Robert
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a2efeb887a
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Added layer properties to core and hooked it up with the UI
Implemented timeline caret scrolling logic
Added special treeview style for the layer properties tree
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2020-01-06 22:50:51 +01:00 |
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Robert
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8539f05d90
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Basic implementation of a few editor tools
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2019-12-16 22:46:11 +01:00 |
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SpoinkyNL
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580db3185e
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Added layer shapes, editor is still WIP
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2019-12-15 22:52:04 +01:00 |
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SpoinkyNL
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8795be2cde
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Rendering improvements
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2019-12-06 23:00:30 +01:00 |
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SpoinkyNL
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96a057df23
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Implemented most of the rendering pipeline in SkiaSharp
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2019-12-03 00:09:32 +01:00 |
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SpoinkyNL
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9148323ad5
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Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
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2019-12-01 18:55:49 +01:00 |
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Robert
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f32edcf502
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Implemented layer LED assignment
Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
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2019-11-29 17:37:22 +01:00 |
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SpoinkyNL
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602a0e6fee
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Added folder/layer renaming
Implemented profile saving
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2019-11-24 23:01:11 +01:00 |
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SpoinkyNL
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1bb2d4a4f2
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Added profile hierarchy creation and editing (doesn't save yet)
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2019-11-23 23:56:07 +01:00 |
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Robert
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97907c97eb
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Implemented profile creation, deletion and activation
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2019-11-20 19:25:29 +01:00 |
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Robert
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66f7dc94c8
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Moved from EF and SQLite to LiteDB
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2019-11-20 19:19:13 +01:00 |
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Robert
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d4dd371a50
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Added profile deserialization
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2019-11-19 22:19:35 +01:00 |
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Robert
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5340e6c6d4
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Code cleanup
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2019-11-13 19:57:23 +01:00 |
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SpoinkyNL
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8777e8975f
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Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
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2019-10-30 23:20:06 +01:00 |
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SpoinkyNL
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71f53c0833
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Redid some of the surface editor and started working on layout saving
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2019-09-18 22:26:10 +02:00 |
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