SpoinkyNL
0acacc11cd
Initializing Chroma SDK before connected check
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Moved Input hook further down the boot process
2017-04-15 10:11:15 +02:00
SpoinkyNL
2ee20f6b89
Merge remote-tracking branch 'origin/development' into development
2017-04-15 10:08:31 +02:00
SpoinkyNL
a29a7d1648
Added Terraria module
2017-04-15 10:08:26 +02:00
SpoinkyNL
b1d534a4ee
Strafe fixes
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GTA V fixes
2017-04-15 10:08:26 +02:00
Robert Beekman
b9941baef9
Merge pull request #340 from DarthAffe/development
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Fixed an issue in the DX9ScreenCapture caused by windows-dpi-scaling
2017-04-09 20:36:28 +02:00
SpoinkyNL
963bfdc5ad
Added Terraria module
2017-03-21 18:54:21 +01:00
Robert Beekman
c2197cacc8
Add Terraria pointer
2017-03-21 17:12:38 +01:00
SpoinkyNL
e8f7b69557
Strafe fixes
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GTA V fixes
2017-03-20 23:59:53 +01:00
Robert Beekman
0c9d8856dc
Merge pull request #329 from SpoinkyNL/development
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1.9.0.0
2017-03-20 18:04:56 +01:00
SpoinkyNL
50bdbacf99
Added GIF animation speed
2017-03-19 17:56:10 +01:00
SpoinkyNL
00ff71d754
Updated CM SDK
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Added Mastermouse Pro L and S for #325
2017-03-19 14:08:45 +01:00
SpoinkyNL
e69bada6a2
Disabled The Division module (broken)
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Disabled LightFX module (unfinished)
Added keybind event triggers
Fixed condition dropdown width
Adjusted layer properties window height
Improved GTA V DLL placement
2017-03-18 23:36:51 +01:00
SpoinkyNL
fba161776b
Added K95 Platinum support
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Added default profiles for Assetto Corsa resolving #131
Fixed default profiles for the CM Pro S resolving #316
Fixed keybinds on folders #276
Fixed window scaling with many layers #276
2017-03-18 17:23:51 +01:00
Robert Beekman
481e01d7a6
Update README.md
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Added CM keyboards to the list
Added a few missing modules to the list
2017-03-15 09:23:33 +01:00
SpoinkyNL
bfb838e075
Redid keybinds
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Added mouse binds
Finalized editor resize
Realigned keyboard in editor
2017-03-14 21:01:08 +01:00
SpoinkyNL
61e88f99e0
Fixed layer changes getting lost on alt-tabbing away
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UI fixes
2017-03-12 22:56:56 +01:00
SpoinkyNL
bb4315aa7e
Reworked XAML for profile and layer editor (some layer types tbd)
2017-03-01 17:15:41 +01:00
Robert Beekman
085a4a53c8
Updated Rocket League to 1.30
2017-03-01 11:41:22 +01:00
SpoinkyNL
0be775cae4
Added window resize support to the profile editor
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Fixed UI alignments in profile editor
2017-02-25 18:25:02 +01:00
SpoinkyNL
5c5f21fb41
Reworked key-held keybind
2017-02-21 22:16:03 +01:00
SpoinkyNL
35c12e2981
Field on layer null crash fix
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Throw render loop exceptions when debugging
Add shrink animation for #304
Fix a few beta crashes
Added backend logic for keydown/keyup and mouse events
2017-02-21 18:28:41 +01:00
SpoinkyNL
aec041b460
Add layer copy paste across profiles with Ctrl+C/Ctrl+V for #194
2017-02-11 19:49:04 +01:00
SpoinkyNL
66d1b5f8b9
Fixed LUA drawing scale on preview
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Fixed LUA conditions when not using hotkeys
Added Assetto Corsa module
2017-02-11 14:47:24 +01:00
SpoinkyNL
3ff3ee4be3
Added LUA keybind module
2017-02-07 23:39:47 +01:00
SpoinkyNL
b031d1bd42
Add window titles to window service
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Add window title to layer edit window
Clean up flyout settings VM
2017-02-06 15:24:42 +01:00
SpoinkyNL
25363597db
Implemented keybinds on layers
2017-02-06 15:01:58 +01:00
SpoinkyNL
d1aee1d306
Started work on keybinds
2017-02-05 19:16:30 +01:00
Robert Beekman
16a400eb13
Merge pull request #303 from SpoinkyNL/development
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1.8.1.0
2017-02-03 20:26:11 +01:00
SpoinkyNL
34437935df
Clean up Tweening
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Fix tweening performance
Fix overlay rendering
Fix LUA drawing scale on non-keyboard events
Added 15 sec startup delay on autorun
2017-02-03 19:32:24 +01:00
SpoinkyNL
103a0da1e1
Misc fixes
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Made labels in editor consistent
Rendering everything in one visual now, gaining a bit of perf
Upped device draw scale (was 4, then 1, now 2)
Replaced RAM usage with a quicker alternative
Split up ram into total ram, used ram, available ram
Replaced current time with a quicker alternative
Use image brush on Corsair devices <3 CUE.NET
2017-02-01 17:52:12 +01:00
Robert Beekman
d2f6b59bac
Update pointers.json
2017-01-27 21:48:45 +01:00
Robert Beekman
352a5198f0
Merge pull request #294 from SpoinkyNL/development
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1.8.0.2
2017-01-26 13:40:47 +01:00
SpoinkyNL
a3b39f5027
Fixed missing user input on layer editor..
