Commit Graph
100 Commits
Author SHA1 Message Date
SpoinkyNL 76cfc09fa4 Fixed profile null reference 2016-06-02 10:58:49 +02:00
SpoinkyNL 2c748ca5d1 Enabled pulse on profile editor glow effect and fixed slide animations 2016-06-02 00:45:28 +02:00
SpoinkyNL 73017e8091 Adjusted keyboard margins and added Razer 2016-06-01 21:12:42 +02:00
SpoinkyNL da64c85a22 Implemented CS:GO and Dota directory detection. Implemented last profile saving, implemented growth effect 2016-06-01 20:29:10 +02:00
SpoinkyNL 67b87324c6 Theme tweaks 2016-06-01 01:42:37 +02:00
SpoinkyNL ef6e6459f2 Fixed theming, this closes #51 2016-06-01 00:18:47 +02:00
SpoinkyNL dd5889ec3e Cleaned up margins in views, improved Corsair mouse/headset null-handling. Added theme switching (WIP) 2016-05-31 18:45:26 +02:00
SpoinkyNL eb59ddc816 UI polish 2016-05-30 23:53:53 +02:00
SpoinkyNL b01f9485ae Fixed profile saving, expanded Overwatch data model 2016-05-29 20:59:54 +02:00
SpoinkyNL 0b889c3b0c Implemented basic Overwatch parsing 2016-05-29 14:20:30 +02:00
SpoinkyNL f1b7c667a7 Added Overwatch module, progress on MMF with C++ 2016-05-28 23:32:41 +02:00
SpoinkyNL c80c87dce7 Cleaned up ProfileEditorViewModel, added expirimental Overwatch DLL 2016-05-27 23:44:30 +02:00
SpoinkyNL d9ad83d73e Implemented functionality on all the profile management buttons 2016-05-26 23:32:31 +02:00
SpoinkyNL 5a19bf9e30 Added profile import, profile editor UI polish 2016-05-26 21:03:15 +02:00
Robert Beekman a596382274 Added a few buttons 2016-05-24 22:44:09 +02:00
SpoinkyNL d9ab9d5af3 Drag and drop polish 2016-05-23 20:28:03 +02:00
SpoinkyNL cc10f46e63 Drag 'n drop WIP 2016-05-23 10:48:25 +02:00
SpoinkyNL fdc18a1de0 Polished lots of layer related UI stuff 2016-05-22 23:57:56 +02:00
SpoinkyNL 8adc6b1b9d Implemented most of layer grouping 2016-05-21 23:57:20 +02:00
SpoinkyNL 9a560d780d Implemented mouse and headset layers 2016-05-21 00:03:09 +02:00
Robert Beekman 3a18ce4a5a Started work on Corsair mouse support 2016-05-19 23:21:34 +02:00
SpoinkyNL a9373012a8 Undid UI freeze fix since it broker other things :c, implemented dynamic property extra options 2016-05-19 22:31:24 +02:00
SpoinkyNL 028d22bc7b Dynamic properties extra options implemented UI-wise 2016-05-19 01:23:14 +02:00
SpoinkyNL 2edccddc12 Dynamic properties extensions 2016-05-19 00:01:18 +02:00
SpoinkyNL 4667ea21f9 Implemented clipping modes, hopefully fixed UI freezes on tab switch 2016-05-18 18:33:01 +02:00
SpoinkyNL 6e451c06cd Fixed GIFs and dynamic properties. LayerEditor now animates GIFs and animations 2016-05-18 00:46:31 +02:00
SpoinkyNL c8c4143e88 Finished profiles refactoring 2016-05-17 13:15:36 +02:00
SpoinkyNL 9d451094cc Profiles refactor 2016-05-16 20:32:21 +02:00
SpoinkyNL bbbbad7504 Pre-refactor commit 2016-05-15 23:13:31 +02:00
SpoinkyNL 8cb783f5f8 Setup keyboard alignments for all Corsair keyboards. Converted Dota2 to use profiles 2016-05-12 23:37:52 +02:00
SpoinkyNL 0739885453 Smoothed out profile preview activation 2016-05-12 00:27:35 +02:00
SpoinkyNL aafd361a6b Smoothed out the way changing keyboards works in combination with profiles. 2016-05-11 12:14:32 +02:00
SpoinkyNL b9a55b896a Moved KeyboardProviders to DI 2016-05-10 09:43:34 +02:00
SpoinkyNL 2bc7bbfd58 Finished most of the Ninject conversion. Also hopefully solved the deadlocking (but I don't want to jinx it) 2016-05-10 00:57:13 +02:00
SpoinkyNL 77fc04d0b6 Fixed Orion editor alignment 2016-05-05 13:52:26 +02:00
SpoinkyNL 4f0091f45c Implemented GIF layer, added layer type icons 2016-05-04 23:44:54 +02:00
