Commit Graph
766 Commits
Author SHA1 Message Date
SpoinkyNL e451a03996 Add audio values to general profile datamodel 2017-01-15 17:16:06 +01:00
DarthAffe e028467bbb Renamed AngularBrush to ConicalBrush 2017-01-15 13:22:25 +01:00
Robert Beekman 4cc519c8e2 Merge pull request #281 from DarthAffe/development
A little improvement to the AngularBrush
2017-01-15 13:10:56 +01:00
DarthAffe 04c28e2951 Updated dirty-flag if center is changed 2017-01-14 23:23:10 +01:00
DarthAffe f7b945cc65 Fixed hash-calculation 2017-01-14 23:21:06 +01:00
DarthAffe 0db7448f15 Fixed Thumbnail, prevented rendering without changes to improve performance, made render-center-point potential adjustable 2017-01-14 23:18:43 +01:00
Robert Beekman 80cd620247 Merge pull request #280 from DarthAffe/development
Angular Brush
2017-01-14 18:08:02 +01:00
DarthAffe d9d828ab21 Fixed brush-save and adjusted render-resolution 2017-01-14 17:45:41 +01:00
SpoinkyNL ce90dda807 Added default device change detection to audio layer 2017-01-14 16:49:26 +01:00
DarthAffe e9d3040b64 Added AngularBrush 2017-01-14 16:48:06 +01:00
DarthAffe 4e8be36174 Changed the update-loop to be a single thread instead of a timer 2017-01-14 16:47:52 +01:00
SpoinkyNL bc2508e4ac Profile editor tweaks and fixes
Select profile after duplicate/add
Select default profile after delete
2017-01-14 13:08:48 +01:00
SpoinkyNL afb6315ec6 Added ProfileEditorModel
Refactored some namespaces
Got rid of ProfileViewModel
2017-01-14 00:27:26 +01:00
SpoinkyNL 15275c83a0 Implemented BottomToTop again 2017-01-14 00:27:26 +01:00
SpoinkyNL de0ff1ebad Added AudioType brush drawing and animations back in 2017-01-14 00:27:26 +01:00
SpoinkyNL 0656687b88 Audio layer progress 2017-01-14 00:27:26 +01:00
SpoinkyNL 1fa6063706 WIP on new audio layers 2017-01-14 00:27:26 +01:00
Robert Beekman 52afde89ec Update README.md 2017-01-10 19:15:57 +01:00
SpoinkyNL 409ff8d4cd Merge branch 'master' of https://github.com/SpoinkyNL/Artemis.git 2017-01-06 22:24:09 +01:00
SpoinkyNL 529c6c8314 Disable profile preview on main window focus loss 2017-01-06 22:24:08 +01:00
Robert Beekman 999f110961 Update pointers.json 2017-01-06 12:08:36 +01:00
SpoinkyNL b936908274 Updated view models and views to work a lot smoother in combination with previewing 2017-01-05 23:28:08 +01:00
SpoinkyNL 9ddde37333 Profile preview rewrite 2017-01-05 16:01:34 +01:00
SpoinkyNL fdcb3568d9 Merged branch master into master 2017-01-05 00:58:26 +01:00
SpoinkyNL 8e717da1c3 . 2017-01-05 00:58:19 +01:00
SpoinkyNL 791ae89a80 Effects to module rewrite 2017-01-05 00:58:05 +01:00
Robert Beekman 8a5c8d7105 Fixed RL pointer to work with any language 2017-01-03 10:17:23 +01:00
Robert Beekman 4fbd00b118 Trying a different RL pointer for 1.26 2017-01-02 22:41:19 +01:00
SpoinkyNL 88e5901b67 Release 2017-01-01 12:04:49 +01:00
Robert Beekman e8d83d8c53 Merge pull request #258 from SpoinkyNL/development
1.7.1
2017-01-01 11:58:54 +01:00
Robert Beekman 5f61ebe0f8 Merge pull request #243 from DarthAffe/development
Fixed wrong ActiveWindow-Parameters
2017-01-01 11:58:46 +01:00
SpoinkyNL f26e60793c Updated default Rocket League profiles
Added GetRelativeColor to LUA API
2017-01-01 11:53:11 +01:00
SpoinkyNL c0918ebea6 Fixed LUA being initialized for every effect on UI open
Fixed editing a profile of a game that is running
Updated default profiles for Overwatch
Added default profiles for Project CARS
2017-01-01 01:07:22 +01:00
Robert Beekman bb748fa5f6 Update pointers.json 2016-12-31 18:55:43 +01:00
Robert Beekman dd1b914578 Update pointers for Rocket League 1.26 2016-12-31 18:51:55 +01:00
Robert Beekman 89d996b537 Update README.md 2016-12-30 23:50:42 +01:00
Robert Beekman 860dcad357 Update README.md 2016-12-30 23:49:48 +01:00
Robert Beekman 66c21653dc Update README.md 2016-12-30 23:48:51 +01:00
Robert Beekman 4b47141bfd Update README.md 2016-12-30 23:43:09 +01:00
SpoinkyNL a0f6677964 Fix for #251 2016-12-29 00:43:26 +01:00
SpoinkyNL b91ad6fcdd Added LUA timer module 2016-12-27 12:58:02 +01:00
SpoinkyNL 094b7abfc4 Merged branch master into development 2016-12-27 10:36:47 +01:00
SpoinkyNL 97281e24df Small fixes
No longer taking exclusive CUE access, seems to work well with latest CUE this way
Removed LUA stack trace logging, just refers to MoonSharp code anyway
Artemis disables and re-enables itself after system wake for #204
2016-12-27 10:35:39 +01:00
SpoinkyNL ef69c39cf5 MIssing file
LUA refactor

LUA is made up out of modules now
Added DI to LUA
Added GetKeyPosition to keyboard module
Cleaned up event arguments (see wiki)
Made all internal classes public since Artemis isn't a library anyway
Added DI convention based bindings
2016-12-25 14:29:38 +01:00
SpoinkyNL 52d30353de Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git 2016-12-22 17:54:55 +01:00
SpoinkyNL 2106b44f85 Using my repo as if it's dropbox heh 2016-12-22 17:54:52 +01:00
SpoinkyNL 5124bf1aff Merged branch development into development 2016-12-22 17:53:12 +01:00
SpoinkyNL 13af6a8ed9 Implemented LightFX game model 2016-12-22 17:53:07 +01:00
SpoinkyNL f1714c1262 WIP on LUA wrappers refactor 2016-12-22 15:41:39 +01:00
SpoinkyNL 876e1d81d7 Remove invalid filename symbols before save. This fixes #237 2016-12-22 15:22:13 +01:00