SpoinkyNL
|
6e993b4d71
|
Finished most of the Ninject conversion. Also hopefully solved the deadlocking (but I don't want to jinx it)
|
2016-05-10 00:57:13 +02:00 |
|
SpoinkyNL
|
b8800fc2ee
|
Fixed NLog (And my GitHub credentials, hopefully)
|
2016-05-08 22:42:25 +02:00 |
|
SpoinkyNL
|
ffe6d07312
|
Restructured all normal effects to Ninject, only games/profiles left to do.
|
2016-05-08 22:28:10 +02:00 |
|
Robert Beekman
|
40f4d275fc
|
Moving to Ninject dependency injection WIP 2
|
2016-05-08 13:47:51 +02:00 |
|
Robert Beekman
|
406ccf4000
|
Moving to Ninject dependency injection WIP
|
2016-05-08 00:53:56 +02:00 |
|
Robert Beekman
|
b037bab77e
|
Implemented Ninject, removed AutoFac, updated Caliburn.Micro to v3
|
2016-05-06 23:20:48 +02:00 |
|
SpoinkyNL
|
65d15d9c79
|
Fixed Orion editor alignment
|
2016-05-05 13:52:26 +02:00 |
|
SpoinkyNL
|
f1e86f7b43
|
Implemented GIF layer, added layer type icons
|
2016-05-04 23:44:54 +02:00 |
|
SpoinkyNL
|
800a5f1886
|
Implemented opacity dynamic property
|
2016-04-27 22:18:12 +02:00 |
|
SpoinkyNL
|
3ec88714c7
|
Resharper cleanup on entire project
|
2016-04-27 20:40:41 +02:00 |
|
SpoinkyNL
|
1a3ce2203b
|
Pushed development on top of master to get rid of annoying Git issues. This'll give us a fresh start
|
2016-04-27 20:38:35 +02:00 |
|
SpoinkyNL
|
9323a89978
|
Removed CPP project from solution, it was messing with Git
|
2016-04-27 20:25:41 +02:00 |
|
SpoinkyNL
|
4d22258e18
|
Fixed a bug where the program would get stuck trying to connect to an unconnected keyboard
|
2016-04-27 20:19:51 +02:00 |
|
SpoinkyNL
|
52952bf9da
|
Merge branch 'master' of https://github.com/SpoinkyNL/Artemis.git
|
2016-04-27 20:08:25 +02:00 |
|
SpoinkyNL
|
e3313f4f25
|
Added BlackWidow keyboard regions (they might be misaligned though)
|
2016-04-27 20:08:24 +02:00 |
|
SpoinkyNL
|
832af0f267
|
Fixed preview not restoring effects when disabling a game
|
2016-04-27 20:04:17 +02:00 |
|
SpoinkyNL
|
294efc631e
|
Implemented keyboard preview, added logging
|
2016-04-27 19:11:56 +02:00 |
|
Robert Beekman
|
bf4ffe00a7
|
Update pointers for Rocket League 1.17
|
2016-04-26 09:44:23 +02:00 |
|
SpoinkyNL
|
ae38b8da2a
|
Fixed files I messed up while merging
|
2016-04-25 18:22:16 +02:00 |
|
Robert Beekman
|
e7a79a4f5d
|
Merge pull request #82 from SpoinkyNL/profiles_new
Profiles
|
2016-04-25 18:14:59 +02:00 |
|
SpoinkyNL
|
a783d05236
|
Updated gitignore
|
2016-04-25 18:13:30 +02:00 |
|
SpoinkyNL
|
d9b76bbc92
|
Revert "Merged with development"
This reverts commit 0d2023df94, reversing
changes made to bb11c5d5c4.
