1
0
mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00

51 Commits

Author SHA1 Message Date
Robert
291a343428 Datamodel - Simplified some things 2020-06-26 23:05:30 +02:00
SpoinkyNL
2b7a507725 Datamodel - WIP stuff, need this on a diff. PC 2020-06-23 22:49:27 +02:00
SpoinkyNL
0903865c7d Profiles - Added toggle to enable/disable folders, layers and effects
Profiles - Fixed folders not saving they children properly
UI - Show version and frame time in window title
2020-06-18 19:08:46 +02:00
SpoinkyNL
75b0ee8151 Profiles - Abstracted property elements and effect elements
Folders - Added properties to folders
Layer effects - Expanded to folders
Layer effects - Added shape clipping
2020-06-17 19:21:23 +02:00
SpoinkyNL
a62d5544cf Layers - Finished effects on layers, groups still missing
Effects - Added filter effect with different SkiaSharp image filters
2020-06-16 00:25:04 +02:00
SpoinkyNL
58a964b872 Meta - Code cleanup 2020-06-13 22:27:51 +02:00
SpoinkyNL
b2ab142dbd Layers - Seperated activation and removal of layers/effects
Effects - Added effects UI, order is still a bit messed up and reordering is missed
Effects - Added renaming of effects on the layer
2020-06-13 22:23:33 +02:00
SpoinkyNL
2493c2cbf1 Layer effects - WIP commit
Profile editor - Show brush icons at different parts in the editor
2020-06-10 00:20:43 +02:00
SpoinkyNL
4bc6f2f16b Plugins - Removed plugin info from constructor 2020-06-07 21:51:56 +02:00
SpoinkyNL
ee37c3b836 Layer brushes - Make enable-disable process consistent with plugins 2020-06-07 15:00:40 +02:00
Robert
660324c980 Conditions - Refactor layer properties WIP 2020-04-29 19:44:42 +02:00
Robert
d9bba8cb54 Conditions - Refactor layer properties WIP (needed for consistency..) 2020-04-28 19:40:03 +02:00
SpoinkyNL
9f8fc9f70e Core - Add HidSharp to force plugins to share the HidSharp types
Core - For now, set default log level to debug
ColorGradient- Improved GetColor performance
ColorGradient - GetColor now handles colors not between two stops properly
Home - Fix links
Plugins - Only allow layer property registration through Brushes
Color brush - Default to solid color
2020-04-21 19:59:05 +02:00
SpoinkyNL
57d82fafa8 Plugins - Implemented enabling/disabling (doesnt work for devices)
Plugins - Disable plugins that caused a crash
Tray icon - Added menu items for quick access
2020-03-02 22:15:25 +01:00
Robert
16b221d2f8 Device providers - Let's actually include the SDKs!
Core - Enable exceptions during device provider init so that they can be logged
2020-03-02 23:42:33 +01:00
Robert
c3b2c981da Core - Added ColorGradient type to use for.. gradients!
Core - Initialisation process no longer takes place in core constructor and is no longer async
UI - Fixed exceptions during init not being shown
Gradient editor - Started work on this
2020-02-28 23:19:38 +01:00
Robert
9b62ba5f3d Plugins - Added optional configuration window
Plugins - Moved plugins to their own directory
Device providers - Added all RGB.NET device providers
2020-02-27 19:05:35 +01:00
SpoinkyNL
4b1b0248f5 Layers - Allow the clip render mode to stretch if really needed
Core - Include the canvas' SKImageInfo in render calls
2020-02-16 01:56:45 +01:00
Robert
51a21b7a8a UI VM factories - Shortened names for readibility
Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 21:18:00 +01:00
Robert
9b1d28840c Refactored shape brushes to use the properties system 2020-02-11 19:10:31 +01:00
Robert
960584cc3c Adjusted anchor calculations for simplified render process
Project cleanup
2020-01-31 22:15:32 +01:00
SpoinkyNL
fabb385556 Implemented profile default loading and rendering without the editor
Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
Robert
0958c3af9f Implemented basic keyframes 2020-01-09 21:13:29 +01:00
SpoinkyNL
580db3185e Added layer shapes, editor is still WIP 2019-12-15 22:52:04 +01:00
SpoinkyNL
a2871541b9 WIP - Added a BitmapBrush to replace the GraphicsDecorator 2019-12-11 00:04:23 +01:00
Robert
8ba2e58c5d Implemented layer element saving
Added a working setting to the brush element
2019-12-04 19:54:18 +01:00
SpoinkyNL
9148323ad5 Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
Robert
5340e6c6d4 Code cleanup 2019-11-13 19:57:23 +01:00
SpoinkyNL
eecbe4636e Added Logitech support (limited to G910 and G403 for now)
Added a splashscreen
2019-11-10 17:36:18 +01:00
SpoinkyNL
05eed5ba00 Made devices aware of the plugin that loaded them
Fixed Corsair LL Fans layout
Expanded render events
Added identify option to device settings, must move this to be reusable though
2019-11-03 11:38:28 +01:00
SpoinkyNL
8777e8975f Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00
Robert Beekman
93cd704c6c Added a debugger, ironed out rendering pipeline 2019-10-24 23:53:38 +02:00
Robert
49e6dbf09b Working on render logic 2019-10-23 20:10:02 +02:00
SpoinkyNL
10bc3f84dd Added active surface-config management code
Added surface-config creation
2019-10-16 00:00:26 +02:00
Robert Beekman
254a8e311f Added built-in plugin copying 2019-08-21 12:12:50 +02:00
SpoinkyNL
090c726880 Added Corsair support as a plugin 2019-08-11 16:58:43 +02:00
SpoinkyNL
bfc320c0ac Changed plugins to abstract classes 2019-04-16 00:24:50 +02:00
SpoinkyNL
cdda228713 Added plugin unloading 2019-04-14 12:43:39 +02:00
SpoinkyNL
dba48a2b6a Plugins have their own AppDomain now (TODO: dispose on plugin unload) 2019-04-13 12:13:44 +02:00
Robert Beekman
571a3fe168 Removed the rest of CS Script and removed old plugin projects 2019-04-10 16:05:19 +02:00
SpoinkyNL
4e565f9d76 Opting for precompiled plugins, removed CS-Script
Cleaned up Nuget packages
Cleaned up references
2019-04-10 00:33:21 +02:00
SpoinkyNL
e6f5dde7f7 Added GDI-based rendering test 2018-04-15 18:41:31 +02:00
SpoinkyNL
9a2ea0c2b3 Removed seperate plugins project since you're always referencing both..
Added more loading logic
2018-04-06 19:54:25 +02:00
SpoinkyNL
2f72cdb1d9 Rely on CS-Script includes for modules view model matching 2018-03-04 22:27:57 +01:00
SpoinkyNL
aada338dcc Further expanded plugins
Added navigation between modules
2018-02-25 19:48:22 +01:00
SpoinkyNL
0c47b9a2fb Added UI elements borrowed from DarthAffe
Added a WIP of profile classes
2018-01-13 00:06:28 +01:00
SpoinkyNL
e43d632adb Added module (the first major plugin type) view(model) creation 2018-01-08 20:41:21 +01:00
SpoinkyNL
8760b7f838 Some more plugin stuff, lovely commit messages ikr 2018-01-08 19:10:59 +01:00
SpoinkyNL
c761c880ed Added some more plugin architecture (modules are now a type of plugin) 2018-01-07 14:54:09 +01:00
SpoinkyNL
f093520ce8 Added some module architecture 2018-01-06 21:04:29 +01:00