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Surface editor - Improved device color overlay method
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@@ -66,6 +66,7 @@ namespace Artemis.UI.Screens.Settings.Debug.Tabs
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{
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Execute.PostToUIThread(() =>
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{
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// TODO: Remove, frames shouldn't even be rendered if this is the case
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if (e.Texture.Bitmap.Pixels.Length == 0)
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return;
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