-18 12:03:49 +01:00
DarthAffe 4253aa8853 Removed useless lua-wrapper for ActiveWindows 2016-12-17 17:48:46 +01:00
DarthAffe 349803c666 Added windowprofile-conditions and lua-variables to check the currently active window 2016-12-17 11:25:41 +01:00
DarthAffe c470a5c6ce Fixed bug in the ambilight-layer-type causing it to stop working after changing profiles 2016-12-17 11:21:29 +01:00
SpoinkyNL 1e71dc6775 Added button to open logs folder to settings
Render exceptions are logged instead of thrown
Fixed layer condition crash
Logs are now archived and kept for 7 days
2016-12-16 20:30:25 +01:00