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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00

78 Commits

Author SHA1 Message Date
Robert
8728599dcc Profiles - Save folder open/closed state
Profiles editor - Save last selected element and reselect it
Profile editor - Save pan/zoom position
Profile editor - Added option to resume normal playback on focus loss
2021-07-01 21:12:09 +02:00
Robert
730207ccd0 Profile - Tweak initial load timeline behaviour 2021-06-08 23:24:43 +02:00
Robert
6087a45a18 Sidebar - Made sidebar resizable (to an extend)
Sidebar - Truncate long profile names
Profile editor - Added shift+click on eye-icon in profile tree to focus an element
Profile editor - Fixed layer property prefix/affix vertical alignment
UI - Made shutdown via tray more responsive
UI - Fixed several memory leaks
2021-06-08 18:18:27 +02:00
Robert Beekman
ceeaa4bf6d
Profiles - Reworked profile system
Sidebar - Redesigned sidebar with customizable categories
Profiles - Added the ability to configure custom profile icons
Profiles - Added the ability to activate multiple profiles for modules at once
Profiles - Added the ability to create profiles for no modules
Profiles - Added the ability to suspend a profile or an entire category
Profiles - Added profile activation conditions
Profiles - Added file-based importing/exporting
Profile editor - Condensed UI, removed tabs 
Profile editor - Disable condition operators until a left-side is picked
2021-06-03 22:34:43 +02:00
Robert
2d02dba140 Profile rendering - Don't leave filter quality on undefined, set to low 2021-04-20 23:59:10 +02:00
Robert
b8578a9cce Profiles - Better implementation of Enable/Disable while in editor 2021-04-11 09:34:18 +02:00
Robert
bd75f1038e Profiles - Fixed suspended elements rendering while the editor is open 2021-04-10 23:34:54 +02:00
Robert
8ca173a119 Profiles - Toggle brushes & effects when elements start/stop rendering 2021-04-10 22:03:17 +02:00
Robert
eb7c89d4ad Rendering - Sovled inconsistencies between software and Vulkan rendering
LED sampling - Improved LED sampling on <100% scale
2021-03-25 19:59:28 +01:00
Robert
fa49424cf6 Rendering - Made the way layering is rendered 99.5% less stupid 2021-03-23 00:08:00 +01:00
Robert
a02431bb82 Core - Reworked rendering pipeline to work with different contexts
Core - Added GPU-based Vulkan rendering context
2021-03-21 22:40:23 +01:00
SpoinkyNL
f343b3d0f8 Profiles - Fixed conditions triggering on profile load, closes #520
UI - Added logging startup argument, closes #532
Plugins - Added import button, closes #521
2021-02-03 19:21:04 +01:00
SpoinkyNL
10e6cdc54b Code style - Omit the type in a new expressions 2020-12-18 17:54:01 +01:00
Robert
aae4e71d8e Profile tree - Implemented proper copy/pasting 2020-12-01 19:08:10 +01:00
Robert
f694f39219 Profile editor - Added basic layer copy/paste 2020-11-26 19:23:12 +01:00
Robert
a5e2dc81a4 Core - Moved JSON calls into a helper 2020-11-26 19:17:20 +01:00
Robert
190d64b497 Core - Removed JsonConvert.DefaultSettings assignement
This could break libraries used by plugins, this closes #501
2020-11-26 19:15:52 +01:00
SpoinkyNL
fb3466e102 Core - Nullable refactoring
Core - Nullable refactoring


