Robert
291a343428
Datamodel - Simplified some things
2020-06-26 23:05:30 +02:00
SpoinkyNL
2b7a507725
Datamodel - WIP stuff, need this on a diff. PC
2020-06-23 22:49:27 +02:00
SpoinkyNL
0903865c7d
Profiles - Added toggle to enable/disable folders, layers and effects
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Profiles - Fixed folders not saving they children properly
UI - Show version and frame time in window title
2020-06-18 19:08:46 +02:00
SpoinkyNL
75b0ee8151
Profiles - Abstracted property elements and effect elements
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Folders - Added properties to folders
Layer effects - Expanded to folders
Layer effects - Added shape clipping
2020-06-17 19:21:23 +02:00
SpoinkyNL
a62d5544cf
Layers - Finished effects on layers, groups still missing
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Effects - Added filter effect with different SkiaSharp image filters
2020-06-16 00:25:04 +02:00
SpoinkyNL
58a964b872
Meta - Code cleanup
2020-06-13 22:27:51 +02:00
SpoinkyNL
b2ab142dbd
Layers - Seperated activation and removal of layers/effects
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Effects - Added effects UI, order is still a bit messed up and reordering is missed
Effects - Added renaming of effects on the layer
2020-06-13 22:23:33 +02:00
SpoinkyNL
2493c2cbf1
Layer effects - WIP commit
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Profile editor - Show brush icons at different parts in the editor
2020-06-10 00:20:43 +02:00
SpoinkyNL
4bc6f2f16b
Plugins - Removed plugin info from constructor
2020-06-07 21:51:56 +02:00
SpoinkyNL
ee37c3b836
Layer brushes - Make enable-disable process consistent with plugins
2020-06-07 15:00:40 +02:00
Robert
660324c980
Conditions - Refactor layer properties WIP
2020-04-29 19:44:42 +02:00
Robert
d9bba8cb54
Conditions - Refactor layer properties WIP (needed for consistency..)
2020-04-28 19:40:03 +02:00
SpoinkyNL
9f8fc9f70e
Core - Add HidSharp to force plugins to share the HidSharp types
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Core - For now, set default log level to debug
ColorGradient- Improved GetColor performance
ColorGradient - GetColor now handles colors not between two stops properly
Home - Fix links
Plugins - Only allow layer property registration through Brushes
Color brush - Default to solid color
2020-04-21 19:59:05 +02:00
SpoinkyNL
57d82fafa8
Plugins - Implemented enabling/disabling (doesnt work for devices)
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Plugins - Disable plugins that caused a crash
Tray icon - Added menu items for quick access
2020-03-02 22:15:25 +01:00
Robert
16b221d2f8
Device providers - Let's actually include the SDKs!
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Core - Enable exceptions during device provider init so that they can be logged
2020-03-02 23:42:33 +01:00
Robert
c3b2c981da
Core - Added ColorGradient type to use for.. gradients!