SpoinkyNL e18b8adfb7 Implemented opacity dynamic property 2016-04-27 22:18:12 +02:00
SpoinkyNL a3b983fb9c Resharper cleanup on entire project 2016-04-27 20:40:41 +02:00
SpoinkyNL c52be47e9f Pushed development on top of master to get rid of annoying Git issues. This'll give us a fresh start 2016-04-27 20:38:35 +02:00
SpoinkyNL 5110988be5 Removed CPP project from solution, it was messing with Git 2016-04-27 20:25:41 +02:00
SpoinkyNL 7cb80f7234 Fixed a bug where the program would get stuck trying to connect to an unconnected keyboard 2016-04-27 20:19:51 +02:00
SpoinkyNL 160476ee13 Merge branch 'master' of https://github.com/SpoinkyNL/Artemis.git 2016-04-27 20:08:25 +02:00
SpoinkyNL cf38247fc6 Added BlackWidow keyboard regions (they might be misaligned though) 2016-04-27 20:08:24 +02:00
SpoinkyNL fa3b2f4792 Fixed preview not restoring effects when disabling a game 2016-04-27 20:04:17 +02:00
SpoinkyNL 32a651ffec Implemented keyboard preview, added logging 2016-04-27 19:11:56 +02:00
Robert Beekman b1709e9606 Update pointers for Rocket League 1.17 2016-04-26 09:44:23 +02:00
SpoinkyNL 9d966b9321 Fixed files I messed up while merging 2016-04-25 18:22:16 +02:00
Robert Beekman 38a2dc64e4 Merge pull request #82 from SpoinkyNL/profiles_new
Profiles
2016-04-25 18:14:59 +02:00
SpoinkyNL 330702a61f Updated gitignore 2016-04-25 18:13:30 +02:00
SpoinkyNL 24b80fb79e Revert "Merged with development"
This reverts commit 0d2023df94, reversing
changes made to bb11c5d5c4.
2016-04-25 18:03:05 +02:00
SpoinkyNL 1643efcc3f Merged with development 2016-04-25 17:52:32 +02:00
SpoinkyNL bdeba5e5b6 Merge branch 'master' of https://github.com/SpoinkyNL/Artemis.git 2016-04-25 17:16:55 +02:00
SpoinkyNL 64ab3280a0 Improved duplicates check 2016-04-25 17:16:54 +02:00
SpoinkyNL 11b40aa50c Added layer cloning 2016-04-24 23:43:40 +02:00
SpoinkyNL e30d85578e Fixed dynamic properties being processed while configuring 2016-04-23 22:44:15 +02:00
SpoinkyNL ddc63473a3 Updated Rocket League to use the profile editor 2016-04-21 14:49:08 +02:00
SpoinkyNL 3e47ffeff7 Dynamic properties WIP 2016-04-21 10:52:03 +02:00
SpoinkyNL 8394fbc418 Implemented layer sorting 2016-04-19 17:34:05 +02:00
SpoinkyNL b3ac975c5f You can now see selected layers that are behind other layers. Selecting a layer also selects it in the list now. 2016-04-18 18:21:42 +02:00
Robert Beekman b5800aae80 Update pointers for Rocket League 1.16 2016-04-18 17:09:45 +02:00
SpoinkyNL 8aeee846b4 Fully implemented layer dragging and resizing 2016-04-15 13:30:34 +02:00
SpoinkyNL e78906bfa3 Added images for all the Corsair keyboards. ProfileEditor now shows layers 2016-04-11 22:45:31 +02:00
SpoinkyNL 2c1ddb824a Implemented sliding animations 2016-04-08 22:31:39 +02:00
SpoinkyNL 399a6f97ca Removed ugly null reference try-catch. Layers are propertly drawn to keyboard now 2016-04-07 23:15:51 +02:00
SpoinkyNL e95b33e9bb Layers are finally being drawn to keyboard 2016-04-07 00:55:17 +02:00
SpoinkyNL 36bdfa5aaa Moved from a JSON to a XML save format. Implemented WPF-based layer drawing 2016-04-06 14:48:20 +02:00
SpoinkyNL c44c93803e ColorBox styling 2016-04-04 20:26:05 +02:00
SpoinkyNL e9fd9ca10e Added ColorBox for future reference 2016-04-03 10:23:30 +02:00
SpoinkyNL 6cad16ccd5 Layer preview WIP (Also means actual drawing is being worked on) 2016-04-01 22:30:57 +02:00
SpoinkyNL 1a6c4d55da Layer editor progress 2016-03-30 01:05:04 +02:00
SpoinkyNL 303133fcef Revert "Unified line endings"
This reverts commit bca680f135.
