Commit Graph
588 Commits
Author SHA1 Message Date
SpoinkyNL 88e5901b67 Release 2017-01-01 12:04:49 +01:00
Robert Beekman e8d83d8c53 Merge pull request #258 from SpoinkyNL/development
1.7.1
2017-01-01 11:58:54 +01:00
Robert Beekman 5f61ebe0f8 Merge pull request #243 from DarthAffe/development
Fixed wrong ActiveWindow-Parameters
2017-01-01 11:58:46 +01:00
SpoinkyNL f26e60793c Updated default Rocket League profiles
Added GetRelativeColor to LUA API
2017-01-01 11:53:11 +01:00
SpoinkyNL c0918ebea6 Fixed LUA being initialized for every effect on UI open
Fixed editing a profile of a game that is running
Updated default profiles for Overwatch
Added default profiles for Project CARS
2017-01-01 01:07:22 +01:00
Robert Beekman bb748fa5f6 Update pointers.json 2016-12-31 18:55:43 +01:00
Robert Beekman dd1b914578 Update pointers for Rocket League 1.26 2016-12-31 18:51:55 +01:00
Robert Beekman 89d996b537 Update README.md 2016-12-30 23:50:42 +01:00
Robert Beekman 860dcad357 Update README.md 2016-12-30 23:49:48 +01:00
Robert Beekman 66c21653dc Update README.md 2016-12-30 23:48:51 +01:00
Robert Beekman 4b47141bfd Update README.md 2016-12-30 23:43:09 +01:00
SpoinkyNL a0f6677964 Fix for #251 2016-12-29 00:43:26 +01:00
SpoinkyNL b91ad6fcdd Added LUA timer module 2016-12-27 12:58:02 +01:00
SpoinkyNL 094b7abfc4 Merged branch master into development 2016-12-27 10:36:47 +01:00
SpoinkyNL 97281e24df Small fixes
No longer taking exclusive CUE access, seems to work well with latest CUE this way
Removed LUA stack trace logging, just refers to MoonSharp code anyway
Artemis disables and re-enables itself after system wake for #204
2016-12-27 10:35:39 +01:00
SpoinkyNL ef69c39cf5 MIssing file
LUA refactor

LUA is made up out of modules now
Added DI to LUA
Added GetKeyPosition to keyboard module
Cleaned up event arguments (see wiki)
Made all internal classes public since Artemis isn't a library anyway
Added DI convention based bindings
2016-12-25 14:29:38 +01:00
SpoinkyNL 52d30353de Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git 2016-12-22 17:54:55 +01:00
SpoinkyNL 2106b44f85 Using my repo as if it's dropbox heh 2016-12-22 17:54:52 +01:00
SpoinkyNL 5124bf1aff Merged branch development into development 2016-12-22 17:53:12 +01:00
SpoinkyNL 13af6a8ed9 Implemented LightFX game model 2016-12-22 17:53:07 +01:00
SpoinkyNL f1714c1262 WIP on LUA wrappers refactor 2016-12-22 15:41:39 +01:00
SpoinkyNL 876e1d81d7 Remove invalid filename symbols before save. This fixes #237 2016-12-22 15:22:13 +01:00
SpoinkyNL c73c671f01 Added LightFX module 2016-12-21 14:34:40 +01:00
SpoinkyNL 3e9a86d893 Finalized LightFX C++ project
Implemented JSON serialization
Implemented pipe transmission
Made sure both x86 and x64 compile
2016-12-21 00:45:48 +01:00
SpoinkyNL 4be324dc69 LFX progress
Update .gitignore
2016-12-20 20:20:47 +01:00
SpoinkyNL 1d174a1aa7 Merged branch development into development 2016-12-20 00:07:37 +01:00
SpoinkyNL 0ec1bfa8cf Implemented most LightFX functions 2016-12-20 00:07:30 +01:00
SpoinkyNL 21b7132ada Added condition type to layers to resolve #244 2016-12-19 13:57:43 +01:00
DarthAffe 75afc1bea8 Fixed wrong ActiveWindow-Parameters through observing window-title-changes and un-minimizing 2016-12-19 11:53:06 +01:00
Robert Beekman cacca6a050 Merge pull request #241 from SpoinkyNL/development
1.7.0.0
2016-12-18 12:14:37 +01:00
SpoinkyNL b457c566dd Bumped version number 2016-12-18 12:13:51 +01:00
Robert Beekman 4d69f3982b Merge pull request #239 from DarthAffe/development
Added new layer-contitions to check for the active window to resolve #219
2016-12-18 12:06:12 +01:00
SpoinkyNL 1bbeed4890 Added Project CARS support 2016-12-18 12:03:49 +01:00
DarthAffe f32b5b2d78 Removed useless lua-wrapper for ActiveWindows 2016-12-17 17:48:46 +01:00
DarthAffe 4c76153da2 Added windowprofile-conditions and lua-variables to check the currently active window 2016-12-17 11:25:41 +01:00
DarthAffe 83d42084d4 Fixed bug in the ambilight-layer-type causing it to stop working after changing profiles 2016-12-17 11:21:29 +01:00
SpoinkyNL 08f8f45026 Added button to open logs folder to settings
Render exceptions are logged instead of thrown
Fixed layer condition crash
Logs are now archived and kept for 7 days
2016-12-16 20:30:25 +01:00
Robert Beekman 9a922bb2f3 Merge pull request #230 from SpoinkyNL/development
1.6.1.0
2016-12-15 18:07:28 +01:00
SpoinkyNL 2a13859afd Bumped version number 2016-12-15 18:01:23 +01:00
SpoinkyNL c038c06ca3 Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git 2016-12-15 17:56:35 +01:00
SpoinkyNL c7e6f43803 Added LightFX project 2016-12-15 17:56:33 +01:00
SpoinkyNL d777c61112 Added NoneKeyboard to allow creating profiles without a keyboard for #141 2016-12-15 15:24:54 +01:00
SpoinkyNL 60b89cc88d Devices no longer dispose the bitmap they are rendering since this is done at the end of the frame.
Fixed Generic type not applying it's brush property, this fixes #224
Added a display of what is drawn to each device to the debug window
2016-12-15 14:21:05 +01:00
SpoinkyNL 9e7ddfc51c Fix for #225 and the crashes in #224 2016-12-15 11:12:35 +01:00
Robert Beekman 778931f95f Merge pull request #223 from SpoinkyNL/development
Bumped version number
2016-12-14 10:44:46 +01:00
SpoinkyNL 9f8cbe46f0 Bumped version number
Renamed Corsair RGB Keyboards to Corsair RGB Keyboard
Updated instructions in CUE error message
2016-12-14 09:44:25 +01:00
Robert Beekman a9fc996bc6 Merge pull request #216 from SpoinkyNL/development
1.6.0.0
2016-12-13 19:42:53 +01:00
SpoinkyNL 1ee6678448 Added smoothing to default Windows profile
Added default easing values
Fixed Logitech DLL restore on startup
Bumped version number
2016-12-13 19:27:00 +01:00
SpoinkyNL 118d4b2df2 Added Skype to x86 wrapper 2016-12-13 13:54:54 +01:00
SpoinkyNL 4743ff5cd3 Removed None brush type from color selectors 2016-12-08 15:02:42 +01:00