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Core - Initialisation process no longer takes place in core constructor and is no longer async
UI - Fixed exceptions during init not being shown
Gradient editor - Started work on this
2020-02-28 23:19:38 +01:00
Robert
9b62ba5f3d
Plugins - Added optional configuration window
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Plugins - Moved plugins to their own directory
Device providers - Added all RGB.NET device providers
2020-02-27 19:05:35 +01:00
SpoinkyNL
4b1b0248f5
Layers - Allow the clip render mode to stretch if really needed
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Core - Include the canvas' SKImageInfo in render calls
2020-02-16 01:56:45 +01:00
Robert
51a21b7a8a
UI VM factories - Shortened names for readibility
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Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 21:18:00 +01:00
Robert
9b1d28840c
Refactored shape brushes to use the properties system
2020-02-11 19:10:31 +01:00
Robert
960584cc3c
Adjusted anchor calculations for simplified render process
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Project cleanup
2020-01-31 22:15:32 +01:00
SpoinkyNL
fabb385556
Implemented profile default loading and rendering without the editor
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Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
Robert
0958c3af9f
Implemented basic keyframes
2020-01-09 21:13:29 +01:00
SpoinkyNL
580db3185e
Added layer shapes, editor is still WIP
2019-12-15 22:52:04 +01:00
SpoinkyNL
a2871541b9
WIP - Added a BitmapBrush to replace the GraphicsDecorator
2019-12-11 00:04:23 +01:00
Robert
8ba2e58c5d
Implemented layer element saving
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Added a working setting to the brush element
2019-12-04 19:54:18 +01:00
SpoinkyNL
9148323ad5
Implemented layer elements
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Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
Robert
5340e6c6d4
Code cleanup
2019-11-13 19:57:23 +01:00
SpoinkyNL
eecbe4636e
Added Logitech support (limited to G910 and G403 for now)
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Added a splashscreen
2019-11-10 17:36:18 +01:00
SpoinkyNL
05eed5ba00
Made devices aware of the plugin that loaded them
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Fixed Corsair LL Fans layout
Expanded render events
Added identify option to device settings, must move this to be reusable though
2019-11-03 11:38:28 +01:00
SpoinkyNL
8777e8975f
Added a layer of abstraction between RGB.NET and Artemis
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This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00
Robert Beekman
93cd704c6c
Added a debugger, ironed out rendering pipeline
2019-10-24 23:53:38 +02:00
Robert
49e6dbf09b
Working on render logic
2019-10-23 20:10:02 +02:00
SpoinkyNL
10bc3f84dd
Added active surface-config management code
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Added surface-config creation
2019-10-16 00:00:26 +02:00
Robert Beekman
254a8e311f
Added built-in plugin copying
2019-08-21 12:12:50 +02:00
SpoinkyNL
090c726880
Added Corsair support as a plugin
2019-08-11 16:58:43 +02:00
SpoinkyNL
bfc320c0ac
Changed plugins to abstract classes
2019-04-16 00:24:50 +02:00
SpoinkyNL
cdda228713
Added plugin unloading
2019-04-14 12:43:39 +02:00
SpoinkyNL
dba48a2b6a
Plugins have their own AppDomain now (TODO: dispose on plugin unload)
2019-04-13 12:13:44 +02:00
Robert Beekman
571a3fe168
Removed the rest of CS Script and removed old plugin projects
2019-04-10 16:05:19 +02:00
SpoinkyNL
4e565f9d76
Opting for precompiled plugins, removed CS-Script
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Cleaned up Nuget packages
Cleaned up references
2019-04-10 00:33:21 +02:00
SpoinkyNL
e6f5dde7f7
Added GDI-based rendering test
2018-04-15 18:41:31 +02:00
SpoinkyNL
9a2ea0c2b3
Removed seperate plugins project since you're always referencing both..
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Added more loading logic
2018-04-06 19:54:25 +02:00
SpoinkyNL
2f72cdb1d9
Rely on CS-Script includes for modules view model matching
2018-03-04 22:27:57 +01:00
SpoinkyNL
aada338dcc
Further expanded plugins
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Added navigation between modules
2018-02-25 19:48:22 +01:00
SpoinkyNL
0c47b9a2fb
Added UI elements borrowed from DarthAffe
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Added a WIP of profile classes
2018-01-13 00:06:28 +01:00
SpoinkyNL
e43d632adb
Added module (the first major plugin type) view(model) creation
2018-01-08 20:41:21 +01:00
SpoinkyNL
8760b7f838
Some more plugin stuff, lovely commit messages ikr
2018-01-08 19:10:59 +01:00
SpoinkyNL
c761c880ed
Added some more plugin architecture (modules are now a type of plugin)
2018-01-07 14:54:09 +01:00
SpoinkyNL
f093520ce8
Added some module architecture
2018-01-06 21:04:29 +01:00