2016-03-27 15:07:19 +02:00
SpoinkyNL 1d648fe606 Unified line endings 2016-03-27 15:00:39 +02:00
SpoinkyNL 958c98dad5 Unified line endings 2016-03-27 14:55:44 +02:00
Robert Beekman 4087cf6b0d Merge pull request #74 from SpoinkyNL/profiles
Old branch into new one
2016-03-27 14:46:51 +02:00
Robert Beekman 5e385d4e3d Merge pull request #73 from SpoinkyNL/development
Dota2
2016-03-27 14:36:46 +02:00
SpoinkyNL 698cca1212 Made some tweaks to game shutdown detection 2016-03-27 14:07:41 +02:00
SpoinkyNL 268a1a8e50 Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git 2016-03-27 13:15:04 +02:00
SpoinkyNL 5018cc06f2 Implemented Logitech key remapping 2016-03-27 13:15:02 +02:00
SpoinkyNL 87200103ae Really updated the version now! 2016-03-27 00:14:15 +01:00
SpoinkyNL c2cfadf942 Ironed out LayerEditor conditions design 2016-03-26 23:53:56 +01:00
SpoinkyNL 9c32bb6ce6 WIP on layer properties window 2016-03-26 23:53:56 +01:00
SpoinkyNL 99e9620db2 Progress on layer editor 2016-03-26 23:53:55 +01:00
SpoinkyNL 2cb8cac90d Implemented conditions logic 2016-03-26 23:53:55 +01:00
SpoinkyNL fa30bd657b Implemented profile selection and creation 2016-03-26 23:53:55 +01:00
SpoinkyNL a959d10263 Some tiny changes, only commiting as a backup 2016-03-26 23:53:55 +01:00
SpoinkyNL 04158dce39 Added C++ project 2016-03-26 23:53:55 +01:00
SpoinkyNL c28783b461 Added skeleton code for profiles 2016-03-26 23:53:55 +01:00
SpoinkyNL 0029a1b99e Added layers backend skeleton code 2016-03-26 23:53:55 +01:00
SpoinkyNL 266390975d Progress on the layers display 2016-03-26 23:53:55 +01:00
SpoinkyNL ca4ae8344d Added Corsair-yellow color profile. 2016-03-26 23:53:55 +01:00
SpoinkyNL c924d5120a Fixed effects freezing when changing the active keyboard 2016-03-17 10:05:18 +01:00
SpoinkyNL e23a2078b7 Fixed volume display selection. This closes #57 and #61 2016-03-17 09:35:10 +01:00
SpoinkyNL 7ff1279e7a Updated CUE.NET and adjusted the Corsair keyboard provider 2016-03-17 09:28:21 +01:00
SpoinkyNL 9304cec41c Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git 2016-03-16 18:28:57 +01:00
SpoinkyNL 8b29094b44 Tiny Division tweaks 2016-03-16 18:28:55 +01:00
SpoinkyNL 73303e72ea Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git 2016-03-15 22:32:55 +01:00
SpoinkyNL 0dcef55c4c The Division proof of concept (ugly code, so not ready for any kind of release!!) 2016-03-15 22:32:49 +01:00
Robert Beekman 60d497184d Readjusted again for 1.15 2016-03-14 21:30:40 +01:00
Robert Beekman c5e2a48c27 Update README.md 2016-03-14 19:29:02 +01:00
Robert Beekman 33ad861620 Update pointers for Rocket League 1.15 2016-03-14 16:38:41 +01:00