|
2016-04-25 18:03:05 +02:00 |
|
SpoinkyNL
|
0d2023df94
|
Merged with development
|
2016-04-25 17:52:32 +02:00 |
|
SpoinkyNL
|
3b5af2cf50
|
Merge branch 'master' of https://github.com/SpoinkyNL/Artemis.git
|
2016-04-25 17:16:55 +02:00 |
|
SpoinkyNL
|
d1039a7fd5
|
Improved duplicates check
|
2016-04-25 17:16:54 +02:00 |
|
SpoinkyNL
|
bb11c5d5c4
|
Added layer cloning
|
2016-04-24 23:43:40 +02:00 |
|
SpoinkyNL
|
b11a3b0991
|
Fixed dynamic properties being processed while configuring
|
2016-04-23 22:44:15 +02:00 |
|
SpoinkyNL
|
b3bae4a82b
|
Updated Rocket League to use the profile editor
|
2016-04-21 14:49:08 +02:00 |
|
SpoinkyNL
|
9ff7a394d0
|
Dynamic properties WIP
|
2016-04-21 10:52:03 +02:00 |
|
SpoinkyNL
|
d2592ee3fd
|
Implemented layer sorting
|
2016-04-19 17:34:05 +02:00 |
|
SpoinkyNL
|
859b07c84e
|
You can now see selected layers that are behind other layers. Selecting a layer also selects it in the list now.
|
2016-04-18 18:21:42 +02:00 |
|
Robert Beekman
|
bbd80f46ac
|
Update pointers for Rocket League 1.16
|
2016-04-18 17:09:45 +02:00 |
|
SpoinkyNL
|
0d270a487d
|
Fully implemented layer dragging and resizing
|
2016-04-15 13:30:34 +02:00 |
|
SpoinkyNL
|
9f7e8718f4
|
Added images for all the Corsair keyboards. ProfileEditor now shows layers
|
2016-04-11 22:45:31 +02:00 |
|
SpoinkyNL
|
69585dcf5a
|
Implemented sliding animations
|
2016-04-08 22:31:39 +02:00 |
|
SpoinkyNL
|
c73fa12fe3
|
Removed ugly null reference try-catch. Layers are propertly drawn to keyboard now
|
2016-04-07 23:15:51 +02:00 |
|
SpoinkyNL
|
2c69dbc0ad
|
Layers are finally being drawn to keyboard
|
2016-04-07 00:55:17 +02:00 |
|
SpoinkyNL
|
601807b509
|
Moved from a JSON to a XML save format. Implemented WPF-based layer drawing
|
2016-04-06 14:48:20 +02:00 |
|
SpoinkyNL
|
6f0b832026
|
ColorBox styling
|
2016-04-04 20:26:05 +02:00 |
|
SpoinkyNL
|
fbb145c0f5
|
Added ColorBox for future reference
|
2016-04-03 10:23:30 +02:00 |
|
SpoinkyNL
|
4186d0b9c8
|
Layer preview WIP (Also means actual drawing is being worked on)
|
2016-04-01 22:30:57 +02:00 |
|
SpoinkyNL
|
e3f6c5173a
|
Layer editor progress
|
2016-03-30 01:05:04 +02:00 |
|
SpoinkyNL
|
c249ce7761
|
Revert "Unified line endings"
This reverts commit bca680f135.
|
2016-03-27 15:07:19 +02:00 |
|
SpoinkyNL
|
85812419ce
|
Unified line endings
|
2016-03-27 15:00:39 +02:00 |
|
SpoinkyNL
|
bca680f135
|
Unified line endings
|
2016-03-27 14:55:44 +02:00 |
|
Robert Beekman
|
d2cb52e0fa
|
Merge pull request #74 from SpoinkyNL/profiles
Old branch into new one
|
2016-03-27 14:46:51 +02:00 |
|
Robert Beekman
|
f91695864d
|
Merge pull request #73 from SpoinkyNL/development
Dota2
|
2016-03-27 14:36:46 +02:00 |
|
SpoinkyNL
|
1c007629a5
|
Merge branch 'profiles' of https://github.com/SpoinkyNL/Artemis.git
|
2016-03-27 14:07:54 +02:00 |
|
SpoinkyNL
|
18da2ea21b
|
Made some tweaks to game shutdown detection
|
2016-03-27 14:07:41 +02:00 |
|
SpoinkyNL
|
82b73b6c5c
|
Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git
|
2016-03-27 13:15:04 +02:00 |
|