2017-01-26 13:39:40 +01:00
Robert Beekman
7491ec9137
Merge pull request #293 from SpoinkyNL/development
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1.8.0.1
2017-01-26 13:10:20 +01:00
SpoinkyNL
55a4e9201d
Downgrade Squirrel
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Fix Division
Fix default audio profiles
2017-01-26 13:06:58 +01:00
Robert Beekman
51af394814
Merge pull request #292 from SpoinkyNL/development
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1.8.0.0
2017-01-26 11:12:50 +01:00
SpoinkyNL
e73c409f92
Fix ATS directory overwrite
2017-01-26 10:49:44 +01:00
SpoinkyNL
7083c38268
Fixed CUE.NET implementation to actually use the Nuget package
2017-01-24 22:32:36 +01:00
SpoinkyNL
e8e716021a
Updated Nuget packages
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Fixed keyboard hook
2017-01-24 18:27:51 +01:00
SpoinkyNL
4d467a527c
Added WindowsProfile migration to GeneralProfile
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Added default profiles for OverlayProfile
2017-01-24 17:11:39 +01:00
SpoinkyNL
2aa2641eba
Eurotruck fixes
2017-01-24 12:17:22 +01:00
SpoinkyNL
25c58954fd
Fixed audio layer not picking up device change
2017-01-23 19:01:34 +01:00
SpoinkyNL
4b3810628e
Fix unnecessary config writes
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Fix #286
2017-01-23 15:27:15 +01:00
SpoinkyNL
eaacba1be4
Fixed Truck Simulator directory selection
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Made render scale configurable per type and set non-keyboard types to 1 instead of 4
Fixed overlay enable/disable
Added changed/increased/decreased to layer event triggers
Fixed layer condition changes in UI always applying
2017-01-23 14:45:50 +01:00
SpoinkyNL
8681a940eb
Fix ScanProcesses Access Denied
2017-01-22 00:42:39 +01:00
SpoinkyNL
5451c86707
Add support for multiple processes per module
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Add ATS support
2017-01-22 00:31:51 +01:00
SpoinkyNL
3e6889f241
Don't render device types that aren't usable
2017-01-19 14:50:58 +01:00
SpoinkyNL
3fadd5f014
Clean up tweening
2017-01-19 12:54:48 +01:00
SpoinkyNL
fdb0ba5dd5
Performance improvements
2017-01-18 19:44:39 +01:00
SpoinkyNL
0d8dada3f5
Further audio improvements, needs some trimming on CPU-usage
2017-01-17 19:25:07 +01:00
SpoinkyNL
a5df218cc4
Show all layers in editor by default
2017-01-15 17:51:48 +01:00
Robert Beekman
a2d14b7cfe
Update FlyoutSettingsViewModel.cs
2017-01-15 17:44:00 +01:00
SpoinkyNL
9731037190
Update default profiles
2017-01-15 17:39:15 +01:00
SpoinkyNL
53fe38e560
Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git
2017-01-15 17:16:07 +01:00
SpoinkyNL
8ff5996d73
Add audio values to general profile datamodel
2017-01-15 17:16:06 +01:00
Robert Beekman
e6e9fe4aa5
Merge pull request #281 from DarthAffe/development
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A little improvement to the AngularBrush
2017-01-15 13:10:56 +01:00
Robert Beekman
7c4d952b85
Merge pull request #280 from DarthAffe/development
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Angular Brush
2017-01-14 18:08:02 +01:00
SpoinkyNL
b6eca60eba
Added default device change detection to audio layer
2017-01-14 16:49:26 +01:00
SpoinkyNL
49de60bcf2
Profile editor tweaks and fixes
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Select profile after duplicate/add
Select default profile after delete
2017-01-14 13:08:48 +01:00
SpoinkyNL
738fafb57f
Merged branch development into development
2017-01-14 00:27:52 +01:00
SpoinkyNL
f559805c87
Added ProfileEditorModel
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Refactored some namespaces
Got rid of ProfileViewModel
2017-01-14 00:27:26 +01:00
SpoinkyNL
05379ace7c
Implemented BottomToTop again
2017-01-14 00:27:26 +01:00
SpoinkyNL
a0b8890bb1
Added AudioType brush drawing and animations back in
2017-01-14 00:27:26 +01:00
SpoinkyNL
7f8220460c
Audio layer progress
2017-01-14 00:27:26 +01:00
SpoinkyNL
65d0ceaae5
WIP on new audio layers
2017-01-14 00:27:26 +01:00
SpoinkyNL
486a8904ee
Added ProfileEditorModel
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Refactored some namespaces
