Commit Graph
230 Commits
Author SHA1 Message Date
Robert a2efeb887a Added layer properties to core and hooked it up with the UI
Implemented timeline caret scrolling logic
Added special treeview style for the layer properties tree
2020-01-06 22:50:51 +01:00
SpoinkyNL 8f438abe49 Started implementing logic behind the timeline UI 2020-01-05 22:10:37 +01:00
SpoinkyNL b1870e9e64 Added configurable LED sample size 2019-12-19 23:18:09 +01:00
Robert 2f8671045c Signitifantly reduced build size
Updated project folder names
Show only selected layer in visualization
Added rectangle support
2019-12-18 21:54:03 +01:00
SpoinkyNL 8dc15f6894 Implemented ellipse shape application 2019-12-17 22:42:17 +01:00
Robert 94df1544c5 Need this on another PC :)) 2019-12-17 20:27:50 +01:00
Robert 8539f05d90 Basic implementation of a few editor tools 2019-12-16 22:46:11 +01:00
SpoinkyNL 580db3185e Added layer shapes, editor is still WIP 2019-12-15 22:52:04 +01:00
SpoinkyNL 8795be2cde Rendering improvements 2019-12-06 23:00:30 +01:00
Robert 8f3d2f1ff5 Added dark mode 🦇 2019-12-06 17:34:06 +01:00
Robert 8430f28fa7 Implemented animated simplex noise 2019-12-05 20:19:40 +01:00
SpoinkyNL 33d0fca15e Reuse shaders/paint where possible
Added noise test
2019-12-05 08:23:00 +01:00
Robert 8ba2e58c5d Implemented layer element saving
Added a working setting to the brush element
2019-12-04 19:54:18 +01:00
SpoinkyNL 3a85563862 Added some test animations 2019-12-03 23:18:10 +01:00
Robert 2e96d796a8 Implemented SkiaSharp layer rendering 2019-12-03 23:43:15 +01:00
SpoinkyNL 96a057df23 Implemented most of the rendering pipeline in SkiaSharp 2019-12-03 00:09:32 +01:00
SpoinkyNL 9148323ad5 Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
Robert f32edcf502 Implemented layer LED assignment
Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
2019-11-29 17:37:22 +01:00
Robert 06f014a294 Added a Material-styled scrollbar
Cleaned up reorder code
Reorganised profile editor layout and added panel titles
2019-11-26 23:31:41 +01:00
SpoinkyNL 602a0e6fee Added folder/layer renaming
Implemented profile saving
2019-11-24 23:01:11 +01:00
SpoinkyNL 1bb2d4a4f2 Added profile hierarchy creation and editing (doesn't save yet) 2019-11-23 23:56:07 +01:00
SpoinkyNL 086f2fc1f9 Updated for RGB.NET's changes regarding rotation 2019-11-21 08:45:38 +01:00
Robert 97907c97eb Implemented profile creation, deletion and activation 2019-11-20 19:25:29 +01:00
Robert 66f7dc94c8 Moved from EF and SQLite to LiteDB 2019-11-20 19:19:13 +01:00
Robert d4dd371a50 Added profile deserialization 2019-11-19 22:19:35 +01:00
SpoinkyNL 8e04fa1a01 Fix build 2019-11-18 21:46:01 +01:00
Robert fd942dab25 Started work on profiles 2019-11-18 20:11:17 +01:00
Robert 5340e6c6d4 Code cleanup 2019-11-13 19:57:23 +01:00
SpoinkyNL 8777e8975f Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00
SpoinkyNL 71f53c0833 Redid some of the surface editor and started working on layout saving 2019-09-18 22:26:10 +02:00