Core - Nullable refactoring (finish)
2020-11-17 22:50:38 +01:00
Robert
a3cd32f6c4 Core - Added XML comments to all remaining public members/methods
Core - Refactored a lot of code for nullable reference types
2020-11-16 20:16:06 +01:00
SpoinkyNL
991c5fd955 Profiles - Tweaked render pipeline, improving render performance by ~40% 2020-11-15 17:38:06 +01:00
SpoinkyNL
c0d0e421c7 Profile editor - Fixed layer copy with databindings
Shows how thoroughly tested it was :)
2020-11-08 23:13:16 +01:00
SpoinkyNL
f80a7d658c Events - Fixed copy mode
Timelines - Added a limit of 15 to extra timelines
2020-11-08 19:41:53 +01:00
SpoinkyNL
427d3d2521 Profiles - Reworked render pipeline
Profiles - Added two transform modes, normal and clip
Intro animation - Disable with debugger attached
Profile editor - Added layer copy
2020-11-08 17:28:22 +01:00
Robert
f179980ac4 Profiles - Made timeline thread safe and slightly tweaked delta logic 2020-10-30 20:38:36 +01:00
Robert
383b8f7b8d Folders - Improved how conditions on folder children are handled
Timeline - Fixed exception when main segment length is 0 on repeat play mode
Profile editor - Only repeat non-selected elements if their timeline is configured that way
Per LED brushes - Fixed opacity not being applied
Intro profile - Updated for timelines
2020-10-29 20:31:07 +01:00
Robert
458fd2a704 Profiles - Finished moving and improving timeline logic 2020-10-29 19:49:24 +01:00
SpoinkyNL
4ede3876d4 Profiles - Moved timeline logic to separate class (WIP) 2020-10-29 00:16:31 +01:00
SpoinkyNL
3220ded4eb Layers - Fixed a bunch of timeline issues with events 2020-10-27 20:58:41 +01:00
Robert
86d6e540d7 Layers - Added support for rendering multiple timelines at once
Events - Added trigger modes
2020-10-27 20:20:40 +01:00
Robert
2b29e90189 Data model conditions - Added UI for event trigger modes 2020-10-26 20:59:37 +01:00
SpoinkyNL
ae64db8a13 Darthified code 2020-10-05 22:50:29 +02:00
SpoinkyNL
7c394192fd Profile editor - Tweaked data bindings update behavior in editor 2020-09-30 21:29:05 +02:00
SpoinkyNL
bfc93778a6 Folders - When display mode set to finish, finish all child timelines
Data bindings - Fixed an exception on profile editor undo
Timeline - Added segment options dialog where you can enter a time
2020-09-18 22:19:12 +02:00
SpoinkyNL
fea454ad12 Profile editor - Finished most of the refactor except databindings 2020-09-14 01:24:07 +02:00
Robert
c07ea09c9d Core - Streamlined public parts of profile creation
UI - Started adjusting the VMs for the layer refactor
2020-09-10 19:56:39 +02:00
Robert
11de30318e Core - Added stores for the different register-able types
Profiles - Refactored large parts of the profile structure to use these stores
2020-09-09 19:56:06 +02:00
Robert
18225ca6fa Data bindings - Fixed some conversion issues
Data bindings - Started hooking up the UI
2020-09-04 23:12:48 +02:00
SpoinkyNL
8718d01eae Core - Flattened namespaces
Shared UI - Flattened namespaces
Shared UI - General housekeeping
Project - Code cleanup
2020-09-01 00:14:08 +02:00
SpoinkyNL
e27f658cea Plugins - Adjusted namespaces 2020-08-21 22:32:46 +02:00
Robert
f359256ede Display conditions - Seperate list conditions into their own type 2020-08-13 21:00:29 +02:00
Robert
d955bc8635 Profiles - Finished dispose implementation
Profiles - Added transition between active profiles
Core - Added startup animation
2020-08-10 19:16:21 +02:00
SpoinkyNL
c0bdd8cf26 Profiles - Dispose WIP 2020-08-09 22:34:45 +02:00
SpoinkyNL
10c839f8c9 Color brush - Added linear gradient rotation
Profile editor - Updated conditions UI
2020-08-03 22:41:13 +02:00
SpoinkyNL
aa7c914b92 UI - Many misc fixes I can't remember
Profile editor - Removed layer outline, increasing performance by a lot
Device visualizer - Streamlined custom
Device providers - Added debug device provider
ASUS - Added Maximus X Hero thanks @copystring
Plugin core - Added PerLedLayerBrush
Noise layer - Converted to PerLedLayerBrush, increasing performance and quality
2020-08-02 00:20:25 +02:00
SpoinkyNL
2045b230c2 Noise brush - Greatly improved performance on large layouts
Profiles core - Pass real delta time brushes/effects
Profiles core - Allow main segment to be disabled on layers
General module - Removed test data model
General module - Removed expensive open window scan, was fun to try :P
Profile editor - Refactored segments
Profile editor - Updated segment visuals to scale well when really narrow
2020-07-25 23:01:37 +02:00
SpoinkyNL
72d606f40d Profile editor - Redesigned adding/removing timeline segments
General module - Added some basic window information to the data model
Profiles - Don't render when opacity is 0
Profile editor - Render non-selected layers in their main segment
Profile editor - Condition editor fixes
2020-07-24 23:04:21 +02:00
SpoinkyNL
527fef3dc6 Profile editor - Implemented timeline segments
Profile editor - Added snapping to multiple elements of the timeline
2020-07-18 23:52:42 +02:00
SpoinkyNL
7cfe9a46ee Profiles - Added enter, main and exit timelines
Display conditions - Fleshed out most of the UI
2020-07-12 22:27:30 +02:00
SpoinkyNL
0e873a48cf Core - Renamed LayerService to RenderElementService
Display conditions - Implemented persistent storage
2020-07-10 23:00:35 +02:00
Robert
f39e4d719c Storage - Display conditions WIP 2020-07-09 20:04:14 +02:00