Got rid of ProfileViewModel
2017-01-14 00:26:55 +01:00
SpoinkyNL
ddb336f35a
Implemented BottomToTop again
2017-01-12 19:50:56 +01:00
SpoinkyNL
5ce65962e7
Added AudioType brush drawing and animations back in
2017-01-12 14:21:27 +01:00
SpoinkyNL
c1d1766a41
Audio layer progress
2017-01-11 22:34:05 +01:00
Robert Beekman
07868994ef
Update README.md
2017-01-10 19:15:57 +01:00
SpoinkyNL
594e960e97
WIP on new audio layers
2017-01-08 23:55:21 +01:00
SpoinkyNL
8eef0f5fd7
Merge branch 'master' of https://github.com/SpoinkyNL/Artemis.git
2017-01-06 22:24:09 +01:00
SpoinkyNL
c63b7ef323
Disable profile preview on main window focus loss
2017-01-06 22:24:08 +01:00
Robert Beekman
281f411501
Update pointers.json
2017-01-06 12:08:36 +01:00
SpoinkyNL
48b523a0fd
Updated view models and views to work a lot smoother in combination with previewing
2017-01-05 23:28:08 +01:00
SpoinkyNL
1b841a84bc
Profile preview rewrite
2017-01-05 16:01:34 +01:00
SpoinkyNL
a18345bf5d
Merged branch master into master
2017-01-05 00:58:26 +01:00
SpoinkyNL
d7920bf200
.
2017-01-05 00:58:19 +01:00
SpoinkyNL
b876635f38
Effects to module rewrite
2017-01-05 00:58:05 +01:00
Robert Beekman
3697ebadff
Fixed RL pointer to work with any language
2017-01-03 10:17:23 +01:00
Robert Beekman
72e046583d
Trying a different RL pointer for 1.26
2017-01-02 22:41:19 +01:00
SpoinkyNL
e4095dc790
Release
2017-01-01 12:04:49 +01:00
Robert Beekman
9e8c9d25fb
Merge pull request #258 from SpoinkyNL/development
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1.7.1
2017-01-01 11:58:54 +01:00
Robert Beekman
e16a6e5b2b
Merge pull request #243 from DarthAffe/development
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Fixed wrong ActiveWindow-Parameters
2017-01-01 11:58:46 +01:00
SpoinkyNL
f6831170a3
Updated default Rocket League profiles
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Added GetRelativeColor to LUA API
2017-01-01 11:53:11 +01:00
SpoinkyNL
bbd355ef07
Fixed LUA being initialized for every effect on UI open
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Fixed editing a profile of a game that is running
Updated default profiles for Overwatch
Added default profiles for Project CARS
2017-01-01 01:07:22 +01:00
Robert Beekman
cfa19fe54a
Update pointers.json
2016-12-31 18:55:43 +01:00
Robert Beekman
6d815724b9
Update pointers for Rocket League 1.26
2016-12-31 18:51:55 +01:00
Robert Beekman
4cb8e327d7
Update README.md
2016-12-30 23:50:42 +01:00
Robert Beekman
f0b21ffdd2
Update README.md
2016-12-30 23:49:48 +01:00
Robert Beekman
5774b745fe
Update README.md
2016-12-30 23:48:51 +01:00
Robert Beekman
e22c72a5d4
Update README.md
2016-12-30 23:43:09 +01:00
SpoinkyNL
ee5ea48e96
Fix for #251
2016-12-29 00:43:26 +01:00
SpoinkyNL
7230e2e399
Added LUA timer module
2016-12-27 12:58:02 +01:00
SpoinkyNL
2ee2d39c60
Merged branch master into development
2016-12-27 10:36:47 +01:00
SpoinkyNL
b349168b3f
Small fixes
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No longer taking exclusive CUE access, seems to work well with latest CUE this way
Removed LUA stack trace logging, just refers to MoonSharp code anyway
Artemis disables and re-enables itself after system wake for #204
2016-12-27 10:35:39 +01:00
SpoinkyNL
853ef90e69
Merged branch development into development
2016-12-25 14:29:50 +01:00
SpoinkyNL
2901e291bb
MIssing file
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LUA refactor
LUA is made up out of modules now
Added DI to LUA
Added GetKeyPosition to keyboard module
Cleaned up event arguments (see wiki)
Made all internal classes public since Artemis isn't a library anyway
Added DI convention based bindings
2016-12-25 14:29:38 +01:00
SpoinkyNL
a64cacbaf2
MIssing file
2016-12-25 14:28:36 +01:00
SpoinkyNL
6b3294ff7d
LUA refactor
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LUA is made up out of modules now
Added DI to LUA
Added GetKeyPosition to keyboard module
Cleaned up event arguments (see wiki)
Made all internal classes public since Artemis isn't a library anyway
Added DI convention based bindings
2016-12-25 14:27:56 +01:00